Player Matchup

Bellona
Bellona
Mrfufurax
Bellona
Level 28
God Stats
38W - 37L
1,507 SR
Queue Stats
220W - 233L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
Trincavel
Heimdallr
Level 26
God Stats
3W - 7L
1,813 SR
Queue Stats
169W - 169L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
UpstreamKitty34
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Olorun
Olorun
ctvrrs
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Nemesis
Nemesis
king0fthew0rld
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,583 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,531 Elo+

VS

Team Averages
Level 19
1,601 SR
1,485 Elo+
Anubis
Anubis
Bashhere
Anubis
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 41L
1,338 Elo+
Party 2
Neith
Neith
Bluntorino
Neith
Level 13
God Stats
9W - 5L
1,792 SR
Queue Stats
18W - 14L
1,461 Elo+
Solo
Izanami
Izanami
FairyTaL3
Izanami
Level 25
God Stats
4W - 1L
1,715 SR
Queue Stats
8W - 2L
1,715 Elo+
Party 3
Nemesis
Nemesis
RockDecoy
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,408 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SonPeygamber
Kumbhakarna
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mrfufurax
Bellona
8
2 / 3 / 0
4,947
450
3,270
7,336
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Trincavel
Heimdallr
10
1 / 3 / 0
5,401
491
3,228
6,247
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
2 / 12 / 0
5,112
465
2,399
12,692
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
ctvrrs
Olorun
5
0 / 11 / 2
4,181
380
2,646
9,723
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 2 / 2
5,635
512
2,124
6,652
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bashhere
Anubis
11
4 / 2 / 4
6,888
626
4,712
3,331
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
11
4 / 0 / 3
6,341
576
3,895
3,940
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
FairyTaL3
Izanami
13
17 / 3 / 4
8,527
775
16,873
8,844
2,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
RockDecoy
Nemesis
10
4 / 1 / 5
6,538
594
1,926
5,693
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
SonPeygamber
Kumbhakarna
10
1 / 1 / 8
6,245
568
2,255
5,880
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
30
31
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bashhere
Anubis
4
2
4
3
W
Neith
4
0
3
5.5
W
Izanami
FairyTaL3
Izanami
17
3
4
6.33
L
Bellona
Mrfufurax
Bellona
2
3
0
0.67
W
Nemesis
RockDecoy
Nemesis
4
1
5
6.5
W
Kumbhakarna
SonPeygamber
Kumbhakarna
1
1
8
5
L
Heimdallr
Trincavel
Heimdallr
1
3
0
0.33
L
2
12
0
0.17
L
Olorun
ctvrrs
Olorun
0
11
2
0.09
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,667
Damage
29,661
42,650
Taken
27,688
14,080
Mitigated
9,041
7,812
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bashhere
Anubis
4,712
353
0
932
3,331
1,067
1,684
426
2,905
27,135
0
W
Neith
3,895
2,317
0
2,567
3,940
1,034
1,105
370
3,570
0
24,198
W
Izanami
FairyTaL3
Izanami
16,873
13,525
0
3,646
8,844
2,976
3,432
3,019
5,825
0
50,240
L
Bellona
Mrfufurax
Bellona
3,270
909
0
2,001
7,336
3,919
0
256
7,080
0
14,800
W
Nemesis
RockDecoy
Nemesis
1,926
623
0
3,404
5,693
1,629
0
368
5,325
0
21,789
W
Kumbhakarna
SonPeygamber
Kumbhakarna
2,255
321
0
767
5,880
2,335
0
862
5,018
6,570
0
L
Heimdallr
Trincavel
Heimdallr
3,228
734
0
2,092
6,247
1,846
0
2,140
4,107
0
20,917
L
2,399
713
84
225
12,692
4,681
99
1,996
10,696
9,342
0
L
Olorun
ctvrrs
Olorun
2,646
1,980
0
872
9,723
2,182
84
1,149
8,574
9,764
0
L
2,124
1,088
0
2,538
6,652
1,452
0
1,426
5,226
0
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
34,539
146
Minions Killed
249
0
Camps Cleared
0
911,146
Distance Traveled
914,476
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,888
626
55
5
0
149,031
3
W
Neith
6,341
576
42
4
0
157,199
0
W
Izanami
8,527
775
89
8
0
187,350
1
L
Bellona
4,947
450
36
3
0
137,335
0
W
Nemesis
6,538
594
57
5
0
217,865
1
W
Kumbhakarna
6,245
568
6
1
0
203,031
1
L
Heimdallr
5,401
491
41
4
0
173,287
1
L
Cthulhu
5,112
465
14
1
0
212,909
0
L
Olorun
4,181
380
10
1
0
189,826
2
L
Nemesis
5,635
512
45
4
0
197,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role