Player Matchup

Cerberus
Cerberus
AnitoVision
Cerberus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 74L
1,359 Elo+
Solo
Ah Puch
Ah Puch
CleetusDaYeetus
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,417 Elo+
Solo
King Arthur
King Arthur
Haggendor
King Arthur
Level 16
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
griffguy98
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
xxElucidator
Fenrir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 9L
1,491 Elo+
Solo
Team Averages
Level 14
1,460 SR
1,453 Elo+

VS

Team Averages
Level 47
1,509 SR
1,596 Elo+
Hou Yi
Hou Yi
EddStinksTTV
Hou Yi
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
427W - 408L
1,967 Elo+
Party 1
Bellona
Bellona
Sitryct
Bellona
Level 17
God Stats
3W - 0L
1,715 SR
Queue Stats
44W - 45L
1,603 Elo+
Solo
He Bo
He Bo
TrevThaSav
He Bo
Level 15
God Stats
1W - 5L
1,304 SR
Queue Stats
2W - 5L
1,198 Elo+
Party 1
Nemesis
Nemesis
ichidtn
Nemesis
Level 26
God Stats
19W - 13L
1,527 SR
Queue Stats
616W - 596L
1,712 Elo+
Party 1
Ymir
Ymir
negusKB
Ymir
Level 149
God Stats
32W - 30L
1,500 SR
Queue Stats
320W - 303L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnitoVision
Cerberus
13
7 / 3 / 2
8,233
588
7,823
12,432
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 3
7,871
562
4,944
7,976
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Haggendor
King Arthur
9
1 / 7 / 4
6,281
449
2,210
9,660
6,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
8
0 / 5 / 3
5,887
421
1,591
7,638
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
11
2 / 5 / 1
7,596
543
3,509
9,206
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
10 / 1 / 3
9,681
692
11,166
8,413
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Sitryct
Bellona
11
1 / 4 / 3
6,712
479
2,119
7,336
3,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
12
0 / 1 / 9
7,366
526
3,567
4,858
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ichidtn
Nemesis
11
4 / 4 / 4
7,485
535
4,989
8,121
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
negusKB
Ymir
13
9 / 2 / 8
9,125
652
8,230
9,144
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
24
24
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AnitoVision
Cerberus
7
3
2
2.67
L
2
4
3
0.88
W
Hou Yi
10
1
3
11.5
L
King Arthur
Haggendor
King Arthur
1
7
4
0.43
W
Bellona
Sitryct
Bellona
1
4
3
0.63
W
He Bo
0
1
9
4.5
L
Neith
0
5
3
0.3
W
Nemesis
ichidtn
Nemesis
4
4
4
1.5
W
Ymir
negusKB
Ymir
9
2
8
6.5
L
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
30,071
46,912
Taken
37,872
24,691
Mitigated
17,942
10,630
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AnitoVision
Cerberus
7,823
410
0
5,302
12,432
7,758
114
1,998
10,416
48,269
0
L
4,944
70
0
1,843
7,976
2,437
0
1,834
6,054
44,651
0
W
Hou Yi
11,166
7,765
0
3,579
8,413
2,944
3,542
1,891
6,413
0
64,159
L
King Arthur
Haggendor
King Arthur
2,210
321
0
361
9,660
6,878
64
2,248
7,371
0
12,785
W
Bellona
Sitryct
Bellona
2,119
678
0
510
7,336
3,440
398
3,382
3,841
0
22,887
W
He Bo
3,567
324
0
1,847
4,858
1,310
144
1,747
3,007
33,133
0
L
Neith
1,591
660
0
1,847
7,638
1,937
206
1,865
5,655
0
16,826
W
Nemesis
ichidtn
Nemesis
4,989
1,873
0
1,103
8,121
3,683
0
3,366
4,644
4,608
27,186
W
Ymir
negusKB
Ymir
8,230
2,398
0
1,049
9,144
6,565
0
2,114
6,967
39,199
0
L
Fenrir
3,509
515
0
1,277
9,206
5,681
144
3,877
5,246
3,865
34,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
40,369
359
Minions Killed
338
0
Camps Cleared
0
1,251,215
Distance Traveled
1,413,386
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,233
588
130
9
0
257,143
2
L
Ah Puch
7,871
562
112
8
0
228,810
2
W
Hou Yi
9,681
692
113
8
0
278,198
1
L
King Arthur
6,281
449
16
1
0
259,299
1
W
Bellona
6,712
479
46
3
0
285,754
5
W
He Bo
7,366
526
78
6
0
254,674
1
L
Neith
5,887
421
32
2
0
223,805
1
W
Nemesis
7,485
535
52
4
0
302,188
1
W
Ymir
9,125
652
49
4
0
292,572
4
L
Fenrir
7,596
543
69
5
0
282,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role