Player Matchup

Yemoja
Yemoja
DXMON-SHAUN
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 25L
1,285 Elo+
Solo
Bastet
Bastet
Diegueinszz
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
Tokyo3549
Hel
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 39L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TruProd1gy7
Sun Wukong
Level 30
God Stats
21W - 24L
1,269 SR
Queue Stats
238W - 381L
1,049 Elo+
Solo
Ao Kuang
Ao Kuang
XKILLER_A_D
Ao Kuang
Level 21
God Stats
15W - 9L
1,390 SR
Queue Stats
15W - 9L
1,312 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,329 Elo+

VS

Team Averages
Level 16
1,542 SR
1,412 Elo+
Ares
Ares
CoachLew1498
Ares
Level 27
God Stats
5W - 11L
1,744 SR
Queue Stats
13W - 13L
1,646 Elo+
Solo
Cerberus
Cerberus
FireLogan20
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ihopdaddy
Artemis
Level 6
God Stats
0W - 4L
1,209 SR
Queue Stats
6W - 11L
1,055 Elo+
Solo
Cthulhu
Cthulhu
lola525975
Cthulhu
Level 11
God Stats
1W - 1L
1,759 SR
Queue Stats
3W - 12L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
supermaster800
Sun Wukong
Level 29
God Stats
13W - 18L
1,500 SR
Queue Stats
192W - 255L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
3 / 0 / 19
12,778
1,065
11,568
6,892
6,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
19
8 / 1 / 16
12,384
1,032
14,958
10,680
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 0 / 19
11,748
979
19,928
10,522
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
TruProd1gy7
Sun Wukong
17
6 / 0 / 14
11,250
938
8,196
5,119
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
XKILLER_A_D
Ao Kuang
18
11 / 4 / 11
12,336
1,028
20,069
19,084
7,428
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
10,857
905
9,568
23,163
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
FireLogan20
Cerberus
13
0 / 1 / 0
8,854
738
226
1,451
494
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
ihopdaddy
Artemis
16
0 / 9 / 3
9,873
823
9,884
22,273
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
lola525975
Cthulhu
16
3 / 6 / 2
10,449
871
11,067
16,502
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
supermaster800
Sun Wukong
16
1 / 12 / 2
10,481
873
13,974
20,885
13,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
14
33
Kills
5
5
Deaths
34
79
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Yemoja
3
0
19
12.5
W
Bastet
8
1
16
16
L
Cerberus
FireLogan20
Cerberus
0
1
0
0
W
5
0
19
14.5
W
Sun Wukong
TruProd1gy7
Sun Wukong
6
0
14
13
W
Ao Kuang
XKILLER_A_D
Ao Kuang
11
4
11
4.13
L
Artemis
ihopdaddy
Artemis
0
9
3
0.17
L
Cthulhu
lola525975
Cthulhu
3
6
2
0.67
L
Sun Wukong
supermaster800
Sun Wukong
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,719
Damage
44,719
52,297
Taken
84,274
30,915
Mitigated
48,156
24,112
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,568
611
0
1,308
23,163
13,676
0
11,517
11,221
20,544
0
W
Yemoja
11,568
2,722
4,528
2,177
6,892
6,059
0
2,265
4,577
44,466
0
W
Bastet
14,958
4,331
0
525
10,680
6,686
0
4,492
5,477
0
21,199
L
Cerberus
FireLogan20
Cerberus
226
0
0
0
1,451
494
0
0
1,451
1,704
0
W
19,928
5,380
4,327
6,112
10,522
7,294
0
3,407
7,090
26,180
0
W
Sun Wukong
TruProd1gy7
Sun Wukong
8,196
861
0
1,155
5,119
3,448
0
2,670
2,426
0
18,895
W
Ao Kuang
XKILLER_A_D
Ao Kuang
20,069
8,554
0
5,288
19,084
7,428
0
7,498
10,290
35,394
0
L
Artemis
ihopdaddy
Artemis
9,884
6,104
0
2,740
22,273
8,680
0
14,401
7,722
0
19,876
L
Cthulhu
lola525975
Cthulhu
11,067
546
0
450
16,502
12,300
0
11,450
4,901
20,841
0
L
Sun Wukong
supermaster800
Sun Wukong
13,974
3,174
0
2,036
20,885
13,006
0
14,197
6,338
0
41,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,496
Gold Earned
50,514
179
Minions Killed
116
1
Camps Cleared
0
938,871
Distance Traveled
729,121
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,857
905
18
2
0
180,927
0
W
Yemoja
12,778
1,065
63
5
1
148,372
0
W
Bastet
12,384
1,032
25
2
0
233,797
0
L
Cerberus
8,854
738
0
0
0
31,582
0
W
Hel
11,748
979
16
1
0
165,779
0
W
Sun Wukong
11,250
938
32
3
0
192,194
0
W
Ao Kuang
12,336
1,028
43
4
0
198,729
0
L
Artemis
9,873
823
20
2
0
157,804
0
L
Cthulhu
10,449
871
15
1
0
218,250
0
L
Sun Wukong
10,481
873
63
5
0
140,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role