Player Matchup

Mercury
Mercury
Frencharch
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,867 Elo+
Party 2
Sobek
Sobek
Luman20RB
Sobek
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Scylla
Scylla
SarceNesón
Scylla
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Party 2
Susano
Susano
V1ta1
Susano
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,290 Elo+
Solo
Anhur
Anhur
soldax11
Anhur
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 22L
1,867 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,605 Elo+

VS

Team Averages
Level 72
1,500 SR
1,630 Elo+
Nu Wa
Nu Wa
Ahrii0
Nu Wa
Level 22
God Stats
12W - 20L
1,500 SR
Queue Stats
100W - 74L
1,572 Elo+
Party 1
Hun Batz
Hun Batz
ApoloTheAce
Hun Batz
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
435W - 323L
1,643 Elo+
Party 1
Ganesha
Ganesha
Garex105
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 52L
1,686 Elo+
Party 1
Ra
Ra
JugadorTaktiko
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SirSuperDani
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frencharch
Mercury
17
10 / 4 / 6
10,798
600
16,057
15,421
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Luman20RB
Sobek
14
2 / 1 / 14
9,661
537
8,674
16,071
18,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
17
8 / 4 / 1
10,849
603
10,928
9,670
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
V1ta1
Susano
14
2 / 4 / 3
8,414
467
9,296
10,033
3,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
soldax11
Anhur
17
6 / 1 / 5
10,157
564
10,345
13,302
5,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ahrii0
Nu Wa
11
0 / 7 / 4
7,505
417
7,433
12,105
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ApoloTheAce
Hun Batz
18
10 / 3 / 0
11,500
639
14,093
14,872
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Garex105
Ganesha
12
0 / 7 / 5
8,016
445
4,723
16,154
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 5 / 1
9,950
553
8,724
14,887
7,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SirSuperDani
Heimdallr
14
0 / 6 / 3
8,527
474
5,675
11,205
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
28
Kills
14
14
Deaths
28
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ahrii0
Nu Wa
0
7
4
0.29
L
Hun Batz
ApoloTheAce
Hun Batz
10
3
0
3.33
W
Mercury
Frencharch
Mercury
10
4
6
3.25
L
Ganesha
Garex105
Ganesha
0
7
5
0.36
L
4
5
1
0.9
W
Sobek
Luman20RB
Sobek
2
1
14
9
W
Scylla
8
4
1
2.13
L
Heimdallr
SirSuperDani
Heimdallr
0
6
3
0.25
W
Susano
V1ta1
Susano
2
4
3
0.88
W
Anhur
soldax11
Anhur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,300
Damage
40,648
64,497
Taken
69,223
36,430
Mitigated
30,610
20,991
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ahrii0
Nu Wa
7,433
2,239
132
1,704
12,105
3,934
780
5,701
6,136
42,082
0
L
Hun Batz
ApoloTheAce
Hun Batz
14,093
3,484
0
4,680
14,872
6,104
0
3,733
11,057
0
80,930
W
Mercury
Frencharch
Mercury
16,057
9,752
0
3,660
15,421
5,831
0
4,045
11,376
0
71,205
L
Ganesha
Garex105
Ganesha
4,723
435
0
1,527
16,154
8,928
0
5,645
10,402
11,410
0
L
8,724
809
828
6,077
14,887
7,843
590
2,446
12,387
73,721
0
W
Sobek
Luman20RB
Sobek
8,674
1,130
306
5,840
16,071
18,059
0
5,643
10,428
31,861
0
W
Scylla
10,928
2,199
0
1,824
9,670
3,327
641
3,413
6,257
64,277
0
L
Heimdallr
SirSuperDani
Heimdallr
5,675
2,180
99
2,314
11,205
3,801
133
1,566
9,639
0
47,432
W
Susano
V1ta1
Susano
9,296
1,406
0
393
10,033
3,850
888
5,932
4,101
0
42,387
W
Anhur
soldax11
Anhur
10,345
6,247
0
8,968
13,302
5,363
728
1,847
11,455
0
81,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,879
Gold Earned
45,498
471
Minions Killed
425
0
Camps Cleared
0
1,872,939
Distance Traveled
1,670,993
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,505
417
74
4
0
312,005
3
L
Hun Batz
11,500
639
124
7
0
390,703
1
W
Mercury
10,798
600
114
6
0
421,044
7
L
Ganesha
8,016
445
5
0
0
352,911
5
L
Ra
9,950
553
143
8
0
296,969
2
W
Sobek
9,661
537
23
1
0
414,024
6
W
Scylla
10,849
603
131
7
0
315,521
2
L
Heimdallr
8,527
474
79
4
0
318,405
0
W
Susano
8,414
467
57
3
0
350,760
3
W
Anhur
10,157
564
146
8
0
371,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role