Player Matchup

Cthulhu
Cthulhu
CocoaFoxy
Cthulhu
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 25L
1,648 Elo+
Party 2
Hades
Hades
DonJordan90
Hades
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 131L
1,500 Elo+
Party 3
Mercury
Mercury
PortgasDKai
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,648 Elo+
Party 2
Medusa
Medusa
poro911
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,705 Elo+
Party 3
Ra
Ra
rokkireissaaja
Ra
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
188W - 164L
1,206 Elo+
Party 3
Team Averages
Level 77
1,500 SR
1,542 Elo+

VS

Team Averages
Level 55
1,612 SR
1,501 Elo+
Hades
Hades
AK_2465
Hades
Level 45
God Stats
5W - 4L
1,720 SR
Queue Stats
259W - 309L
1,362 Elo+
Party 1
Vamana
Vamana
Mockmeister
Vamana
Level 16
God Stats
29W - 22L
1,506 SR
Queue Stats
121W - 141L
1,299 Elo+
Party 1
Sylvanus
Sylvanus
Silent_Slayer786
Sylvanus
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 137L
1,625 Elo+
Party 1
Apollo
Apollo
menda66-
Apollo
Level 104
God Stats
7W - 2L
1,485 SR
Queue Stats
224W - 207L
1,796 Elo+
Solo
Kali
Kali
ridi17
Kali
Level 66
God Stats
9W - 10L
1,849 SR
Queue Stats
217W - 231L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CocoaFoxy
Cthulhu
13
0 / 5 / 1
8,580
429
7,630
13,864
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 2 / 0
12,225
611
11,391
12,580
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
PortgasDKai
Mercury
11
1 / 10 / 1
7,851
393
4,010
16,202
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
poro911
Medusa
16
1 / 3 / 1
9,665
483
14,981
16,332
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 1
10,109
505
13,277
12,703
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AK_2465
Hades
16
4 / 2 / 7
10,004
500
7,778
13,065
6,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
17
2 / 1 / 2
10,280
514
5,754
17,073
11,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 10
10,580
529
5,333
13,641
13,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
menda66-
Apollo
17
5 / 1 / 6
10,552
528
13,029
18,969
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
ridi17
Kali
20
12 / 3 / 6
12,780
639
18,435
19,732
13,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
26
26
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
AK_2465
Hades
4
2
7
3.75
L
Cthulhu
CocoaFoxy
Cthulhu
0
5
1
0.1
L
4
2
0
2
W
Vamana
2
1
2
3
L
Mercury
PortgasDKai
Mercury
1
10
1
0.15
W
3
0
10
8
W
Apollo
menda66-
Apollo
5
1
6
8
L
Medusa
poro911
Medusa
1
3
1
0.5
W
Kali
ridi17
Kali
12
3
6
5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,289
Damage
50,329
71,681
Taken
82,480
36,537
Mitigated
51,872
25,815
Healing
37,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AK_2465
Hades
7,778
243
298
4,782
13,065
6,466
662
7,378
5,356
43,367
0
L
Cthulhu
CocoaFoxy
Cthulhu
7,630
124
83
1,860
13,864
11,417
0
3,248
10,616
33,483
0
L
11,391
792
135
7,676
12,580
10,043
1,540
736
11,844
76,885
0
W
Vamana
5,754
2,069
0
6,614
17,073
11,009
0
8,992
7,584
0
71,247
L
Mercury
PortgasDKai
Mercury
4,010
1,121
0
3,695
16,202
5,249
0
2,471
13,731
0
35,812
W
5,333
2,082
2,490
4,716
13,641
13,479
572
3,379
10,228
25,278
0
W
Apollo
menda66-
Apollo
13,029
7,068
0
10,517
18,969
6,983
1,864
4,535
14,373
0
95,477
L
Medusa
poro911
Medusa
14,981
5,923
0
8,197
16,332
5,169
0
3,498
12,834
0
70,093
W
Kali
ridi17
Kali
18,435
8,896
0
7,591
19,732
13,935
1,019
6,765
12,641
15,124
91,962
L
13,277
2,406
378
3,791
12,703
4,659
243
4,920
7,783
74,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,430
Gold Earned
54,196
547
Minions Killed
572
0
Camps Cleared
0
1,840,130
Distance Traveled
1,975,638
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,004
500
80
4
0
415,668
0
L
Cthulhu
8,580
429
56
3
0
373,963
1
L
Hades
12,225
611
172
9
0
334,374
6
W
Vamana
10,280
514
148
7
0
374,547
0
L
Mercury
7,851
393
62
3
0
373,025
2
W
Sylvanus
10,580
529
40
2
0
360,549
1
W
Apollo
10,552
528
159
8
0
386,983
1
L
Medusa
9,665
483
117
6
0
362,294
11
W
Kali
12,780
639
145
7
0
437,891
5
L
Ra
10,109
505
140
7
0
396,474
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role