Player Matchup

Cthulhu
Cthulhu
Hemstrand
Cthulhu
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ValueOfY
Tsukuyomi
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 16L
1,335 Elo+
Solo
Ymir
Ymir
xaijow
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
xallahuakbarx
Nu Wa
Level 142
God Stats
54W - 54L
1,267 SR
Queue Stats
138W - 127L
1,500 Elo+
Solo
Danzaburou
Danzaburou
östrahusbyswag
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Team Averages
Level 79
1,410 SR
1,467 Elo+

VS

Team Averages
Level 100
1,604 SR
1,457 Elo+
Ra
Ra
JAVIERINCHI
Ra
Level 120
God Stats
7W - 4L
1,467 SR
Queue Stats
441W - 478L
1,473 Elo+
Solo
Sylvanus
Sylvanus
OoSkippaoO
Sylvanus
Level 49
God Stats
5W - 4L
1,586 SR
Queue Stats
10W - 9L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
Strohhut_Oo
Jing Wei
Level 69
God Stats
4W - 0L
1,671 SR
Queue Stats
9W - 5L
1,568 Elo+
Party 1
Awilix
Awilix
lnoxline
Awilix
Level 115
God Stats
8W - 1L
1,500 SR
Queue Stats
157W - 140L
1,323 Elo+
Party 1
Erlang Shen
Erlang Shen
papah91
Erlang Shen
Level 146
God Stats
9W - 3L
1,794 SR
Queue Stats
388W - 362L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hemstrand
Cthulhu
9
0 / 4 / 0
5,002
500
2,674
6,531
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
ValueOfY
Tsukuyomi
9
1 / 4 / 3
5,325
533
3,870
7,449
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
xaijow
Ymir
7
0 / 3 / 1
4,704
470
2,539
8,195
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
5 / 2 / 1
5,972
597
4,833
4,377
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
östrahusbyswag
Danzaburou
7
0 / 3 / 3
4,653
465
4,682
5,068
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,643
564
3,326
4,845
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
OoSkippaoO
Sylvanus
8
1 / 2 / 4
5,112
511
2,076
6,393
3,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Strohhut_Oo
Jing Wei
8
1 / 2 / 3
4,989
499
4,357
7,469
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
lnoxline
Awilix
10
5 / 0 / 1
6,178
618
3,611
5,824
1,613
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
papah91
Erlang Shen
11
6 / 0 / 1
6,746
675
6,550
6,865
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
16
16
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hemstrand
Cthulhu
0
4
0
0
W
3
2
1
1.75
W
Sylvanus
OoSkippaoO
Sylvanus
1
2
4
1.5
W
Jing Wei
Strohhut_Oo
Jing Wei
1
2
3
1.25
L
Tsukuyomi
ValueOfY
Tsukuyomi
1
4
3
0.63
W
Awilix
lnoxline
Awilix
5
0
1
5.5
W
Erlang Shen
papah91
Erlang Shen
6
0
1
6.5
L
Ymir
xaijow
Ymir
0
3
1
0.17
L
5
2
1
2.75
L
Danzaburou
östrahusbyswag
Danzaburou
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
19,920
31,620
Taken
31,396
12,895
Mitigated
13,090
8,489
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hemstrand
Cthulhu
2,674
413
0
1,700
6,531
4,160
105
486
6,045
23,751
0
W
3,326
392
202
1,238
4,845
1,535
168
2,280
2,565
30,758
0
W
Sylvanus
OoSkippaoO
Sylvanus
2,076
755
1,984
2,008
6,393
3,441
27
1,871
4,522
11,028
0
W
Jing Wei
Strohhut_Oo
Jing Wei
4,357
2,778
0
2,855
7,469
2,006
0
1,587
5,882
0
23,109
L
Tsukuyomi
ValueOfY
Tsukuyomi
3,870
1,070
0
2,758
7,449
2,184
0
565
6,884
0
26,981
W
Awilix
lnoxline
Awilix
3,611
918
0
713
5,824
1,613
0
974
4,825
0
30,636
W
Erlang Shen
papah91
Erlang Shen
6,550
3,892
0
2,002
6,865
4,495
364
3,050
3,556
4,549
34,393
L
Ymir
xaijow
Ymir
2,539
718
0
1,411
8,195
3,858
0
2,891
5,213
9,495
0
L
4,833
1,795
0
961
4,377
1,361
27
873
3,396
31,240
0
L
Danzaburou
östrahusbyswag
Danzaburou
4,682
1,793
0
1,659
5,068
1,332
0
923
4,050
0
20,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
28,668
222
Minions Killed
265
0
Camps Cleared
0
912,052
Distance Traveled
910,964
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,002
500
54
5
0
203,300
5
W
Ra
5,643
564
72
7
0
190,524
1
W
Sylvanus
5,112
511
24
2
0
166,029
1
W
Jing Wei
4,989
499
43
4
0
174,236
2
L
Tsukuyomi
5,325
533
62
6
0
191,226
0
W
Awilix
6,178
618
59
6
0
213,930
0
W
Erlang Shen
6,746
675
67
7
0
166,245
5
L
Ymir
4,704
470
22
2
0
171,608
0
L
Nu Wa
5,972
597
51
5
0
174,274
4
L
Danzaburou
4,653
465
33
3
0
171,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role