Player Matchup

Arachne
Arachne
NDO Active
Arachne
Level 22
God Stats
22W - 23L
1,319 SR
Queue Stats
105W - 141L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NDO Input
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,271 Elo+
Party 1
Olorun
Olorun
TheLisp3606
Olorun
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
253W - 304L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ThirdSmiteAc
Danzaburou
Level 17
God Stats
16W - 2L
1,820 SR
Queue Stats
334W - 172L
1,746 Elo+
Solo
Ymir
Ymir
TriggerHappy822
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Team Averages
Level 36
1,528 SR
1,475 Elo+

VS

Team Averages
Level 20
1,504 SR
1,536 Elo+
Sun Wukong
Sun Wukong
Luis77707
Sun Wukong
Level 11
God Stats
2W - 1L
1,280 SR
Queue Stats
10W - 12L
1,490 Elo+
Solo
Rama
Rama
Pickl3dpunkz
Rama
Level 24
God Stats
5W - 2L
1,803 SR
Queue Stats
51W - 61L
1,486 Elo+
Solo
Thor
Thor
TheHunterX018
Thor
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 29L
1,500 Elo+
Solo
Horus
Horus
cphoor
Horus
Level 14
God Stats
8W - 11L
1,436 SR
Queue Stats
25W - 30L
1,489 Elo+
Solo
Ares
Ares
moonlightjay0
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NDO Active
Arachne
7
3 / 4 / 1
4,908
491
3,482
6,693
1,409
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
NDO Input
Cu Chulainn
7
2 / 4 / 2
4,983
498
3,321
5,991
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
9
2 / 0 / 1
5,088
509
4,580
4,724
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
ThirdSmiteAc
Danzaburou
6
0 / 1 / 1
4,158
416
39
1,409
253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 1
4,260
426
1,202
5,624
2,401
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Luis77707
Sun Wukong
7
0 / 4 / 1
4,714
471
950
6,197
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 2
5,009
501
3,924
5,607
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
4,142
414
53
3,596
862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
cphoor
Horus
10
9 / 1 / 0
6,690
669
7,767
4,971
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 1
5,543
554
3,926
6,666
2,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
12
12
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Luis77707
Sun Wukong
0
4
1
0.13
L
Arachne
NDO Active
Arachne
3
4
1
0.88
L
Cu Chulainn
NDO Input
Cu Chulainn
2
4
2
0.75
W
1
2
2
1
W
0
0
0
0
L
Olorun
2
0
1
2.5
L
Danzaburou
ThirdSmiteAc
Danzaburou
0
1
1
0.5
L
0
3
1
0.17
W
Horus
cphoor
Horus
9
1
0
9
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,624
Damage
16,620
24,441
Taken
27,037
8,443
Mitigated
13,218
5,236
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Luis77707
Sun Wukong
950
249
0
611
6,197
3,727
234
0
6,197
0
12,589
L
Arachne
NDO Active
Arachne
3,482
2,865
0
2,338
6,693
1,409
0
290
6,378
0
22,269
L
Cu Chulainn
NDO Input
Cu Chulainn
3,321
719
0
132
5,991
1,772
0
241
5,664
0
17,937
W
3,924
2,750
0
2,730
5,607
1,864
234
2,626
2,981
0
27,556
W
53
53
0
1,179
3,596
862
0
120
3,476
0
7,384
L
Olorun
4,580
2,556
235
2,362
4,724
2,608
0
2,373
2,351
29,409
0
L
Danzaburou
ThirdSmiteAc
Danzaburou
39
39
0
169
1,409
253
0
96
1,313
0
1,794
L
1,202
367
0
0
5,624
2,401
0
1,397
4,227
7,971
0
W
Horus
cphoor
Horus
7,767
3,682
0
1,563
4,971
3,826
1,246
0
4,971
2,329
24,758
W
3,926
225
0
2,298
6,666
2,939
0
3,036
3,630
16,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,397
Gold Earned
26,098
144
Minions Killed
178
0
Camps Cleared
0
794,655
Distance Traveled
877,366
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,714
471
34
3
0
181,973
0
L
Arachne
4,908
491
47
5
0
175,674
3
L
Cu Chulainn
4,983
498
27
3
0
176,078
3
W
Rama
5,009
501
53
5
0
164,052
3
W
Thor
4,142
414
17
2
0
152,888
0
L
Olorun
5,088
509
41
4
0
167,870
0
L
Danzaburou
4,158
416
7
1
0
128,982
1
L
Ymir
4,260
426
22
2
0
146,051
0
W
Horus
6,690
669
54
5
0
196,551
0
W
Ares
5,543
554
20
2
0
181,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role