Player Matchup

Thoth
Thoth
Cressid
Thoth
Level 26
God Stats
22W - 13L
1,459 SR
Queue Stats
32W - 16L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
Cryzzalis
Danzaburou
Level 86
God Stats
36W - 14L
1,469 SR
Queue Stats
182W - 103L
1,495 Elo+
Party 1
Mulan
Mulan
Gestosad
Mulan
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
199W - 122L
1,495 Elo+
Party 1
Team Averages
Level 74
1,476 SR
1,456 Elo+

VS

Team Averages
Level 26
1,632 SR
1,512 Elo+
Chaac
Chaac
Bavadook
Chaac
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,508 Elo+
Party 2
Merlin
Merlin
Falkonet
Merlin
Level 27
God Stats
2W - 3L
1,525 SR
Queue Stats
4W - 6L
1,508 Elo+
Party 2
Cupid
Cupid
ParoleX
Cupid
Level 19
God Stats
3W - 3L
1,872 SR
Queue Stats
5W - 8L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cressid
Thoth
14
5 / 4 / 9
10,587
706
11,022
8,853
2,695
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Cryzzalis
Danzaburou
15
9 / 2 / 7
11,814
788
10,548
9,249
3,548
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Gestosad
Mulan
14
4 / 3 / 13
10,774
718
12,325
10,615
9,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bavadook
Chaac
14
3 / 2 / 5
10,161
677
6,043
12,146
8,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Falkonet
Merlin
13
2 / 7 / 4
9,537
636
8,163
11,371
3,644
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
ParoleX
Cupid
13
3 / 9 / 4
9,937
662
4,863
17,067
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
18
Kills
8
9
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bavadook
Chaac
3
2
5
2.75
W
Thoth
Cressid
Thoth
5
4
9
2.38
W
Danzaburou
Cryzzalis
Danzaburou
9
2
7
6.25
L
Merlin
Falkonet
Merlin
2
7
4
0.57
W
Mulan
Gestosad
Mulan
4
3
13
3.5
L
Cupid
ParoleX
Cupid
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
19,069
28,717
Taken
40,584
15,309
Mitigated
18,783
5,175
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bavadook
Chaac
6,043
750
0
2,686
12,146
8,369
0
4,260
7,886
3,465
21,303
W
Thoth
Cressid
Thoth
11,022
435
0
1,278
8,853
2,695
562
2,259
6,594
51,103
0
W
Danzaburou
Cryzzalis
Danzaburou
10,548
4,465
0
2,475
9,249
3,548
1,438
2,071
7,178
0
48,688
L
Merlin
Falkonet
Merlin
8,163
281
0
250
11,371
3,644
0
3,825
7,546
48,872
0
W
Mulan
Gestosad
Mulan
12,325
1,875
0
1,422
10,615
9,066
266
4,724
5,891
0
22,793
L
Cupid
ParoleX
Cupid
4,863
1,567
688
3,700
17,067
6,770
330
3,066
14,001
0
30,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
29,635
160
Minions Killed
151
0
Camps Cleared
0
834,840
Distance Traveled
767,906
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,161
677
36
2
0
288,066
0
W
Thoth
10,587
706
63
4
0
258,626
1
W
Danzaburou
11,814
788
81
5
0
284,011
4
L
Merlin
9,537
636
65
4
0
228,545
0
W
Mulan
10,774
718
16
1
0
292,203
1
L
Cupid
9,937
662
50
3
0
251,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role