Player Matchup

Cerberus
Cerberus
Bronze III
GluteusCaesar
Cerberus
Bronze III
Level 154
God Stats
14W - 5L
1,281 SR
Queue Stats
267W - 254L
1,457 MMR
Solo
Pele
Pele
Bronze III
Mn541
Pele
Bronze III
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
205W - 214L
1,457 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Rokudai_Kakashi
Danzaburou
Bronze III
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 26L
1,414 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Sinclaire051
Nu Wa
Bronze III
Level 130
God Stats
23W - 17L
1,500 SR
Queue Stats
322W - 315L
1,457 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
lKatsura_
Sun Wukong
Bronze III
Level 160
God Stats
13W - 13L
1,500 SR
Queue Stats
353W - 359L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,413 SR
1,457 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,541 SR
1,466 MMR
Skadi
Skadi
Bronze III
Bakk-_-
Skadi
Bronze III
Level 47
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 7L
1,458 MMR
Solo
Athena
Athena
Bronze III
IIRealEasyII
Athena
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,457 MMR
Party 3
Tyr
Tyr
Bronze III
JGoddard-
Tyr
Bronze III
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 119L
1,457 MMR
Solo
Arachne
Arachne
Bronze III
LeLaxatif
Arachne
Bronze III
Level 104
God Stats
30W - 24L
1,500 SR
Queue Stats
317W - 309L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
temp-749294
Scylla
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,457 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GluteusCaesar
Cerberus
20
9 / 2 / 15
15,078
580
18,685
22,956
27,715
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Mn541
Pele
19
5 / 2 / 7
13,288
511
11,236
16,321
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Rokudai_Kakashi
Danzaburou
20
4 / 1 / 7
15,221
585
14,424
15,704
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 3 / 13
14,023
539
24,223
12,758
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
lKatsura_
Sun Wukong
20
8 / 2 / 7
15,878
611
24,389
29,897
32,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
JanusSetBakasuraTsukuyomiNemesis

VS

Bans
CupidCu ChulainnGaneshaOsirisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bakk-_-
Skadi
18
2 / 3 / 3
11,822
455
12,858
18,274
7,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
16
3 / 6 / 4
11,709
450
12,700
28,163
25,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 4 / 2
11,771
453
9,295
30,039
34,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
LeLaxatif
Arachne
16
2 / 8 / 3
10,681
411
6,161
27,715
8,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
19
1 / 7 / 3
11,919
458
11,063
15,971
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
28
Kills
9
10
Deaths
28
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bakk-_-
Skadi
2
3
3
1.17
W
Cerberus
GluteusCaesar
Cerberus
9
2
15
8.25
L
Athena
3
6
4
0.83
L
1
4
2
0.5
L
Arachne
LeLaxatif
Arachne
2
8
3
0.44
W
Pele
Mn541
Pele
5
2
7
4.25
W
Danzaburou
Rokudai_Kakashi
Danzaburou
4
1
7
7.5
W
2
3
13
2.83
W
Sun Wukong
lKatsura_
Sun Wukong
8
2
7
5.75
L
Scylla
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,957
Damage
52,077
97,636
Taken
120,162
81,764
Mitigated
82,198
42,026
Healing
26,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bakk-_-
Skadi
12,858
4,745
0
4,278
18,274
7,044
758
7,016
11,258
0
101,042
W
Cerberus
GluteusCaesar
Cerberus
18,685
868
0
8,027
22,956
27,715
163
4,833
17,998
56,126
0
L
Athena
12,700
2,491
0
3,129
28,163
25,754
25
9,820
18,343
51,064
0
L
9,295
984
0
7,706
30,039
34,634
336
8,000
21,167
0
75,085
L
Arachne
LeLaxatif
Arachne
6,161
4,086
0
10,186
27,715
8,641
254
9,834
17,881
0
70,377
W
Pele
Mn541
Pele
11,236
2,703
0
6,583
16,321
8,562
2,238
5,437
10,859
0
87,376
W
Danzaburou
Rokudai_Kakashi
Danzaburou
14,424
5,260
0
10,127
15,704
7,458
6,181
3,624
12,055
0
121,462
W
24,223
4,481
0
2,485
12,758
5,586
3,358
5,768
6,965
114,783
0
W
Sun Wukong
lKatsura_
Sun Wukong
24,389
5,682
0
14,804
29,897
32,443
1,305
7,439
21,958
408
114,309
L
Scylla
11,063
645
0
1,455
15,971
6,125
378
7,701
8,270
103,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,488
Gold Earned
57,902
742
Minions Killed
695
0
Camps Cleared
0
2,474,697
Distance Traveled
2,408,108
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,822
455
174
7
0
473,538
3
W
Cerberus
15,078
580
76
3
0
511,056
6
L
Athena
11,709
450
82
3
0
531,283
0
L
Tyr
11,771
453
160
6
0
488,622
2
L
Arachne
10,681
411
106
4
0
509,527
3
W
Pele
13,288
511
127
5
0
495,979
3
W
Danzaburou
15,221
585
171
7
0
492,930
2
W
Nu Wa
14,023
539
164
6
0
468,477
14
W
Sun Wukong
15,878
611
204
8
0
506,255
4
L
Scylla
11,919
458
173
7
0
405,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role