Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
A_Sneaky_Barrel
Hun Batz
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 69L
1,500 Elo+
Party 3
Bellona
Bellona
Charred234
Bellona
Level 152
God Stats
10W - 6L
1,500 SR
Queue Stats
158W - 157L
1,500 Elo+
Party 3
Merlin
Merlin
Mindful_Shadow
Merlin
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 85L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
elrxngo
Cernunnos
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 258L
1,700 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,540 Elo+

VS

Team Averages
Level 126
1,461 SR
1,363 Elo+
Chang'e
Chang'e
Bratwurst__FAN
Chang'e
Level 114
God Stats
4W - 6L
1,499 SR
Queue Stats
128W - 166L
1,429 Elo+
Solo
Yemoja
Yemoja
DooleyHD
Yemoja
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 2
Anubis
Anubis
Shazer2k19
Anubis
Level 54
God Stats
7W - 5L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 2
Set
Set
Uchiha_Lowkey
Set
Level 155
God Stats
0W - 5L
1,305 SR
Queue Stats
5W - 11L
1,180 Elo+
Party 4
Neith
Neith
ixVulpix
Neith
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
5 / 0 / 2
6,872
573
4,010
4,991
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
11
0 / 2 / 5
6,236
520
3,073
6,720
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Charred234
Bellona
13
5 / 0 / 0
7,652
638
7,682
7,542
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 1
7,231
603
2,804
3,180
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
elrxngo
Cernunnos
11
1 / 0 / 4
6,741
562
4,640
2,841
865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,298
442
2,536
8,273
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
DooleyHD
Yemoja
8
1 / 2 / 1
5,255
438
1,496
5,383
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Shazer2k19
Anubis
11
1 / 2 / 1
6,298
525
2,797
5,096
2,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 1
5,665
472
2,703
9,627
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
ixVulpix
Neith
10
1 / 1 / 0
5,823
485
3,567
4,910
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
2
6
W
Hun Batz
0
2
5
1.25
L
0
4
0
0
W
Bellona
Charred234
Bellona
5
0
0
5
L
Yemoja
DooleyHD
Yemoja
1
2
1
0.75
W
2
1
1
2.5
L
Anubis
Shazer2k19
Anubis
1
2
1
0.75
L
0
4
1
0.13
W
Cernunnos
elrxngo
Cernunnos
1
0
4
3
L
Neith
ixVulpix
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
13,099
25,274
Taken
33,289
12,514
Mitigated
12,741
10,600
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,010
1,311
0
2,212
4,991
2,332
0
1,128
3,863
26,551
0
W
Hun Batz
3,073
901
0
3,150
6,720
1,922
0
1,155
5,565
0
33,996
L
2,536
244
160
3,030
8,273
2,274
0
447
7,826
27,955
0
W
Bellona
Charred234
Bellona
7,682
2,411
0
3,557
7,542
6,673
0
2,536
5,006
5,885
40,909
L
Yemoja
DooleyHD
Yemoja
1,496
551
611
1,085
5,383
2,229
0
1,211
4,172
9,369
0
W
2,804
112
0
654
3,180
722
0
1,763
1,417
46,265
0
L
Anubis
Shazer2k19
Anubis
2,797
325
0
2,453
5,096
2,499
194
2,699
2,397
37,810
0
L
2,703
1,187
0
3,956
9,627
3,366
0
1,226
8,401
0
36,311
W
Cernunnos
elrxngo
Cernunnos
4,640
1,565
0
1,027
2,841
865
0
602
2,239
0
35,520
L
Neith
ixVulpix
Neith
3,567
1,495
0
1,160
4,910
2,373
0
1,831
3,079
2,343
30,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
28,339
389
Minions Killed
310
0
Camps Cleared
0
1,173,107
Distance Traveled
1,002,326
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,872
573
33
3
0
232,984
6
W
Hun Batz
6,236
520
72
6
0
240,610
1
L
Chang'e
5,298
442
52
4
0
212,633
4
W
Bellona
7,652
638
99
8
0
263,845
2
L
Yemoja
5,255
438
20
2
0
198,570
2
W
Merlin
7,231
603
105
9
0
226,137
5
L
Anubis
6,298
525
85
7
0
161,086
2
L
Set
5,665
472
69
6
0
209,222
4
W
Cernunnos
6,741
562
80
7
0
209,531
6
L
Neith
5,823
485
84
7
0
220,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role