Player Matchup

Odin
Odin
INabbbb x
Odin
Level 154
God Stats
11W - 3L
1,500 SR
Queue Stats
676W - 278L
1,784 Elo+
Party 2
Ne Zha
Ne Zha
MrKiplingKumKake
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,941 Elo+
Party 2
Agni
Agni
Salpetersaure
Agni
Level 139
God Stats
8W - 1L
1,500 SR
Queue Stats
454W - 178L
1,784 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,836 Elo+

VS

Team Averages
Level 93
1,500 SR
1,619 Elo+
Ullr
Ullr
Efan8344
Ullr
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 34L
1,678 Elo+
Party 1
Ra
Ra
RIPFallenTaurus
Ra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 20L
1,678 Elo+
Party 1
King Arthur
King Arthur
yamom62
King Arthur
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 2 / 7
10,202
600
7,937
11,222
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 3 / 3
11,862
698
15,222
11,426
4,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 4 / 9
10,518
619
13,186
6,832
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 3 / 6
10,261
604
5,211
11,342
3,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 4 / 5
11,025
649
9,497
12,192
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
yamom62
King Arthur
14
3 / 4 / 6
10,974
646
7,502
20,273
12,716
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
11
Kills
9
9
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
3
6
1.67
W
Odin
2
2
7
2.75
W
8
3
3
3.17
L
4
4
5
1.63
W
1
4
9
1.38
L
King Arthur
yamom62
King Arthur
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,345
Damage
22,210
29,480
Taken
43,807
16,370
Mitigated
19,850
2,694
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,211
1,139
0
1,782
11,342
3,388
1,125
3,600
7,472
0
27,886
W
Odin
7,937
1,363
0
315
11,222
9,782
572
4,757
6,465
0
27,830
W
15,222
2,408
0
1,599
11,426
4,357
1,180
3,014
8,412
0
68,955
L
9,497
851
2,568
4,907
12,192
3,746
438
3,320
8,456
70,532
0
W
13,186
1,117
0
780
6,832
2,231
1,419
1,783
5,049
47,515
0
L
King Arthur
yamom62
King Arthur
7,502
1,449
0
3,586
20,273
12,716
58
5,262
14,154
0
31,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
32,260
186
Minions Killed
201
0
Camps Cleared
0
886,438
Distance Traveled
874,418
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,261
604
33
2
0
296,793
0
W
Odin
10,202
600
42
2
0
314,115
3
W
Ne Zha
11,862
698
84
5
0
315,227
1
L
Ra
11,025
649
113
7
0
273,242
2
W
Agni
10,518
619
60
4
0
257,096
6
L
King Arthur
10,974
646
55
3
0
304,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role