Player Matchup

Cerberus
Cerberus
Butterey
Cerberus
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
102W - 82L
1,500 Elo+
Party 1
Nike
Nike
Div3Deep
Nike
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 44L
1,675 Elo+
Solo
Izanami
Izanami
Schaef2
Izanami
Level 93
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 154L
1,729 Elo+
Party 1
Skadi
Skadi
immortal_hair991
Skadi
Level 84
God Stats
37W - 45L
1,500 SR
Queue Stats
398W - 462L
1,262 Elo+
Solo
Scylla
Scylla
kendranc78
Scylla
Level 137
God Stats
7W - 14L
1,500 SR
Queue Stats
297W - 308L
2,011 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,635 Elo+

VS

Team Averages
Level 99
1,455 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrazyHunterMind
Ah Muzen Cab
Level 104
God Stats
1W - 2L
1,277 SR
Queue Stats
177W - 172L
1,362 Elo+
Solo
Ganesha
Ganesha
LeanReaperMain
Ganesha
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
538W - 533L
1,427 Elo+
Solo
Janus
Janus
PervySageJiraiya
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,312 Elo+
Solo
Nemesis
Nemesis
julianM1921
Nemesis
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 136L
1,612 Elo+
Solo
Bellona
Bellona
photon-mirage
Bellona
Level 122
God Stats
4W - 7L
1,500 SR
Queue Stats
239W - 202L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Butterey
Cerberus
14
4 / 4 / 6
8,987
499
11,130
13,241
9,821
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
14
0 / 3 / 1
8,328
463
2,013
11,824
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Schaef2
Izanami
13
5 / 5 / 3
8,742
486
11,049
13,767
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 0
8,776
488
6,836
9,508
5,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
kendranc78
Scylla
15
3 / 3 / 0
8,996
500
2,629
8,176
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrazyHunterMind
Ah Muzen Cab
13
1 / 7 / 4
8,093
450
6,600
11,052
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 1 / 6
8,400
467
6,319
11,654
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 2 / 2
10,955
609
8,373
8,682
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
julianM1921
Nemesis
17
6 / 2 / 5
10,193
566
9,282
12,971
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
17
1 / 0 / 1
10,115
562
6,451
11,845
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
12
Kills
17
18
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Butterey
Cerberus
4
4
6
1.75
W
Ah Muzen Cab
CrazyHunterMind
Ah Muzen Cab
1
7
4
0.43
L
Nike
0
3
1
0.17
W
0
1
6
3
W
9
2
2
5
L
Izanami
Schaef2
Izanami
5
5
3
1.3
L
0
3
0
0
W
Nemesis
julianM1921
Nemesis
6
2
5
4.25
L
Scylla
kendranc78
Scylla
3
3
0
1
W
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
37,025
56,516
Taken
56,204
28,309
Mitigated
29,728
10,203
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Butterey
Cerberus
11,130
973
417
2,181
13,241
9,821
0
2,983
10,174
34,174
0
W
Ah Muzen Cab
CrazyHunterMind
Ah Muzen Cab
6,600
3,359
0
2,031
11,052
2,664
0
5,617
5,435
0
43,623
L
Nike
2,013
345
0
995
11,824
7,261
344
2,136
9,575
10,032
53,673
W
6,319
278
0
2,154
11,654
7,923
0
2,646
9,008
33,986
0
W
8,373
570
53
1,556
8,682
2,674
352
2,839
5,843
80,019
0
L
Izanami
Schaef2
Izanami
11,049
6,473
636
4,003
13,767
3,377
1,488
5,869
7,796
43
56,960
L
6,836
2,603
0
1,061
9,508
5,409
0
264
8,819
0
50,886
W
Nemesis
julianM1921
Nemesis
9,282
3,951
0
5,356
12,971
5,076
42
2,739
10,232
0
71,791
L
Scylla
kendranc78
Scylla
2,629
170
0
910
8,176
2,441
104
3,103
4,991
51,607
0
W
Bellona
6,451
1,842
0
5,956
11,845
11,391
1,206
37
11,808
0
58,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
47,756
464
Minions Killed
550
0
Camps Cleared
0
1,593,321
Distance Traveled
1,809,649
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,987
499
60
3
0
350,903
2
W
Ah Muzen Cab
8,093
450
113
6
0
332,300
2
L
Nike
8,328
463
101
6
0
340,344
4
W
Ganesha
8,400
467
13
1
0
357,086
0
W
Janus
10,955
609
157
9
0
370,775
1
L
Izanami
8,742
486
94
5
0
303,737
4
L
Skadi
8,776
488
112
6
0
260,793
2
W
Nemesis
10,193
566
118
7
0
380,926
2
L
Scylla
8,996
500
97
5
0
337,544
1
W
Bellona
10,115
562
149
8
0
368,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role