Player Matchup

Awilix
Awilix
ExxOoo
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Rоmmy
Apollo
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 87L
1,485 Elo+
Party 1
Achilles
Achilles
SirB4c0n
Achilles
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
238W - 222L
1,666 Elo+
Solo
Scylla
Scylla
Vovantr1
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
Уasmine
Khepri
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 73L
1,409 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,512 Elo+

VS

Team Averages
Level 136
1,500 SR
1,430 Elo+
Geb
Geb
Badkalkkuna
Geb
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Janus
Janus
SOMALIKEMALI
Janus
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 76L
1,255 Elo+
Party 2
Nox
Nox
Santicielo
Nox
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
332W - 326L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Tepsku
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Hercules
Hercules
Yoohyeonie
Hercules
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 69L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ExxOoo
Awilix
17
7 / 6 / 11
11,089
584
10,547
17,518
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Rоmmy
Apollo
17
4 / 3 / 13
10,883
573
16,283
17,191
7,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
SirB4c0n
Achilles
19
7 / 4 / 4
12,028
633
11,230
13,394
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Vovantr1
Scylla
16
6 / 2 / 3
10,202
537
8,255
10,334
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Khepri
Уasmine
Khepri
14
2 / 3 / 11
8,971
472
6,205
13,173
9,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 8
8,259
435
7,905
19,405
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 4 / 4
9,301
490
8,355
8,145
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 5 / 3
10,151
534
10,032
14,482
7,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Tepsku
Heimdallr
14
2 / 7 / 4
9,092
479
11,087
16,331
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Yoohyeonie
Hercules
16
4 / 5 / 5
9,712
511
11,318
16,332
8,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
26
Kills
18
18
Deaths
26
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Awilix
ExxOoo
Awilix
7
6
11
2.08
W
Apollo
Rоmmy
Apollo
4
3
13
3.5
L
5
4
4
1.75
L
6
5
3
1.5
W
Achilles
SirB4c0n
Achilles
7
4
4
2.25
L
Heimdallr
Tepsku
Heimdallr
2
7
4
0.57
W
Scylla
Vovantr1
Scylla
6
2
3
3.75
L
Hercules
Yoohyeonie
Hercules
4
5
5
1.3
W
Khepri
Уasmine
Khepri
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,520
Damage
48,697
71,610
Taken
74,695
38,600
Mitigated
31,752
16,312
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,905
1,302
0
1,872
19,405
8,404
0
5,010
14,316
22,251
0
W
Awilix
ExxOoo
Awilix
10,547
3,677
0
4,130
17,518
7,048
0
6,805
10,657
0
66,902
W
Apollo
Rоmmy
Apollo
16,283
11,281
0
6,428
17,191
7,237
2,608
5,038
12,049
0
80,986
L
8,355
1,206
0
735
8,145
2,397
72
1,640
6,440
47,118
0
L
10,032
734
0
4,935
14,482
7,547
120
1,511
12,424
64,949
0
W
Achilles
SirB4c0n
Achilles
11,230
3,108
0
3,668
13,394
11,232
1,079
4,934
8,393
0
65,456
L
Heimdallr
Tepsku
Heimdallr
11,087
4,822
0
3,617
16,331
5,241
0
2,764
13,440
0
55,763
W
Scylla
Vovantr1
Scylla
8,255
591
0
2,086
10,334
3,588
0
3,079
7,191
48,347
0
L
Hercules
Yoohyeonie
Hercules
11,318
2,778
0
6,451
16,332
8,163
658
3,090
12,940
0
65,140
W
Khepri
Уasmine
Khepri
6,205
894
0
0
13,173
9,495
732
6,079
7,028
37,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,173
Gold Earned
46,515
513
Minions Killed
424
0
Camps Cleared
0
2,077,284
Distance Traveled
1,743,365
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,259
435
17
1
0
385,701
6
W
Awilix
11,089
584
110
6
0
460,173
0
W
Apollo
10,883
573
121
6
0
401,376
1
L
Janus
9,301
490
83
4
0
306,394
5
L
Nox
10,151
534
118
6
0
358,386
2
W
Achilles
12,028
633
133
7
0
412,465
4
L
Heimdallr
9,092
479
94
5
0
324,457
1
W
Scylla
10,202
537
101
5
0
399,136
4
L
Hercules
9,712
511
112
6
0
368,427
0
W
Khepri
8,971
472
48
3
0
404,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role