Player Matchup

Thoth
Thoth
Bobolox
Thoth
Level 86
God Stats
3W - 4L
1,173 SR
Queue Stats
157W - 204L
1,308 Elo+
Party 2
Cernunnos
Cernunnos
babbarue
Cernunnos
Level 125
God Stats
16W - 6L
1,292 SR
Queue Stats
389W - 425L
1,501 Elo+
Party 2
Ymir
Ymir
hairybird
Ymir
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 84L
1,209 Elo+
Solo
Team Averages
Level 86
1,322 SR
1,339 Elo+

VS

Team Averages
Level 91
1,318 SR
1,318 Elo+
Camazotz
Camazotz
CrashBerry33
Camazotz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Odin
Odin
Floberdt
Odin
Level 69
God Stats
1W - 2L
1,253 SR
Queue Stats
2W - 4L
1,241 Elo+
Party 1
Nox
Nox
WongFeyLi
Nox
Level 86
God Stats
2W - 7L
1,202 SR
Queue Stats
6W - 10L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bobolox
Thoth
17
9 / 6 / 8
13,889
731
19,215
14,823
6,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
babbarue
Cernunnos
17
6 / 7 / 12
13,761
724
18,812
22,521
10,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
4 / 3 / 12
13,828
728
10,049
18,743
24,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CrashBerry33
Camazotz
16
9 / 6 / 4
13,527
712
14,523
20,974
8,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
16
5 / 7 / 9
12,815
674
12,841
19,552
21,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 6 / 8
13,472
709
13,754
15,856
5,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
19
Kills
16
16
Deaths
19
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bobolox
Thoth
9
6
8
2.17
L
Camazotz
CrashBerry33
Camazotz
9
6
4
1.83
L
Odin
5
7
9
1.36
L
2
6
8
1
W
Cernunnos
babbarue
Cernunnos
6
7
12
1.71
W
Ymir
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
41,118
56,087
Taken
56,382
41,863
Mitigated
35,500
15,880
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bobolox
Thoth
19,215
1,270
230
3,372
14,823
6,925
1,138
2,918
11,669
67,150
0
L
Camazotz
CrashBerry33
Camazotz
14,523
4,832
0
8,218
20,974
8,142
868
10,233
10,741
0
59,700
L
Odin
12,841
2,928
0
1,350
19,552
21,622
65
9,737
9,815
0
28,013
L
13,754
364
0
0
15,856
5,736
0
9,389
6,467
62,059
0
W
Cernunnos
babbarue
Cernunnos
18,812
12,673
0
8,080
22,521
10,210
2,175
7,821
14,485
0
77,364
W
Ymir
10,049
1,551
0
4,198
18,743
24,728
247
3,079
15,476
32,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
39,814
216
Minions Killed
202
0
Camps Cleared
0
909,494
Distance Traveled
981,716
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,889
731
89
5
0
309,271
3
L
Camazotz
13,527
712
80
4
0
361,379
3
L
Odin
12,815
674
34
2
0
313,061
2
L
Nox
13,472
709
88
5
0
307,276
3
W
Cernunnos
13,761
724
86
5
0
277,467
3
W
Ymir
13,828
728
41
2
0
322,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role