Player Matchup

Cerberus
Cerberus
HolaJc
Cerberus
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 262L
1,668 Elo+
Solo
Anubis
Anubis
JoneZ1414
Anubis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 182L
1,514 Elo+
Party 2
Izanami
Izanami
Murzox
Izanami
Level 116
God Stats
8W - 12L
1,508 SR
Queue Stats
123W - 121L
1,632 Elo+
Party 2
Set
Set
TheDcJ
Set
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
198W - 182L
1,668 Elo+
Party 2
Ne Zha
Ne Zha
lilskimiles
Ne Zha
Level 145
God Stats
19W - 24L
1,506 SR
Queue Stats
72W - 67L
1,637 Elo+
Solo
Team Averages
Level 144
1,546 SR
1,624 Elo+

VS

Team Averages
Level 152
1,543 SR
1,461 Elo+
Ullr
Ullr
Flepto
Ullr
Level 157
God Stats
24W - 16L
1,715 SR
Queue Stats
214W - 173L
1,606 Elo+
Party 1
Janus
Janus
JdubTiger08
Janus
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
309W - 242L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
StolenPenta
Sylvanus
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 30L
1,268 Elo+
Solo
Fenrir
Fenrir
tylerisbadhs
Fenrir
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 152L
1,447 Elo+
Solo
Bellona
Bellona
xJDMKINGJRx
Bellona
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HolaJc
Cerberus
15
5 / 3 / 6
8,877
522
10,877
11,745
4,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
JoneZ1414
Anubis
15
2 / 2 / 4
8,958
527
7,055
9,915
5,105
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Murzox
Izanami
13
0 / 9 / 1
7,710
454
2,368
13,523
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
TheDcJ
Set
15
2 / 4 / 1
9,018
530
11,868
14,801
14,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
15
5 / 2 / 5
8,848
520
5,505
11,067
3,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Flepto
Ullr
17
8 / 4 / 3
10,998
647
15,219
10,083
3,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
1 / 2 / 1
9,585
564
6,246
7,655
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
StolenPenta
Sylvanus
14
3 / 2 / 5
9,183
540
5,106
11,355
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
6 / 4 / 2
9,855
580
7,097
14,464
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
xJDMKINGJRx
Bellona
17
2 / 2 / 2
10,304
606
11,128
13,630
15,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
20
20
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
Flepto
Ullr
8
4
3
2.38
L
Cerberus
HolaJc
Cerberus
5
3
6
2.67
W
1
2
1
0.75
L
Anubis
JoneZ1414
Anubis
2
2
4
2
L
Izanami
Murzox
Izanami
0
9
1
0.06
W
Sylvanus
StolenPenta
Sylvanus
3
2
5
2.75
L
Set
TheDcJ
Set
2
4
1
0.63
L
Ne Zha
5
2
5
3.75
W
Fenrir
6
4
2
1.75
W
Bellona
xJDMKINGJRx
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,673
Damage
44,796
61,051
Taken
57,187
31,654
Mitigated
32,890
19,893
Healing
19,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Flepto
Ullr
15,219
6,282
0
757
10,083
3,398
2,185
4,325
5,758
0
86,829
L
Cerberus
HolaJc
Cerberus
10,877
1,376
202
3,271
11,745
4,835
0
3,432
8,313
40,668
0
W
6,246
388
0
438
7,655
2,233
69
2,467
5,188
73,773
0
L
Anubis
JoneZ1414
Anubis
7,055
293
0
5,036
9,915
5,105
0
4,936
4,979
72,518
0
L
Izanami
Murzox
Izanami
2,368
1,182
0
2,451
13,523
3,501
1,304
1,394
12,129
0
45,104
W
Sylvanus
StolenPenta
Sylvanus
5,106
1,550
1,971
3,587
11,355
6,363
202
5,721
5,634
15,168
0
L
Set
TheDcJ
Set
11,868
5,155
0
5,388
14,801
14,241
0
3,248
11,553
3,600
59,429
L
Ne Zha
5,505
1,922
0
3,545
11,067
3,972
0
1,145
9,922
0
58,147
W
Fenrir
7,097
3,002
0
6,741
14,464
5,265
0
4,439
10,025
0
52,968
W
Bellona
xJDMKINGJRx
Bellona
11,128
3,036
0
6,095
13,630
15,631
0
1,478
12,152
15,442
57,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
49,925
532
Minions Killed
569
0
Camps Cleared
0
1,524,074
Distance Traveled
1,558,305
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,998
647
148
9
0
287,157
6
L
Cerberus
8,877
522
63
4
0
317,439
2
W
Janus
9,585
564
151
9
0
318,815
2
L
Anubis
8,958
527
145
9
0
301,173
1
L
Izanami
7,710
454
99
6
0
244,997
3
W
Sylvanus
9,183
540
21
1
0
290,905
3
L
Set
9,018
530
121
7
0
303,987
1
L
Ne Zha
8,848
520
104
6
0
356,478
4
W
Fenrir
9,855
580
86
5
0
308,430
1
W
Bellona
10,304
606
163
10
0
352,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role