Player Matchup

Kali
Kali
Bunni77
Kali
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 47L
1,367 Elo+
Party 1
Sol
Sol
DoctorPressure
Sol
Level 18
God Stats
41W - 38L
1,824 SR
Queue Stats
51W - 47L
1,587 Elo+
Solo
Ymir
Ymir
EverblackGR
Ymir
Level 25
God Stats
3W - 1L
1,814 SR
Queue Stats
26W - 39L
1,820 Elo+
Party 1
Ravana
Ravana
SAMURAI02
Ravana
Level 27
God Stats
0W - 5L
1,146 SR
Queue Stats
116W - 154L
1,473 Elo+
Solo
Guan Yu
Guan Yu
zacian2
Guan Yu
Level 15
God Stats
1W - 4L
1,297 SR
Queue Stats
2W - 7L
1,294 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,508 Elo+

VS

Team Averages
Level 24
1,462 SR
1,425 Elo+
Fafnir
Fafnir
Miz8Miz
Fafnir
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
425W - 452L
1,466 Elo+
Party 2
Nike
Nike
Raumd02
Nike
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
39W - 32L
1,500 Elo+
Solo
Cupid
Cupid
XVaeVictisX
Cupid
Level 16
God Stats
10W - 4L
1,500 SR
Queue Stats
85W - 109L
1,505 Elo+
Solo
Thor
Thor
balbalius
Thor
Level 18
God Stats
8W - 10L
1,308 SR
Queue Stats
257W - 323L
1,178 Elo+
Party 2
Cthulhu
Cthulhu
mypuk12
Cthulhu
Level 28
God Stats
21W - 19L
1,500 SR
Queue Stats
132W - 177L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bunni77
Kali
15
6 / 5 / 1
10,233
487
15,571
17,736
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 7 / 2
10,328
492
16,281
16,991
5,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 5
9,466
451
5,405
10,395
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
SAMURAI02
Ravana
15
1 / 1 / 4
9,199
438
5,722
10,115
9,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
zacian2
Guan Yu
17
3 / 1 / 3
9,712
462
8,730
19,399
15,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Miz8Miz
Fafnir
15
0 / 4 / 8
10,159
484
7,406
16,672
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
Raumd02
Nike
17
4 / 1 / 1
10,765
513
14,115
12,041
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
11 / 3 / 0
11,182
532
17,965
16,819
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
16
1 / 2 / 3
9,668
460
5,999
13,719
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
mypuk12
Cthulhu
16
0 / 6 / 2
9,773
465
6,785
16,431
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
16
Kills
16
16
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
Bunni77
Kali
6
5
1
1.3
L
4
7
2
0.71
L
2
2
5
2.25
W
Fafnir
Miz8Miz
Fafnir
0
4
8
1
W
Nike
Raumd02
Nike
4
1
1
4.5
L
Ravana
SAMURAI02
Ravana
1
1
4
3
W
11
3
0
3.67
W
Thor
1
2
3
1.25
W
Cthulhu
mypuk12
Cthulhu
0
6
2
0.17
L
Guan Yu
zacian2
Guan Yu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,709
Damage
52,270
74,636
Taken
75,682
45,936
Mitigated
48,650
23,929
Healing
23,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Bunni77
Kali
15,571
8,535
0
4,872
17,736
6,726
0
2,646
14,765
0
56,969
L
16,281
6,386
0
5,640
16,991
5,422
1,423
2,893
13,956
66,042
0
L
5,405
1,194
0
582
10,395
8,620
240
2,331
8,039
19,935
0
W
Fafnir
Miz8Miz
Fafnir
7,406
2,108
489
6,500
16,672
15,101
256
8,241
8,331
29,898
0
W
Nike
Raumd02
Nike
14,115
1,592
0
1,194
12,041
12,331
938
1,547
10,172
0
67,105
L
Ravana
SAMURAI02
Ravana
5,722
1,178
0
2,064
10,115
9,446
640
3,991
5,750
3,464
45,892
W
17,965
11,468
146
8,439
16,819
5,924
362
7,049
9,745
0
65,643
W
Thor
5,999
1,849
0
3,796
13,719
4,928
0
2,694
10,950
0
64,390
W
Cthulhu
mypuk12
Cthulhu
6,785
1,249
0
3,012
16,431
10,366
1,287
2,396
13,976
58,881
0
L
Guan Yu
zacian2
Guan Yu
8,730
1,678
1,545
9,226
19,399
15,722
182
1,724
17,269
0
50,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
51,547
406
Minions Killed
452
0
Camps Cleared
0
1,971,680
Distance Traveled
1,787,490
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,233
487
89
4
0
434,725
0
L
Sol
10,328
492
112
5
0
346,406
3
L
Ymir
9,466
451
30
1
0
320,632
0
W
Fafnir
10,159
484
36
2
0
345,979
1
W
Nike
10,765
513
119
6
0
416,034
0
L
Ravana
9,199
438
79
4
0
407,942
1
W
Cupid
11,182
532
114
5
0
329,572
2
W
Thor
9,668
460
102
5
0
417,020
1
W
Cthulhu
9,773
465
81
4
0
278,885
2
L
Guan Yu
9,712
462
96
5
0
461,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role