Player Matchup

Thor
Thor
Frogroth
Thor
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Laling
Medusa
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,730 Elo+
Solo
Cthulhu
Cthulhu
Topzhou
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 1
Nu Wa
Nu Wa
wizkkdu
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,586 Elo+
Party 1
Anubis
Anubis
Аmatеrasu
Anubis
Level 15
God Stats
0W - 6L
1,500 SR
Queue Stats
6W - 7L
1,983 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,702 Elo+

VS

Team Averages
Level 18
1,503 SR
1,576 Elo+
Tsukuyomi
Tsukuyomi
Merlinkek
Tsukuyomi
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 173L
1,730 Elo+
Solo
Hou Yi
Hou Yi
Satoriiii
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,345 Elo+
Solo
Yemoja
Yemoja
TheWasher
Yemoja
Level 4
God Stats
2W - 1L
1,732 SR
Queue Stats
2W - 1L
1,697 Elo+
Solo
Anubis
Anubis
caesarstabbed
Anubis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Thor
Thor
ebka228
Thor
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
29W - 22L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 5 / 2
7,125
475
5,072
11,041
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Laling
Medusa
8
3 / 6 / 1
5,902
393
8,253
9,859
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Topzhou
Cthulhu
9
1 / 4 / 2
6,135
409
2,989
10,327
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
wizkkdu
Nu Wa
9
1 / 9 / 3
5,947
396
3,574
8,300
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
10
3 / 8 / 1
6,429
429
4,496
9,275
2,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Merlinkek
Tsukuyomi
15
9 / 2 / 1
9,804
654
9,086
9,977
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
Satoriiii
Hou Yi
13
5 / 3 / 9
8,440
563
9,307
12,278
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
TheWasher
Yemoja
12
2 / 2 / 8
8,169
545
2,134
7,083
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 0 / 8
9,284
619
9,213
6,805
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
ebka228
Thor
15
7 / 3 / 9
9,444
630
6,946
12,971
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
10
Kills
32
32
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
2
5
2
0.6
L
Medusa
Laling
Medusa
3
6
1
0.58
W
Tsukuyomi
Merlinkek
Tsukuyomi
9
2
1
4.75
W
Hou Yi
Satoriiii
Hou Yi
5
3
9
3.17
W
Yemoja
TheWasher
Yemoja
2
2
8
3
L
Cthulhu
Topzhou
Cthulhu
1
4
2
0.5
W
9
0
8
13
W
Thor
ebka228
Thor
7
3
9
3.83
L
Nu Wa
wizkkdu
Nu Wa
1
9
3
0.28
L
Anubis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,384
Damage
36,686
48,802
Taken
49,114
14,834
Mitigated
21,668
6,649
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,072
781
0
2,922
11,041
3,638
0
1,171
9,695
0
43,513
L
Medusa
Laling
Medusa
8,253
3,267
0
1,712
9,859
2,352
70
2,485
7,324
0
23,767
W
Tsukuyomi
Merlinkek
Tsukuyomi
9,086
2,254
0
4,319
9,977
7,205
1,039
1,407
8,570
20
58,212
W
Hou Yi
Satoriiii
Hou Yi
9,307
5,643
0
5,529
12,278
3,545
1,917
3,996
8,282
0
44,731
W
Yemoja
TheWasher
Yemoja
2,134
355
1,107
907
7,083
3,706
715
1,862
5,221
18,434
0
L
Cthulhu
Topzhou
Cthulhu
2,989
570
0
84
10,327
4,170
0
2,451
7,716
13,015
0
W
9,213
565
0
3,679
6,805
2,983
1,223
2,425
4,380
47,848
0
W
Thor
ebka228
Thor
6,946
2,352
0
4,612
12,971
4,229
614
1,369
11,602
0
59,616
L
Nu Wa
wizkkdu
Nu Wa
3,574
1,527
0
145
8,300
1,732
0
2,825
5,425
19,708
0
L
Anubis
4,496
693
0
1,786
9,275
2,942
0
2,415
6,860
27,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
45,141
209
Minions Killed
390
0
Camps Cleared
0
1,218,864
Distance Traveled
1,306,697
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,125
475
85
6
0
265,672
4
L
Medusa
5,902
393
29
2
0
205,755
2
W
Tsukuyomi
9,804
654
116
8
0
289,520
3
W
Hou Yi
8,440
563
70
5
0
227,530
3
W
Yemoja
8,169
545
31
2
0
268,879
1
L
Cthulhu
6,135
409
18
1
0
279,571
3
W
Anubis
9,284
619
77
5
0
252,981
0
W
Thor
9,444
630
96
6
0
267,787
2
L
Nu Wa
5,947
396
33
2
0
252,303
3
L
Anubis
6,429
429
44
3
0
215,563
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role