Player Matchup

Cerberus
Cerberus
ESKnekroX
Cerberus
Level 65
God Stats
2W - 3L
1,285 SR
Queue Stats
5W - 24L
1,215 Elo+
Solo
Nu Wa
Nu Wa
JosmarTG
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SirMikeMuffin
Ratatoskr
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
16W - 23L
1,165 Elo+
Party 1
Izanami
Izanami
SirPimpDaddy
Izanami
Level 38
God Stats
6W - 7L
1,715 SR
Queue Stats
28W - 29L
1,406 Elo+
Party 1
Nox
Nox
SirWhiteboysli
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,165 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,290 Elo+

VS

Team Averages
Level 64
1,514 SR
1,421 Elo+
Danzaburou
Danzaburou
Bantell41
Danzaburou
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 119L
1,167 Elo+
Solo
Scylla
Scylla
Cawdor2
Scylla
Level 96
God Stats
4W - 4L
1,500 SR
Queue Stats
123W - 133L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
FANGLEO
Ao Kuang
Level 46
God Stats
12W - 11L
1,569 SR
Queue Stats
114W - 121L
1,460 Elo+
Solo
Sobek
Sobek
Medicius
Sobek
Level 85
God Stats
21W - 14L
1,500 SR
Queue Stats
449W - 512L
1,499 Elo+
Solo
Bellona
Bellona
SkyQuack
Bellona
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 171L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ESKnekroX
Cerberus
7
0 / 3 / 1
4,869
487
1,519
5,915
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
JosmarTG
Nu Wa
9
0 / 4 / 0
4,952
495
2,572
6,391
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
SirMikeMuffin
Ratatoskr
7
0 / 2 / 1
4,566
457
2,361
4,005
1,933
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
SirPimpDaddy
Izanami
9
0 / 1 / 0
5,094
509
2,503
4,942
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 1
4,933
493
1,279
3,135
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bantell41
Danzaburou
10
2 / 0 / 1
6,183
618
3,571
4,307
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Cawdor2
Scylla
9
2 / 1 / 2
5,540
554
4,439
4,005
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
FANGLEO
Ao Kuang
10
2 / 1 / 3
5,799
580
1,569
4,606
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Medicius
Sobek
9
1 / 0 / 2
5,678
568
2,008
6,719
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SkyQuack
Bellona
12
5 / 0 / 0
7,023
702
4,881
4,704
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
12
12
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bantell41
Danzaburou
2
0
1
2.5
W
Scylla
Cawdor2
Scylla
2
1
2
3
L
Cerberus
ESKnekroX
Cerberus
0
3
1
0.17
W
Ao Kuang
FANGLEO
Ao Kuang
2
1
3
3.5
L
Nu Wa
JosmarTG
Nu Wa
0
4
0
0
W
Sobek
Medicius
Sobek
1
0
2
2
L
Ratatoskr
SirMikeMuffin
Ratatoskr
0
2
1
0.25
L
Izanami
SirPimpDaddy
Izanami
0
1
0
0
L
1
2
1
0.75
W
Bellona
SkyQuack
Bellona
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,234
Damage
16,468
24,388
Taken
24,341
10,553
Mitigated
10,326
5,289
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bantell41
Danzaburou
3,571
1,760
0
2,717
4,307
1,099
69
547
3,595
0
30,447
W
Scylla
Cawdor2
Scylla
4,439
213
0
1,244
4,005
911
0
1,413
2,552
24,803
0
L
Cerberus
ESKnekroX
Cerberus
1,519
157
0
834
5,915
3,548
191
3,409
2,152
14,700
0
W
Ao Kuang
FANGLEO
Ao Kuang
1,569
0
0
2,808
4,606
1,213
9
321
4,211
25,807
0
L
Nu Wa
JosmarTG
Nu Wa
2,572
973
0
1,607
6,391
1,601
0
790
5,601
22,129
0
W
Sobek
Medicius
Sobek
2,008
378
0
4,215
6,719
3,500
22
1,310
5,085
13,735
0
L
Ratatoskr
SirMikeMuffin
Ratatoskr
2,361
696
0
500
4,005
1,933
0
1,471
2,523
4,486
14,751
L
Izanami
SirPimpDaddy
Izanami
2,503
1,382
0
2,168
4,942
2,467
0
664
4,278
0
29,123
L
1,279
173
0
180
3,135
1,004
0
1,577
1,420
11,750
0
W
Bellona
SkyQuack
Bellona
4,881
1,513
0
751
4,704
3,603
115
1,626
2,903
5,160
39,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
30,223
215
Minions Killed
284
0
Camps Cleared
0
878,008
Distance Traveled
910,087
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,183
618
61
6
0
183,652
1
W
Scylla
5,540
554
48
5
0
146,533
1
L
Cerberus
4,869
487
28
3
0
181,168
0
W
Ao Kuang
5,799
580
56
6
0
180,940
0
L
Nu Wa
4,952
495
42
4
0
183,411
5
W
Sobek
5,678
568
20
2
0
183,026
4
L
Ratatoskr
4,566
457
35
4
0
192,590
0
L
Izanami
5,094
509
80
8
0
153,133
0
L
Nox
4,933
493
30
3
0
167,706
1
W
Bellona
7,023
702
99
10
0
215,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role