Player Matchup

Hercules
Hercules
BBBBBOOO
Hercules
Level 15
God Stats
2W - 1L
1,477 SR
Queue Stats
4W - 2L
1,641 Elo+
Solo
Ymir
Ymir
HiroyaOku
Ymir
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Janus
Janus
WildBardeezy
Janus
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
appryappry
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Loki
Loki
星辰不及你眼眸
Loki
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 141L
1,500 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,528 Elo+

VS

Team Averages
Level 15
1,540 SR
1,636 Elo+
Hercules
Hercules
Aetori
Hercules
Level 8
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
FITOLAG
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LordBuuhuu
Aphrodite
Level 19
God Stats
4W - 8L
1,500 SR
Queue Stats
37W - 42L
1,829 Elo+
Party 1
Loki
Loki
Ponchio
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Syphrox
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BBBBBOOO
Hercules
18
8 / 0 / 3
10,861
603
15,620
16,244
9,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
13
4 / 2 / 8
9,088
505
8,999
17,229
22,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 6 / 1
8,651
481
10,276
12,959
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
appryappry
Artemis
15
3 / 3 / 9
9,494
527
13,168
11,655
5,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 2
9,367
520
5,034
12,448
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aetori
Hercules
11
1 / 5 / 1
6,841
380
7,087
16,185
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
FITOLAG
Ne Zha
18
7 / 4 / 3
10,441
580
18,334
19,435
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LordBuuhuu
Aphrodite
13
2 / 6 / 7
8,080
449
7,607
13,884
6,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
Ponchio
Loki
10
0 / 3 / 2
6,704
372
3,921
8,698
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Syphrox
Nu Wa
14
4 / 6 / 4
8,479
471
11,680
11,819
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
23
Kills
14
14
Deaths
24
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aetori
Hercules
1
5
1
0.3
W
Hercules
BBBBBOOO
Hercules
8
0
3
9.5
L
Ne Zha
FITOLAG
Ne Zha
7
4
3
2.13
W
Ymir
4
2
8
4
L
Aphrodite
LordBuuhuu
Aphrodite
2
6
7
0.92
L
Loki
Ponchio
Loki
0
3
2
0.33
L
Nu Wa
Syphrox
Nu Wa
4
6
4
1
W
5
6
1
0.92
W
Artemis
appryappry
Artemis
3
3
9
2.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,097
Damage
48,629
70,535
Taken
70,021
45,892
Mitigated
37,381
21,361
Healing
26,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aetori
Hercules
7,087
2,091
0
3,990
16,185
11,198
0
2,105
14,080
0
18,029
W
Hercules
BBBBBOOO
Hercules
15,620
5,210
0
7,649
16,244
9,156
120
2,481
13,004
63
63,228
L
Ne Zha
FITOLAG
Ne Zha
18,334
10,094
0
9,330
19,435
8,916
0
4,543
14,892
0
93,461
W
Ymir
8,999
1,425
0
2,996
17,229
22,236
202
6,892
10,174
26,055
0
L
Aphrodite
LordBuuhuu
Aphrodite
7,607
1,271
4,372
6,440
13,884
6,701
649
6,039
7,845
36,989
0
L
Loki
Ponchio
Loki
3,921
736
0
940
8,698
6,434
0
1,086
7,612
0
23,526
L
Nu Wa
Syphrox
Nu Wa
11,680
4,519
153
1,105
11,819
4,132
608
5,628
6,191
28,696
0
W
10,276
1,265
0
2,131
12,959
4,392
561
5,115
7,769
49,578
0
W
Artemis
appryappry
Artemis
13,168
7,301
0
4,142
11,655
5,517
607
2,264
9,134
0
49,746
W
5,034
1,228
0
4,443
12,448
4,591
0
2,535
9,888
72
67,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
40,545
430
Minions Killed
325
0
Camps Cleared
0
1,599,314
Distance Traveled
1,698,786
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,841
380
22
1
0
358,377
0
W
Hercules
10,861
603
114
6
0
363,035
0
L
Ne Zha
10,441
580
147
8
0
351,135
0
W
Ymir
9,088
505
20
1
0
315,188
5
L
Aphrodite
8,080
449
72
4
0
301,603
2
L
Loki
6,704
372
46
3
0
384,408
2
L
Nu Wa
8,479
471
38
2
0
303,263
0
W
Janus
8,651
481
80
4
0
306,788
3
W
Artemis
9,494
527
93
5
0
262,644
4
W
Loki
9,367
520
123
7
0
351,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role