Player Matchup

Set
Set
DaBizmo
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,198 Elo+
Solo
Osiris
Osiris
LilBallerZ69
Osiris
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,614 Elo+
Solo
Baba Yaga
Baba Yaga
cerslays
Baba Yaga
Level 125
God Stats
13W - 17L
1,513 SR
Queue Stats
869W - 880L
1,294 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ebkonthelamb
Ah Muzen Cab
Level 80
God Stats
8W - 17L
1,321 SR
Queue Stats
118W - 137L
1,341 Elo+
Solo
Hercules
Hercules
iSUCKwithCupid
Hercules
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,467 SR
1,389 Elo+

VS

Team Averages
Level 108
1,592 SR
1,564 Elo+
Baron Samedi
Baron Samedi
CREAM_SAVERS98
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 140L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FUCREAM
Cu Chulainn
Level 89
God Stats
14W - 5L
1,816 SR
Queue Stats
214W - 182L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
NekoBlake
Cernunnos
Level 153
God Stats
19W - 9L
1,632 SR
Queue Stats
610W - 641L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
SixxLight
Jormungandr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 149L
1,718 Elo+
Party 2
Mercury
Mercury
TheComebackKing7
Mercury
Level 69
God Stats
17W - 19L
1,514 SR
Queue Stats
308W - 281L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 3 / 0
6,128
438
2,501
9,887
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
11
1 / 2 / 1
6,613
472
7,236
14,065
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
cerslays
Baba Yaga
11
1 / 4 / 0
6,353
454
4,380
7,472
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ebkonthelamb
Ah Muzen Cab
13
0 / 1 / 1
7,287
521
9,251
7,074
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
1 / 1 / 0
6,726
480
5,163
8,284
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CREAM_SAVERS98
Baron Samedi
14
4 / 0 / 4
8,247
589
9,350
7,475
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
FUCREAM
Cu Chulainn
15
1 / 1 / 0
8,405
600
5,403
8,879
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
NekoBlake
Cernunnos
14
1 / 0 / 0
7,450
532
5,084
9,577
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
SixxLight
Jormungandr
12
1 / 2 / 3
7,052
504
5,308
11,244
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 4
8,101
579
5,046
8,895
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CREAM_SAVERS98
Baron Samedi
4
0
4
6
L
Set
0
3
0
0
W
Cu Chulainn
FUCREAM
Cu Chulainn
1
1
0
1
L
Osiris
1
2
1
0.75
W
Cernunnos
NekoBlake
Cernunnos
1
0
0
1
W
Jormungandr
SixxLight
Jormungandr
1
2
3
1.25
W
4
0
4
6
L
Baba Yaga
cerslays
Baba Yaga
1
4
0
0.25
L
Ah Muzen Cab
ebkonthelamb
Ah Muzen Cab
0
1
1
0.5
L
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,531
Damage
30,191
46,782
Taken
46,070
28,097
Mitigated
25,634
16,157
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CREAM_SAVERS98
Baron Samedi
9,350
702
952
3,874
7,475
3,549
330
1,733
5,682
52,416
0
L
Set
2,501
634
0
2,878
9,887
3,663
576
2,548
7,193
0
33,907
W
Cu Chulainn
FUCREAM
Cu Chulainn
5,403
911
0
2,820
8,879
7,951
0
0
8,445
8,543
44,634
L
Osiris
7,236
1,114
0
5,674
14,065
7,879
205
6,269
7,655
0
24,753
W
Cernunnos
NekoBlake
Cernunnos
5,084
2,504
0
7,711
9,577
3,116
0
444
9,133
0
55,551
W
Jormungandr
SixxLight
Jormungandr
5,308
1,539
0
3,434
11,244
7,590
0
2,057
9,127
25,313
0
W
5,046
2,265
0
275
8,895
3,428
608
1,353
7,468
0
55,795
L
Baba Yaga
cerslays
Baba Yaga
4,380
0
0
1,164
7,472
2,814
135
3,882
3,397
38,626
0
L
Ah Muzen Cab
ebkonthelamb
Ah Muzen Cab
9,251
4,319
0
3,683
7,074
4,308
0
1,137
5,937
9,164
49,084
L
Hercules
5,163
1,160
0
2,758
8,284
9,433
0
1,091
7,127
0
33,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
39,255
334
Minions Killed
486
0
Camps Cleared
0
1,270,677
Distance Traveled
1,330,463
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,247
589
111
8
0
263,433
2
L
Set
6,128
438
65
5
0
297,158
3
W
Cu Chulainn
8,405
600
106
8
0
276,973
0
L
Osiris
6,613
472
25
2
0
278,908
0
W
Cernunnos
7,450
532
124
9
0
237,383
5
W
Jormungandr
7,052
504
46
3
0
229,672
1
W
Mercury
8,101
579
99
7
0
323,002
4
L
Baba Yaga
6,353
454
82
6
0
225,478
3
L
Ah Muzen Cab
7,287
521
104
7
0
229,621
4
L
Hercules
6,726
480
58
4
0
239,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role