Player Matchup

Pele
Pele
Ai-i__1414
Pele
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,770 Elo+
Party 1
Discordia
Discordia
BoooPaaaPooo_BPP
Discordia
Level 15
God Stats
3W - 2L
1,365 SR
Queue Stats
8W - 6L
1,624 Elo+
Party 1
Cupid
Cupid
May_Sunflower
Cupid
Level 17
God Stats
10W - 11L
1,487 SR
Queue Stats
15W - 14L
1,570 Elo+
Party 1
Hades
Hades
mikazuki-4368841
Hades
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,650 Elo+
Party 1
Athena
Athena
misamisa14
Athena
Level 15
God Stats
2W - 3L
1,280 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 1
Team Averages
Level 15
1,427 SR
1,599 Elo+

VS

Team Averages
Level 16
1,500 SR
1,802 Elo+
Nemesis
Nemesis
AliciaRose2371
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,920 Elo+
Solo
Bakasura
Bakasura
ELPIRATA_KILLER
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 271L
1,565 Elo+
Solo
Ganesha
Ganesha
ElectAsh4867649
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,778 Elo+
Solo
Apollo
Apollo
Philandro
Apollo
Level 13
God Stats
7W - 9L
1,500 SR
Queue Stats
94W - 74L
2,040 Elo+
Solo
Chang'e
Chang'e
SENOR_SHISHIOOOO
Chang'e
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 18L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,561
656
3,955
8,172
2,514
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
12
5 / 0 / 5
7,111
711
4,293
2,449
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 1 / 4
5,794
579
4,205
5,659
1,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 0
6,766
677
5,434
9,300
3,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
misamisa14
Athena
9
1 / 0 / 5
5,685
569
2,246
6,390
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,515
452
1,552
6,335
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
7
0 / 3 / 0
4,593
459
316
6,797
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 3 / 0
5,246
525
2,779
6,877
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Philandro
Apollo
9
0 / 2 / 1
5,178
518
4,977
5,630
1,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,545
555
7,119
10,185
4,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
17
Kills
1
1
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
1
7
0
0.14
W
Discordia
5
0
5
7.5
L
Bakasura
0
3
0
0
L
0
3
0
0
W
4
1
4
6
L
Apollo
Philandro
Apollo
0
2
1
0.25
L
0
2
0
0
W
2
0
0
2
W
Athena
misamisa14
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,133
Damage
16,743
31,970
Taken
35,824
10,574
Mitigated
15,599
16,444
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,955
1,286
0
4,674
8,172
2,514
0
912
7,260
0
36,715
L
1,552
855
0
253
6,335
1,798
0
2,401
3,934
0
7,428
W
Discordia
4,293
743
0
866
2,449
621
0
0
2,449
43,330
0
L
Bakasura
316
277
0
2,496
6,797
3,707
0
2,039
4,758
4,014
11,018
L
2,779
294
270
1,846
6,877
3,705
37
1,343
5,534
19,109
0
W
4,205
2,983
179
3,429
5,659
1,429
736
1,152
4,507
0
24,164
L
Apollo
Philandro
Apollo
4,977
2,463
0
1,773
5,630
1,552
0
431
5,199
0
39,383
L
7,119
437
0
4,609
10,185
4,837
0
5,759
4,426
38,379
0
W
5,434
961
0
6,336
9,300
3,705
0
6,219
3,081
40,271
0
W
Athena
misamisa14
Athena
2,246
1,094
0
960
6,390
2,305
403
1,654
4,736
14,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
25,077
340
Minions Killed
230
0
Camps Cleared
0
1,002,285
Distance Traveled
1,013,600
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,561
656
72
7
0
231,128
0
L
Nemesis
4,515
452
12
1
0
239,387
0
W
Discordia
7,111
711
108
11
0
209,478
3
L
Bakasura
4,593
459
39
4
0
178,509
0
L
Ganesha
5,246
525
14
1
0
219,008
3
W
Cupid
5,794
579
55
6
0
174,200
0
L
Apollo
5,178
518
85
9
0
187,228
1
L
Chang'e
5,545
555
80
8
0
189,468
3
W
Hades
6,766
677
89
9
0
176,777
3
W
Athena
5,685
569
16
2
0
210,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role