Player Matchup

Aphrodite
Aphrodite
BleuWolf86
Aphrodite
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
Bluesskkii
Nemesis
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
NezukoTyan
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TurtleInvader
Cthulhu
Level 6
God Stats
3W - 4L
1,360 SR
Queue Stats
45W - 54L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Winfoxswakop
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,472 SR
1,477 Elo+

VS

Team Averages
Level 15
1,374 SR
1,355 Elo+
Olorun
Olorun
FrodoLives
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
GokuDeSangre
Vulcan
Level 20
God Stats
5W - 7L
1,236 SR
Queue Stats
35W - 40L
1,096 Elo+
Solo
Kukulkan
Kukulkan
Theycallmesoul
Kukulkan
Level 9
God Stats
16W - 22L
1,358 SR
Queue Stats
17W - 24L
1,306 Elo+
Solo
Ganesha
Ganesha
pichulini
Ganesha
Level 24
God Stats
2W - 2L
1,274 SR
Queue Stats
12W - 12L
1,372 Elo+
Solo
Guan Yu
Guan Yu
xXelGamer28
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BleuWolf86
Aphrodite
15
0 / 4 / 5
9,077
908
8,640
17,479
17,679
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Bluesskkii
Nemesis
15
5 / 5 / 1
10,245
1,025
12,906
19,078
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
NezukoTyan
Jormungandr
14
0 / 11 / 3
8,809
881
7,224
18,833
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
16
0 / 6 / 3
9,282
928
5,686
14,800
6,298
Kukulkan
Winfoxswakop
Kukulkan
15
1 / 0 / 3
9,608
961
8,560
7,044
2,496
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

149

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FrodoLives
Olorun
18
18 / 1 / 5
12,342
1,234
21,133
12,576
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
16
2 / 2 / 12
10,250
1,025
11,322
7,578
5,207
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
15
1 / 0 / 14
9,336
934
8,216
3,916
2,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
pichulini
Ganesha
18
0 / 1 / 23
11,879
1,188
13,452
15,879
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
xXelGamer28
Guan Yu
16
4 / 2 / 10
9,693
969
12,534
9,450
9,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
6
Kills
25
26
Deaths
6
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BleuWolf86
Aphrodite
0
4
5
0.63
L
Nemesis
Bluesskkii
Nemesis
5
5
1
1.1
W
Olorun
FrodoLives
Olorun
18
1
5
20.5
W
Vulcan
2
2
12
4
L
Jormungandr
NezukoTyan
Jormungandr
0
11
3
0.14
W
Kukulkan
1
0
14
8
L
Cthulhu
0
6
3
0.25
L
Kukulkan
Winfoxswakop
Kukulkan
1
0
3
2.5
W
Ganesha
pichulini
Ganesha
0
1
23
11.5
W
Guan Yu
xXelGamer28
Guan Yu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
66,657
77,234
Taken
49,399
40,190
Mitigated
40,570
7,808
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BleuWolf86
Aphrodite
8,640
1,054
1,758
2,872
17,479
17,679
0
12,077
5,222
26,394
0
L
Nemesis
Bluesskkii
Nemesis
12,906
6,484
0
3,124
19,078
7,267
0
13,492
5,442
0
19,122
W
Olorun
FrodoLives
Olorun
21,133
13,508
2,188
8,739
12,576
6,285
0
7,899
4,677
34,202
0
W
Vulcan
11,322
5,794
0
2,162
7,578
5,207
0
5,006
2,572
38,364
0
L
Jormungandr
NezukoTyan
Jormungandr
7,224
2,015
0
0
18,833
6,450
0
13,515
5,131
18,266
0
W
Kukulkan
8,216
1,570
0
0
3,916
2,009
0
2,859
1,057
16,198
0
L
Cthulhu
5,686
913
54
0
14,800
6,298
0
9,971
4,731
30,639
0
L
Kukulkan
Winfoxswakop
Kukulkan
8,560
899
0
0
7,044
2,496
0
5,230
1,814
23,914
0
W
Ganesha
pichulini
Ganesha
13,452
3,027
0
1,962
15,879
17,972
0
9,284
6,595
23,883
0
W
Guan Yu
xXelGamer28
Guan Yu
12,534
3,481
1,614
2,338
9,450
9,097
0
5,062
4,388
214
18,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
53,500
145
Minions Killed
178
5
Camps Cleared
2
864,768
Distance Traveled
801,984
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,077
908
41
4
0
162,836
1
L
Nemesis
10,245
1,025
8
1
0
211,337
2
W
Olorun
12,342
1,234
45
5
0
161,038
0
W
Vulcan
10,250
1,025
81
8
1
147,316
0
L
Jormungandr
8,809
881
14
1
3
158,338
3
W
Kukulkan
9,336
934
25
3
1
143,338
0
L
Cthulhu
9,282
928
51
5
0
161,452
1
L
Kukulkan
9,608
961
31
3
2
170,805
2
W
Ganesha
11,879
1,188
0
0
0
195,381
2
W
Guan Yu
9,693
969
27
3
0
154,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role