Player Matchup

Olorun
Olorun
DysIexicDog
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,518 Elo+
Party 2
Yemoja
Yemoja
JJoeRick
Yemoja
Level 79
God Stats
5W - 5L
1,500 SR
Queue Stats
154W - 151L
1,518 Elo+
Party 2
Nemesis
Nemesis
Prosto4len
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Safferok
Danzaburou
Level 94
God Stats
10W - 3L
1,722 SR
Queue Stats
130W - 115L
1,518 Elo+
Party 2
Sol
Sol
ФaycT
Sol
Level 38
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 127L
1,500 Elo+
Solo
Team Averages
Level 57
1,544 SR
1,511 Elo+

VS

Team Averages
Level 38
1,452 SR
1,337 Elo+
Osiris
Osiris
Armikal
Osiris
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Bakasura
Bakasura
Cannacarro
Bakasura
Level 65
God Stats
6W - 8L
1,515 SR
Queue Stats
672W - 665L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
Gbapm
Heimdallr
Level 29
God Stats
0W - 3L
1,248 SR
Queue Stats
169W - 199L
1,342 Elo+
Party 1
Thoth
Thoth
alexlence
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
474W - 484L
1,500 Elo+
Party 1
Ymir
Ymir
luismessi77
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
5 / 1 / 2
8,931
638
8,271
11,420
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
JJoeRick
Yemoja
12
3 / 1 / 9
8,369
598
6,434
6,823
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Prosto4len
Nemesis
11
1 / 3 / 3
6,794
485
1,782
6,883
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Safferok
Danzaburou
15
11 / 1 / 4
9,347
668
13,120
10,116
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
ФaycT
Sol
12
0 / 4 / 2
7,158
511
9,012
12,350
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Armikal
Osiris
13
3 / 2 / 2
7,381
527
10,187
15,520
7,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Cannacarro
Bakasura
14
7 / 4 / 2
8,547
611
9,936
9,631
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Gbapm
Heimdallr
10
0 / 7 / 1
6,014
430
3,962
9,971
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
alexlence
Thoth
12
0 / 4 / 3
6,983
499
4,144
5,822
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
6,035
431
1,356
11,816
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
20
Kills
10
10
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
Armikal
Osiris
3
2
2
2
L
Bakasura
Cannacarro
Bakasura
7
4
2
2
W
Olorun
5
1
2
6
L
Heimdallr
Gbapm
Heimdallr
0
7
1
0.07
W
Yemoja
JJoeRick
Yemoja
3
1
9
7.5
W
Nemesis
Prosto4len
Nemesis
1
3
3
0.83
W
Danzaburou
Safferok
Danzaburou
11
1
4
13
L
Thoth
alexlence
Thoth
0
4
3
0.38
L
0
4
1
0.13
W
Sol
ФaycT
Sol
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
29,585
47,592
Taken
52,760
18,874
Mitigated
25,061
23,109
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Armikal
Osiris
10,187
3,298
0
6,944
15,520
7,272
646
9,636
5,884
0
40,672
L
Bakasura
Cannacarro
Bakasura
9,936
6,455
0
1,566
9,631
5,995
72
3,223
6,408
6,661
41,199
W
Olorun
8,271
5,753
217
8,232
11,420
4,488
719
3,417
7,695
58,791
0
L
Heimdallr
Gbapm
Heimdallr
3,962
1,940
0
1,452
9,971
3,116
0
4,089
5,882
0
27,588
W
Yemoja
JJoeRick
Yemoja
6,434
2,172
2,113
1,517
6,823
5,343
1,110
797
6,026
22,964
0
W
Nemesis
Prosto4len
Nemesis
1,782
476
0
1,864
6,883
2,075
289
648
6,125
0
20,890
W
Danzaburou
Safferok
Danzaburou
13,120
6,078
0
3,323
10,116
3,616
1,962
1,367
8,399
0
57,444
L
Thoth
alexlence
Thoth
4,144
215
0
440
5,822
2,081
0
2,581
3,241
44,799
0
L
1,356
244
0
2,042
11,816
6,597
0
4,188
7,628
13,719
0
W
Sol
ФaycT
Sol
9,012
2,074
0
5,843
12,350
3,352
591
162
11,865
42,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
34,960
351
Minions Killed
315
0
Camps Cleared
0
1,305,951
Distance Traveled
1,317,867
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,381
527
56
4
0
307,240
2
L
Bakasura
8,547
611
101
7
0
285,540
1
W
Olorun
8,931
638
113
8
0
234,411
1
L
Heimdallr
6,014
430
62
4
0
235,361
3
W
Yemoja
8,369
598
29
2
0
223,083
0
W
Nemesis
6,794
485
49
4
0
308,442
1
W
Danzaburou
9,347
668
95
7
0
309,252
0
L
Thoth
6,983
499
75
5
0
261,515
0
L
Ymir
6,035
431
21
2
0
228,211
0
W
Sol
7,158
511
65
5
0
230,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role