Player Matchup

Ao Kuang
Ao Kuang
Ice_Cold_Lemon80
Ao Kuang
Level 25
God Stats
3W - 2L
1,735 SR
Queue Stats
103W - 134L
1,778 Elo+
Solo
Scylla
Scylla
Rack866623
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Sobek
Sobek
Soup22
Sobek
Level 29
God Stats
8W - 12L
1,595 SR
Queue Stats
165W - 173L
1,779 Elo+
Solo
Sun Wukong
Sun Wukong
StonyCandle5432
Sun Wukong
Level 22
God Stats
0W - 1L
1,847 SR
Queue Stats
16W - 22L
1,797 Elo+
Solo
Neith
Neith
x_EvOlu-_-TiOn_x
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,778 Elo+
Solo
Team Averages
Level 18
1,635 SR
1,726 Elo+

VS

Team Averages
Level 52
1,507 SR
1,643 Elo+
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Adel---774
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Dra330gon
Amaterasu
Level 12
God Stats
9W - 3L
1,500 SR
Queue Stats
121W - 127L
1,869 Elo+
Party 1
Scylla
Scylla
kingkurbi
Scylla
Level 67
God Stats
6W - 7L
1,701 SR
Queue Stats
212W - 189L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
r_fsv
Cthulhu
Level 26
God Stats
23W - 14L
1,334 SR
Queue Stats
364W - 326L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,486
449
2,327
6,673
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Rack866623
Scylla
8
1 / 2 / 0
4,950
495
755
3,217
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Soup22
Sobek
7
0 / 4 / 0
4,534
453
1,734
8,929
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
StonyCandle5432
Sun Wukong
8
1 / 2 / 0
4,969
497
3,084
5,255
3,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,468
447
3,243
4,749
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 0 / 1
5,957
596
4,195
7,289
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
9
4 / 0 / 4
5,753
575
5,824
3,904
969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Dra330gon
Amaterasu
7
1 / 1 / 1
4,710
471
1,715
5,063
2,135
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
kingkurbi
Scylla
11
3 / 1 / 2
6,419
642
3,442
2,265
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
r_fsv
Cthulhu
9
3 / 0 / 4
5,815
582
4,683
6,045
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
15
16
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
1
4.5
W
Skadi
4
0
4
6
W
Amaterasu
Dra330gon
Amaterasu
1
1
1
1.5
L
0
5
0
0
L
Scylla
Rack866623
Scylla
1
2
0
0.5
L
Sobek
Soup22
Sobek
0
4
0
0
L
Sun Wukong
StonyCandle5432
Sun Wukong
1
2
0
0.5
W
Scylla
kingkurbi
Scylla
3
1
2
4
W
Cthulhu
r_fsv
Cthulhu
3
0
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,143
Damage
19,859
28,823
Taken
24,566
10,739
Mitigated
9,045
7,524
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,195
420
0
2,105
7,289
2,439
0
914
6,350
0
29,336
W
Skadi
5,824
3,193
0
1,282
3,904
969
972
701
3,203
0
24,655
W
Amaterasu
Dra330gon
Amaterasu
1,715
240
0
1,758
5,063
2,135
176
593
4,179
0
8,147
L
2,327
303
0
1,508
6,673
1,787
252
1,552
5,077
13,552
0
L
Scylla
Rack866623
Scylla
755
0
0
1,100
3,217
927
0
1,569
1,484
17,329
0
L
Sobek
Soup22
Sobek
1,734
68
0
2,337
8,929
3,901
224
2,545
6,384
11,238
0
L
Sun Wukong
StonyCandle5432
Sun Wukong
3,084
705
0
611
5,255
3,010
168
473
4,756
0
17,716
W
Scylla
kingkurbi
Scylla
3,442
200
0
420
2,265
734
1,460
1,077
1,130
31,957
0
W
Cthulhu
r_fsv
Cthulhu
4,683
288
244
3,201
6,045
2,768
460
1,473
4,572
17,351
0
L
3,243
1,480
0
1,968
4,749
1,114
518
1,752
2,997
0
18,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,407
Gold Earned
28,654
157
Minions Killed
219
0
Camps Cleared
0
887,201
Distance Traveled
946,928
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,957
596
57
6
0
213,732
0
W
Skadi
5,753
575
46
5
0
176,986
1
W
Amaterasu
4,710
471
17
2
0
144,056
0
L
Ao Kuang
4,486
449
34
3
0
194,292
2
L
Scylla
4,950
495
39
4
0
113,408
0
L
Sobek
4,534
453
7
1
0
220,715
3
L
Sun Wukong
4,969
497
40
4
0
173,586
0
W
Scylla
6,419
642
75
8
0
184,467
2
W
Cthulhu
5,815
582
24
2
0
227,687
1
L
Neith
4,468
447
37
4
0
185,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role