Player Matchup

Da Ji
Da Ji
GARNiDELLiA
Da Ji
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,885 Elo+
Party 2
Medusa
Medusa
GamerTroQK
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,245 Elo+
Party 3
Cthulhu
Cthulhu
VanellopeVnSchz
Cthulhu
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,245 Elo+
Party 3
Jing Wei
Jing Wei
metalmilita16
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,245 Elo+
Party 3
Anubis
Anubis
ramore666
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,885 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,501 Elo+

VS

Team Averages
Level 12
1,453 SR
1,217 Elo+
Neith
Neith
DoctorDabo
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 1
Thor
Thor
JudasAESIR
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 1
Vulcan
Vulcan
Shung13121
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 1
Ymir
Ymir
dariodarkel12
Ymir
Level 5
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 6L
1,146 Elo+
Party 1
Serqet
Serqet
saoirseG
Serqet
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 18
10,692
1,069
6,722
9,378
5,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
GamerTroQK
Medusa
19
17 / 1 / 22
12,549
1,255
24,700
7,276
2,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 2 / 29
11,222
1,122
6,517
9,200
7,772
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
metalmilita16
Jing Wei
18
7 / 1 / 27
11,177
1,118
14,595
7,608
3,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ramore666
Anubis
18
12 / 1 / 22
11,452
1,145
20,027
9,477
4,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 8 / 1
8,630
863
4,685
12,020
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 12 / 3
8,962
896
4,866
16,727
8,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Shung13121
Vulcan
15
0 / 6 / 5
9,313
931
13,875
12,904
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 9 / 2
10,270
1,027
6,025
20,060
16,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
saoirseG
Serqet
15
3 / 13 / 1
9,628
963
9,070
17,663
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
19
48
Kills
7
7
Deaths
48
118
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
1
8
1
0.19
W
7
2
18
8
W
Medusa
GamerTroQK
Medusa
17
1
22
28
L
1
12
3
0.21
L
Vulcan
Shung13121
Vulcan
0
6
5
0.42
W
5
2
29
9.75
L
2
9
2
0.33
W
Jing Wei
metalmilita16
Jing Wei
7
1
27
20.5
W
Anubis
ramore666
Anubis
12
1
22
23
L
Serqet
saoirseG
Serqet
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,561
Damage
38,521
42,939
Taken
79,374
23,593
Mitigated
39,982
6,669
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,685
2,103
0
446
12,020
4,352
0
2,503
9,493
0
12,139
W
6,722
1,037
0
0
9,378
5,452
0
2,504
6,392
0
10,185
W
Medusa
GamerTroQK
Medusa
24,700
17,323
0
646
7,276
2,751
0
3,491
3,101
0
36,187
L
4,866
914
0
0
16,727
8,653
0
7,347
9,380
0
18,585
L
Vulcan
Shung13121
Vulcan
13,875
2,696
0
135
12,904
4,743
0
4,208
8,696
37,618
0
W
6,517
724
270
0
9,200
7,772
0
4,939
3,353
30,626
0
L
6,025
488
0
967
20,060
16,058
0
6,029
13,828
25,727
0
W
Jing Wei
metalmilita16
Jing Wei
14,595
12,239
0
1,574
7,608
3,240
0
4,532
3,076
0
32,449
W
Anubis
ramore666
Anubis
20,027
463
0
4,179
9,477
4,378
0
4,434
4,711
35,939
0
L
Serqet
saoirseG
Serqet
9,070
1,876
0
342
17,663
6,176
0
6,457
11,206
0
11,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,092
Gold Earned
46,803
181
Minions Killed
144
6
Camps Cleared
3
912,066
Distance Traveled
771,924
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,630
863
8
1
0
141,914
4
W
Da Ji
10,692
1,069
9
1
3
190,301
0
W
Medusa
12,549
1,255
29
3
1
196,502
1
L
Thor
8,962
896
14
1
0
125,320
4
L
Vulcan
9,313
931
61
6
1
177,578
0
W
Cthulhu
11,222
1,122
55
6
0
184,144
2
L
Ymir
10,270
1,027
50
5
0
162,353
2
W
Jing Wei
11,177
1,118
46
5
2
166,026
2
W
Anubis
11,452
1,145
42
4
0
175,093
0
L
Serqet
9,628
963
11
1
2
164,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role