Player Matchup

Cthulhu
Cthulhu
Asaebard
Cthulhu
Level 140
God Stats
5W - 7L
1,500 SR
Queue Stats
186W - 175L
1,500 Elo+
Solo
Fafnir
Fafnir
Sulfuros78
Fafnir
Level 127
God Stats
1W - 3L
1,150 SR
Queue Stats
81W - 68L
1,575 Elo+
Party 1
Ravana
Ravana
Valretos
Ravana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,628 Elo+
Party 1
Janus
Janus
Yazhogg
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Yxx3
Ullr
Level 134
God Stats
5W - 5L
1,501 SR
Queue Stats
194W - 181L
1,629 Elo+
Party 1
Team Averages
Level 106
1,430 SR
1,566 Elo+

VS

Team Averages
Level 122
1,525 SR
1,543 Elo+
Zeus
Zeus
BattleYT
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,819 Elo+
Party 3
Baron Samedi
Baron Samedi
Darkzafira2015
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,423 Elo+
Party 2
Ao Kuang
Ao Kuang
ErFufa
Ao Kuang
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 23L
1,691 Elo+
Party 3
Serqet
Serqet
Matutero
Serqet
Level 149
God Stats
6W - 10L
1,623 SR
Queue Stats
95W - 104L
1,602 Elo+
Party 2
Janus
Janus
Saul11
Janus
Level 125
God Stats
5W - 14L
1,500 SR
Queue Stats
201W - 206L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asaebard
Cthulhu
17
5 / 3 / 1
10,871
604
9,616
13,527
7,719
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Sulfuros78
Fafnir
15
1 / 2 / 14
9,772
543
6,576
10,857
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Valretos
Ravana
16
9 / 1 / 3
10,297
572
9,509
5,699
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Yazhogg
Janus
17
2 / 2 / 5
10,211
567
8,295
8,472
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Yxx3
Ullr
18
10 / 0 / 5
10,715
595
14,245
11,546
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 6 / 1
8,277
460
7,366
9,936
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Darkzafira2015
Baron Samedi
13
0 / 7 / 3
7,540
419
7,703
13,901
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
ErFufa
Ao Kuang
16
4 / 5 / 1
9,679
538
7,788
18,567
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Matutero
Serqet
12
1 / 6 / 2
7,120
396
7,284
16,421
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Saul11
Janus
17
3 / 3 / 0
10,067
559
4,147
9,879
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
27
Kills
8
8
Deaths
27
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Asaebard
Cthulhu
5
3
1
1.83
L
Zeus
0
6
1
0.08
L
Baron Samedi
Darkzafira2015
Baron Samedi
0
7
3
0.21
L
Ao Kuang
ErFufa
Ao Kuang
4
5
1
0.9
L
Serqet
Matutero
Serqet
1
6
2
0.33
L
Janus
Saul11
Janus
3
3
0
1
W
Fafnir
Sulfuros78
Fafnir
1
2
14
4
W
Ravana
Valretos
Ravana
9
1
3
10.5
W
Janus
Yazhogg
Janus
2
2
5
2.25
W
Ullr
Yxx3
Ullr
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,241
Damage
34,288
50,101
Taken
68,704
28,709
Mitigated
31,097
12,672
Healing
20,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Asaebard
Cthulhu
9,616
241
0
2,098
13,527
7,719
0
10,380
3,147
67,491
0
L
Zeus
7,366
1,563
0
1,489
9,936
3,191
0
6,790
3,146
50,756
0
L
Baron Samedi
Darkzafira2015
Baron Samedi
7,703
719
1,007
3,782
13,901
6,544
617
3,522
10,379
48,501
0
L
Ao Kuang
ErFufa
Ao Kuang
7,788
2,113
0
9,820
18,567
6,483
0
5,949
12,618
53,811
0
L
Serqet
Matutero
Serqet
7,284
813
0
1,699
16,421
11,610
63
6,058
10,363
7,694
21,224
L
Janus
Saul11
Janus
4,147
101
0
2,300
9,879
3,269
0
2,168
7,711
76,718
0
W
Fafnir
Sulfuros78
Fafnir
6,576
1,286
0
3,880
10,857
11,818
63
4,749
5,676
26,138
0
W
Ravana
Valretos
Ravana
9,509
3,077
0
990
5,699
2,023
0
2,038
3,434
0
66,837
W
Janus
Yazhogg
Janus
8,295
506
0
1,214
8,472
2,968
284
4,736
3,552
78,944
0
W
Ullr
Yxx3
Ullr
14,245
7,097
0
4,490
11,546
4,181
600
6,405
4,516
0
86,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,866
Gold Earned
42,683
569
Minions Killed
495
0
Camps Cleared
0
1,794,340
Distance Traveled
1,609,348
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,871
604
148
8
0
337,370
7
L
Zeus
8,277
460
107
6
0
296,073
2
L
Baron Samedi
7,540
419
89
5
0
269,311
0
L
Ao Kuang
9,679
538
92
5
0
374,493
4
L
Serqet
7,120
396
48
3
0
305,625
1
L
Janus
10,067
559
159
9
0
363,846
3
W
Fafnir
9,772
543
28
2
0
343,459
4
W
Ravana
10,297
572
105
6
0
400,068
9
W
Janus
10,211
567
143
8
0
372,140
1
W
Ullr
10,715
595
145
8
0
341,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role