Player Matchup

Ares
Ares
Ferrinha06
Ares
Level 24
God Stats
21W - 22L
1,500 SR
Queue Stats
382W - 442L
1,720 Elo+
Party 1
Heimdallr
Heimdallr
KoRuPTeD DNA114
Heimdallr
Level 28
God Stats
12W - 8L
1,310 SR
Queue Stats
97W - 82L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
O_CONQUISTADOR_X
Cu Chulainn
Level 23
God Stats
9W - 9L
1,490 SR
Queue Stats
401W - 443L
1,500 Elo+
Party 1
Merlin
Merlin
PdQ venom
Merlin
Level 17
God Stats
2W - 2L
1,271 SR
Queue Stats
62W - 65L
1,643 Elo+
Solo
Skadi
Skadi
lucasbragacamp
Skadi
Level 16
God Stats
3W - 4L
1,743 SR
Queue Stats
6W - 11L
1,685 Elo+
Party 1
Team Averages
Level 22
1,463 SR
1,573 Elo+

VS

Team Averages
Level 17
1,514 SR
1,493 Elo+
Thor
Thor
BackupFluff
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,638 Elo+
Solo
Agni
Agni
JettypeTddd
Agni
Level 25
God Stats
5W - 2L
1,827 SR
Queue Stats
8W - 3L
1,717 Elo+
Solo
Ymir
Ymir
XPanteraX_1230
Ymir
Level 18
God Stats
25W - 22L
1,500 SR
Queue Stats
541W - 538L
1,500 Elo+
Solo
Neith
Neith
gaspar337j
Neith
Level 7
God Stats
0W - 3L
1,244 SR
Queue Stats
0W - 7L
1,111 Elo+
Solo
Nemesis
Nemesis
jxrdn1-
Nemesis
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 13
12,814
582
13,769
17,778
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
KoRuPTeD DNA114
Heimdallr
20
16 / 2 / 9
13,879
631
23,053
17,230
8,450
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
O_CONQUISTADOR_X
Cu Chulainn
16
5 / 3 / 0
10,653
484
7,753
11,230
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
PdQ venom
Merlin
17
5 / 4 / 2
11,364
517
6,453
13,412
5,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 2
10,077
458
3,571
10,406
2,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 2
10,920
496
12,718
17,438
16,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 7 / 3
11,970
544
11,049
12,140
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 8 / 2
7,998
364
4,543
18,137
15,997
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
13
0 / 11 / 5
8,103
368
5,162
14,733
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
jxrdn1-
Nemesis
15
2 / 4 / 4
9,511
432
6,412
13,026
5,265
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
35
Kills
17
19
Deaths
35
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
9
4
13
3.88
L
9
7
3
1.5
W
Heimdallr
KoRuPTeD DNA114
Heimdallr
16
2
9
10.25
W
Cu Chulainn
O_CONQUISTADOR_X
Cu Chulainn
5
3
0
1.67
W
Merlin
PdQ venom
Merlin
5
4
2
1.5
L
1
8
2
0.25
L
Neith
0
11
5
0.23
L
Nemesis
jxrdn1-
Nemesis
2
4
4
1
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,599
Damage
39,884
70,056
Taken
75,474
42,755
Mitigated
46,096
12,036
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,718
5,043
0
1,346
17,438
16,200
0
1,127
15,985
0
69,276
W
13,769
1,813
0
1,397
17,778
18,382
1,553
6,769
10,959
45,550
0
L
11,049
1,299
0
364
12,140
4,327
328
3,411
8,679
53,516
0
W
Heimdallr
KoRuPTeD DNA114
Heimdallr
23,053
14,619
0
8,407
17,230
8,450
1,646
3,288
13,842
0
98,509
W
Cu Chulainn
O_CONQUISTADOR_X
Cu Chulainn
7,753
2,927
0
456
11,230
7,334
920
893
10,038
0
33,068
W
Merlin
PdQ venom
Merlin
6,453
664
0
1,348
13,412
5,637
1,436
2,910
10,502
70,325
0
L
4,543
1,439
0
369
18,137
15,997
22
6,553
11,584
20,294
0
L
Neith
5,162
973
0
2,030
14,733
4,307
235
5,865
8,868
0
31,227
L
Nemesis
jxrdn1-
Nemesis
6,412
3,470
0
3,973
13,026
5,265
1,131
3,266
9,685
0
58,640
W
3,571
1,499
0
428
10,406
2,952
2,258
1,732
8,504
0
64,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,787
Gold Earned
48,502
466
Minions Killed
425
0
Camps Cleared
0
1,768,253
Distance Traveled
1,917,285
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,920
496
143
7
0
401,306
7
W
Ares
12,814
582
62
3
0
351,484
1
L
Agni
11,970
544
104
5
0
392,869
1
W
Heimdallr
13,879
631
115
5
0
349,930
4
W
Cu Chulainn
10,653
484
45
2
0
393,150
0
W
Merlin
11,364
517
111
5
0
340,501
3
L
Ymir
7,998
364
34
2
0
369,294
0
L
Neith
8,103
368
48
2
0
383,681
1
L
Nemesis
9,511
432
96
4
0
370,135
1
W
Skadi
10,077
458
133
6
0
333,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role