Player Matchup

Cthulhu
Cthulhu
FrancierBATA
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,004 Elo+
Party 1
He Bo
He Bo
JamesD33
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,416 Elo+
Solo
Medusa
Medusa
Xoner9911
Medusa
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
201W - 176L
1,500 Elo+
Solo
Ra
Ra
ouLeone
Ra
Level 5
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 7L
1,004 Elo+
Party 1
Kali
Kali
vompastic
Kali
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 15L
1,632 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,311 Elo+

VS

Team Averages
Level 10
1,566 SR
1,376 Elo+
Mercury
Mercury
Underservant
Mercury
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
Ra
Ra
YatogamiWolf
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
mikitaki
Cthulhu
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 90L
1,262 Elo+
Solo
Artemis
Artemis
tuciiiiii
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,182 Elo+
Solo
Cerberus
Cerberus
鱼梦梦梦丶
Cerberus
Level 4
God Stats
4W - 1L
1,831 SR
Queue Stats
4W - 4L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrancierBATA
Cthulhu
17
0 / 10 / 10
9,599
960
12,572
20,964
15,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
JamesD33
He Bo
17
8 / 10 / 6
12,041
1,204
16,721
16,892
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Xoner9911
Medusa
17
6 / 7 / 8
11,604
1,160
16,934
16,388
5,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 7 / 9
10,665
1,067
12,703
17,761
7,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
16
0 / 5 / 8
9,232
923
3,857
16,335
5,092
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

93

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Underservant
Mercury
17
6 / 4 / 16
10,958
1,096
10,261
11,422
7,163
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 2 / 20
13,826
1,383
25,716
11,320
5,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
mikitaki
Cthulhu
16
2 / 5 / 15
9,929
993
8,259
15,336
13,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
tuciiiiii
Artemis
17
5 / 5 / 22
11,326
1,133
16,967
15,390
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
19
11 / 1 / 22
13,558
1,356
19,272
17,348
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
134
17
Kills
39
39
Deaths
17
41
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FrancierBATA
Cthulhu
0
10
10
0.5
L
He Bo
JamesD33
He Bo
8
10
6
1.1
W
Mercury
Underservant
Mercury
6
4
16
3.5
L
Medusa
Xoner9911
Medusa
6
7
8
1.43
W
15
2
20
12.5
W
Cthulhu
mikitaki
Cthulhu
2
5
15
1.9
L
3
7
9
1.07
W
Artemis
tuciiiiii
Artemis
5
5
22
3.2
L
Kali
0
5
8
0.8
W
Cerberus
11
1
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,787
Damage
80,475
88,340
Taken
70,816
39,321
Mitigated
55,227
8,372
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FrancierBATA
Cthulhu
12,572
1,139
536
579
20,964
15,337
0
12,908
7,882
30,801
0
L
He Bo
JamesD33
He Bo
16,721
3,522
0
2,173
16,892
6,041
0
7,835
8,957
29,401
0
W
Mercury
Underservant
Mercury
10,261
9,191
0
0
11,422
7,163
0
6,667
4,605
0
20,037
L
Medusa
Xoner9911
Medusa
16,934
9,163
389
2,275
16,388
5,747
0
7,930
8,408
0
44,327
W
25,716
2,199
3,523
2,969
11,320
5,716
0
5,767
5,337
51,539
0
W
Cthulhu
mikitaki
Cthulhu
8,259
1,231
281
450
15,336
13,904
0
10,740
4,279
15,188
0
L
12,703
2,200
567
539
17,761
7,104
0
12,706
4,980
30,905
0
W
Artemis
tuciiiiii
Artemis
16,967
10,256
0
4,052
15,390
6,921
0
9,238
6,077
0
31,520
L
Kali
3,857
1,239
0
1,314
16,335
5,092
0
11,369
4,866
0
7,120
W
Cerberus
19,272
1,454
0
4,926
17,348
21,523
0
8,901
8,322
36,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
59,597
165
Minions Killed
184
5
Camps Cleared
7
845,488
Distance Traveled
900,224
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,599
960
38
4
0
197,210
0
L
He Bo
12,041
1,204
33
3
1
150,670
0
W
Mercury
10,958
1,096
19
2
2
174,766
0
L
Medusa
11,604
1,160
40
4
4
157,629
0
W
Ra
13,826
1,383
55
6
2
224,525
2
W
Cthulhu
9,929
993
15
2
0
149,067
0
L
Ra
10,665
1,067
46
5
0
150,513
1
W
Artemis
11,326
1,133
31
3
2
160,588
0
L
Kali
9,232
923
8
1
0
189,466
0
W
Cerberus
13,558
1,356
64
6
1
191,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role