Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
HDCoBRaZ
Cu Chulainn
Silver I
Level 131
God Stats
4W - 2L
1,715 SR
Queue Stats
205W - 187L
1,535 MMR
Solo
Hachiman
Hachiman
Silver I
RealStreeT
Hachiman
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
Rozsomaaak
Geb
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Bronze III
Ullgenser
Mercury
Bronze III
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 96L
1,541 MMR
Party 3
Vulcan
Vulcan
Bronze III
nietsyo
Vulcan
Bronze III
Level 63
God Stats
44W - 25L
1,500 SR
Queue Stats
103W - 96L
1,541 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,543 SR
1,524 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,536 SR
1,515 MMR
Chernobog
Chernobog
Silver I
DannyGT
Chernobog
Silver I
Level 65
God Stats
0W - 6L
1,679 SR
Queue Stats
54W - 53L
1,540 MMR
Party 2
Fenrir
Fenrir
Bronze III
Rottwen
Fenrir
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
ShenLong91
Scylla
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,534 MMR
Solo
Bacchus
Bacchus
Bronze III
chango17
Bacchus
Bronze III
Level 49
God Stats
11W - 13L
1,500 SR
Queue Stats
60W - 106L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
liydah
Ne Zha
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HDCoBRaZ
Cu Chulainn
17
5 / 3 / 4
10,464
581
14,607
15,643
10,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
RealStreeT
Hachiman
17
7 / 2 / 6
10,775
599
16,974
12,044
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 12
8,955
498
5,551
13,849
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Ullgenser
Mercury
17
2 / 3 / 4
10,473
582
4,901
13,857
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
nietsyo
Vulcan
18
11 / 0 / 5
11,858
659
17,852
7,833
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
The MorriganSetPersephoneTsukuyomiNemesis

VS

Bans
Nu WaYemojaRaFafnirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DannyGT
Chernobog
12
1 / 7 / 1
7,568
420
4,896
13,730
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Rottwen
Fenrir
16
4 / 2 / 1
9,313
517
11,177
23,976
17,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
ShenLong91
Scylla
14
1 / 6 / 0
8,670
482
7,722
10,010
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
chango17
Bacchus
10
0 / 4 / 1
6,525
363
3,307
15,601
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
liydah
Ne Zha
13
1 / 6 / 2
7,824
435
6,887
16,266
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
25
Kills
7
8
Deaths
25
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DannyGT
Chernobog
1
7
1
0.21
W
Cu Chulainn
HDCoBRaZ
Cu Chulainn
5
3
4
2.33
W
Hachiman
RealStreeT
Hachiman
7
2
6
5
L
Fenrir
Rottwen
Fenrir
4
2
1
2.25
W
0
0
12
6
L
Scylla
ShenLong91
Scylla
1
6
0
0.17
W
Mercury
Ullgenser
Mercury
2
3
4
1.33
L
Bacchus
chango17
Bacchus
0
4
1
0.13
L
Ne Zha
liydah
Ne Zha
1
6
2
0.33
W
Vulcan
nietsyo
Vulcan
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,885
Damage
33,989
63,226
Taken
79,583
37,936
Mitigated
45,295
19,683
Healing
22,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DannyGT
Chernobog
4,896
2,873
0
4,416
13,730
4,273
0
3,312
10,418
0
43,413
W
Cu Chulainn
HDCoBRaZ
Cu Chulainn
14,607
4,291
0
3,775
15,643
10,840
458
2,396
12,878
2,581
58,361
W
Hachiman
RealStreeT
Hachiman
16,974
8,949
0
4,888
12,044
7,943
3,183
1,309
10,735
8,082
77,350
L
Fenrir
Rottwen
Fenrir
11,177
5,207
0
10,295
23,976
17,448
0
6,980
16,996
0
55,825
W
5,551
395
0
3,177
13,849
11,205
0
3,498
9,992
25,470
0
L
Scylla
ShenLong91
Scylla
7,722
635
0
525
10,010
3,494
0
4,889
5,121
59,955
0
W
Mercury
Ullgenser
Mercury
4,901
1,800
0
4,351
13,857
4,302
0
1,651
12,033
0
85,785
L
Bacchus
chango17
Bacchus
3,307
191
0
1,836
15,601
13,578
0
6,511
9,090
13,421
0
L
Ne Zha
liydah
Ne Zha
6,887
1,421
0
5,508
16,266
6,502
0
4,667
11,599
0
50,334
W
Vulcan
nietsyo
Vulcan
17,852
5,885
444
3,048
7,833
3,646
322
1,603
6,034
92,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,525
Gold Earned
39,900
531
Minions Killed
407
0
Camps Cleared
0
1,748,657
Distance Traveled
1,564,912
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,568
420
76
4
0
275,288
6
W
Cu Chulainn
10,464
581
109
6
0
344,428
1
W
Hachiman
10,775
599
129
7
0
293,588
5
L
Fenrir
9,313
517
101
6
0
327,608
2
W
Geb
8,955
498
24
1
0
330,915
8
L
Scylla
8,670
482
130
7
0
320,110
1
W
Mercury
10,473
582
111
6
0
386,726
3
L
Bacchus
6,525
363
14
1
0
290,752
1
L
Ne Zha
7,824
435
86
5
0
351,154
4
W
Vulcan
11,858
659
158
9
0
393,000
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role