Player Matchup

Arachne
Arachne
Gricey3
Arachne
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 275L
1,484 Elo+
Party 1
King Arthur
King Arthur
LustrousLeech47
King Arthur
Level 39
God Stats
1W - 1L
1,670 SR
Queue Stats
14W - 24L
1,682 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shamima_Begum34
Kumbhakarna
Level 43
God Stats
6W - 4L
1,500 SR
Queue Stats
168W - 178L
1,682 Elo+
Party 1
Rama
Rama
TEEEEJ2
Rama
Level 34
God Stats
16W - 12L
1,176 SR
Queue Stats
192W - 193L
1,389 Elo+
Party 1
Thoth
Thoth
billybrandan
Thoth
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 120L
1,802 Elo+
Solo
Team Averages
Level 43
1,469 SR
1,608 Elo+

VS

Team Averages
Level 56
1,479 SR
1,306 Elo+
Danzaburou
Danzaburou
MaaN_Nii
Danzaburou
Level 18
God Stats
14W - 5L
1,596 SR
Queue Stats
15W - 5L
1,316 Elo+
Party 2
Thanatos
Thanatos
NaAceke-
Thanatos
Level 60
God Stats
6W - 2L
1,299 SR
Queue Stats
19W - 7L
1,214 Elo+
Party 2
Cernunnos
Cernunnos
SavannaBoom
Cernunnos
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 143L
1,288 Elo+
Solo
Izanami
Izanami
doni_darco
Izanami
Level 95
God Stats
21W - 13L
1,500 SR
Queue Stats
187W - 200L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
rouki01
Kumbhakarna
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gricey3
Arachne
7
0 / 3 / 0
4,429
443
2,124
7,364
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
LustrousLeech47
King Arthur
9
0 / 2 / 0
4,749
475
948
7,017
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Shamima_Begum34
Kumbhakarna
8
0 / 1 / 0
4,766
477
1,470
5,604
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
TEEEEJ2
Rama
8
0 / 0 / 0
4,391
439
1,410
3,404
629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 4 / 0
5,708
571
2,174
5,630
1,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaaN_Nii
Danzaburou
10
6 / 1 / 0
6,800
680
4,417
4,501
1,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
NaAceke-
Thanatos
10
3 / 0 / 3
5,975
598
4,721
5,837
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
SavannaBoom
Cernunnos
8
0 / 0 / 2
4,945
495
2,746
4,527
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
doni_darco
Izanami
12
1 / 0 / 1
6,495
650
4,724
4,036
1,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
rouki01
Kumbhakarna
9
0 / 0 / 2
5,106
511
1,331
3,216
1,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Gricey3
Arachne
0
3
0
0
L
King Arthur
LustrousLeech47
King Arthur
0
2
0
0
W
Danzaburou
MaaN_Nii
Danzaburou
6
1
0
6
W
Thanatos
NaAceke-
Thanatos
3
0
3
4.5
W
Cernunnos
SavannaBoom
Cernunnos
0
0
2
1
L
Kumbhakarna
Shamima_Begum34
Kumbhakarna
0
1
0
0
L
Rama
TEEEEJ2
Rama
0
0
0
0
L
1
4
0
0.25
W
Izanami
doni_darco
Izanami
1
0
1
1.5
W
Kumbhakarna
rouki01
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,126
Damage
17,939
29,019
Taken
22,117
10,307
Mitigated
7,256
9,529
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Gricey3
Arachne
2,124
1,618
0
3,332
7,364
1,789
0
112
7,252
0
16,589
L
King Arthur
LustrousLeech47
King Arthur
948
243
0
1,387
7,017
4,175
0
0
7,017
0
20,113
W
Danzaburou
MaaN_Nii
Danzaburou
4,417
2,493
0
1,786
4,501
1,587
923
1,936
2,565
0
30,578
W
Thanatos
NaAceke-
Thanatos
4,721
587
195
5,580
5,837
1,733
0
315
5,522
0
33,912
W
Cernunnos
SavannaBoom
Cernunnos
2,746
807
0
2,941
4,527
1,358
123
938
3,589
0
28,007
L
Kumbhakarna
Shamima_Begum34
Kumbhakarna
1,470
113
0
2,134
5,604
2,262
0
890
4,714
10,242
0
L
Rama
TEEEEJ2
Rama
1,410
1,069
0
1,750
3,404
629
0
329
3,075
0
20,922
L
2,174
160
0
926
5,630
1,452
796
0
5,630
28,249
0
W
Izanami
doni_darco
Izanami
4,724
3,155
0
2,458
4,036
1,165
1,237
0
3,861
0
41,119
W
Kumbhakarna
rouki01
Kumbhakarna
1,331
115
135
1,187
3,216
1,413
419
455
2,761
8,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
29,321
206
Minions Killed
308
0
Camps Cleared
0
914,182
Distance Traveled
871,512
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,429
443
39
4
0
203,683
4
L
King Arthur
4,749
475
40
4
0
180,433
3
W
Danzaburou
6,800
680
62
6
0
175,452
2
W
Thanatos
5,975
598
65
7
0
202,035
0
W
Cernunnos
4,945
495
57
6
0
146,323
0
L
Kumbhakarna
4,766
477
21
2
0
196,928
3
L
Rama
4,391
439
39
4
0
157,593
2
L
Thoth
5,708
571
67
7
0
175,545
2
W
Izanami
6,495
650
103
10
0
173,147
5
W
Kumbhakarna
5,106
511
21
2
0
174,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role