Player Matchup

Ares
Ares
Jaycles
Ares
Level 6
God Stats
2W - 5L
1,324 SR
Queue Stats
3W - 5L
1,473 Elo+
Solo
Poseidon
Poseidon
MokasPT1976
Poseidon
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
37W - 45L
1,732 Elo+
Solo
Ra
Ra
SimurgTheFat
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,813 Elo+
Party 1
Chang'e
Chang'e
Virtuosité
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,685 Elo+
Party 1
Sol
Sol
tvoirotepta
Sol
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 192L
1,383 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,617 Elo+

VS

Team Averages
Level 26
1,564 SR
1,683 Elo+
Ne Zha
Ne Zha
Bodigram
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,749 Elo+
Party 2
Guan Yu
Guan Yu
Feralson
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Solo
Nox
Nox
Fucuss
Nox
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,668 Elo+
Party 2
Cernunnos
Cernunnos
Popistrumf
Cernunnos
Level 18
God Stats
6W - 3L
1,820 SR
Queue Stats
7W - 4L
1,749 Elo+
Party 2
Bellona
Bellona
Raptop
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jaycles
Ares
16
1 / 6 / 4
10,560
1,056
6,628
19,704
22,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
MokasPT1976
Poseidon
16
3 / 10 / 4
10,857
1,086
11,837
14,975
5,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 5
11,093
1,109
10,048
13,308
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Virtuosité
Chang'e
16
1 / 8 / 5
9,619
962
8,123
21,090
9,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 6 / 6
9,390
939
12,308
16,624
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

99

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bodigram
Ne Zha
19
10 / 1 / 14
12,757
1,276
22,005
12,298
12,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Feralson
Guan Yu
17
7 / 3 / 18
11,286
1,129
14,831
15,518
15,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
Fucuss
Nox
18
6 / 2 / 25
12,256
1,226
14,799
6,779
2,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Popistrumf
Cernunnos
17
7 / 1 / 21
11,158
1,116
17,836
12,025
4,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Raptop
Bellona
18
6 / 2 / 21
11,535
1,154
10,031
10,072
16,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
135
9
Kills
36
36
Deaths
9
24
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bodigram
Ne Zha
10
1
14
17
W
Guan Yu
Feralson
Guan Yu
7
3
18
5.33
W
Nox
Fucuss
Nox
6
2
25
9.25
L
Ares
Jaycles
Ares
1
6
4
0.5
L
Poseidon
MokasPT1976
Poseidon
3
10
4
0.5
W
Cernunnos
Popistrumf
Cernunnos
7
1
21
17.5
W
Bellona
Raptop
Bellona
6
2
21
8.25
L
4
6
5
1.08
L
Chang'e
Virtuosité
Chang'e
1
8
5
0.44
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,944
Damage
79,502
85,701
Taken
56,692
49,168
Mitigated
52,600
19,335
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bodigram
Ne Zha
22,005
6,589
0
3,600
12,298
12,454
0
9,292
3,006
0
57,617
W
Guan Yu
Feralson
Guan Yu
14,831
3,094
2,823
3,244
15,518
15,620
0
13,556
1,962
338
24,867
W
Nox
Fucuss
Nox
14,799
733
0
132
6,779
2,762
0
6,418
361
40,052
0
L
Ares
Jaycles
Ares
6,628
440
0
1,124
19,704
22,364
0
3,782
15,597
16,009
0
L
Poseidon
MokasPT1976
Poseidon
11,837
1,091
0
492
14,975
5,063
0
2,775
12,000
29,962
0
W
Cernunnos
Popistrumf
Cernunnos
17,836
9,449
0
1,988
12,025
4,880
0
10,231
1,794
0
27,223
W
Bellona
Raptop
Bellona
10,031
3,027
0
538
10,072
16,884
0
9,447
625
0
16,031
L
10,048
717
3,198
1,786
13,308
6,612
0
1,584
11,674
35,340
0
L
Chang'e
Virtuosité
Chang'e
8,123
1,595
4,952
3,596
21,090
9,447
0
3,546
17,269
26,535
0
L
12,308
4,627
0
4,187
16,624
5,682
0
3,414
13,110
33,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
58,992
190
Minions Killed
210
3
Camps Cleared
8
956,877
Distance Traveled
946,600
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,757
1,276
75
8
7
205,460
0
W
Guan Yu
11,286
1,129
22
2
1
207,882
0
W
Nox
12,256
1,226
83
8
0
199,260
0
L
Ares
10,560
1,056
10
1
1
190,331
2
L
Poseidon
10,857
1,086
33
3
0
188,315
1
W
Cernunnos
11,158
1,116
16
2
0
153,427
2
W
Bellona
11,535
1,154
14
1
0
180,571
0
L
Ra
11,093
1,109
66
7
0
208,917
0
L
Chang'e
9,619
962
39
4
1
186,397
2
L
Sol
9,390
939
42
4
1
182,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role