Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DARKEYETHEWOLF
Cthulhu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Chaac
Chaac
JDAgainst
Chaac
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Apollo
Apollo
RynoShok
Apollo
Level 115
God Stats
1W - 1L
1,205 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Team Averages
Level 113
1,441 SR
1,500 Elo+

VS

Team Averages
Level 117
1,542 SR
1,543 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PlFFY
Kuzenbo
Level 137
God Stats
1W - 1L
1,737 SR
Queue Stats
277W - 255L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
Pratt
Danzaburou
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 27L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
infinity122
Cthulhu
Level 126
God Stats
30W - 20L
1,500 SR
Queue Stats
146W - 136L
1,500 Elo+
Solo
Hera
Hera
x12 Zach 12x
Hera
Level 81
God Stats
1W - 2L
1,475 SR
Queue Stats
76W - 60L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
8 / 0 / 6
9,816
654
10,620
7,679
3,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
15
13 / 0 / 7
9,784
652
12,114
10,885
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 2
7,385
492
3,034
7,205
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
JDAgainst
Chaac
15
2 / 0 / 2
8,887
592
9,062
7,461
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Apollo
RynoShok
Apollo
11
0 / 1 / 3
6,883
459
1,884
4,822
1,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
0 / 6 / 0
7,098
473
2,360
12,933
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
PlFFY
Kuzenbo
8
0 / 5 / 0
5,853
390
3,000
9,160
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Pratt
Danzaburou
12
1 / 4 / 0
7,094
473
4,888
9,495
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
infinity122
Cthulhu
14
0 / 3 / 0
7,414
494
4,145
12,017
5,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 0
5,682
379
2,529
7,760
2,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
25
Kills
1
1
Deaths
25
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
0
6
11
W
Thanatos
 
Thanatos
13
0
7
16.5
L
Thanatos
 
Thanatos
0
6
0
0
W
2
0
2
3
W
Chaac
JDAgainst
Chaac
2
0
2
3
L
Kuzenbo
PlFFY
Kuzenbo
0
5
0
0
L
Danzaburou
Pratt
Danzaburou
1
4
0
0.25
W
Apollo
RynoShok
Apollo
0
1
3
1.5
L
Cthulhu
infinity122
Cthulhu
0
3
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
16,922
38,052
Taken
51,365
23,085
Mitigated
18,844
23,000
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,620
4,404
0
3,198
7,679
3,772
1,777
2,135
5,544
66,752
0
W
Thanatos
 
Thanatos
12,114
4,255
0
11,609
10,885
6,004
0
2,278
8,607
5,876
42,932
L
Thanatos
 
Thanatos
2,360
572
0
8,365
12,933
4,180
0
3,447
9,436
0
46,514
W
3,034
87
203
2,506
7,205
4,569
196
681
6,524
22,258
0
W
Chaac
JDAgainst
Chaac
9,062
1,572
0
3,861
7,461
7,379
0
3,917
3,544
0
55,409
L
Kuzenbo
PlFFY
Kuzenbo
3,000
1,231
0
530
9,160
4,042
0
3,935
5,225
6,980
0
L
Danzaburou
Pratt
Danzaburou
4,888
1,951
0
1,338
9,495
2,851
1,320
3,757
5,738
0
44,002
W
Apollo
RynoShok
Apollo
1,884
1,188
0
1,623
4,822
1,361
627
663
4,159
0
33,505
L
Cthulhu
infinity122
Cthulhu
4,145
427
51
3,973
12,017
5,186
204
28
11,389
43,239
0
L
2,529
851
0
1,216
7,760
2,585
0
2,911
4,849
29,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
33,141
425
Minions Killed
312
0
Camps Cleared
0
1,312,346
Distance Traveled
1,237,130
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,816
654
130
9
0
288,680
3
W
Thanatos
9,784
652
73
5
0
331,136
1
L
Thanatos
7,098
473
100
7
0
241,120
0
W
Cthulhu
7,385
492
32
2
0
210,973
1
W
Chaac
8,887
592
107
7
0
285,261
4
L
Kuzenbo
5,853
390
8
1
0
216,455
2
L
Danzaburou
7,094
473
71
5
0
268,501
3
W
Apollo
6,883
459
83
6
0
196,296
3
L
Cthulhu
7,414
494
91
6
0
287,417
0
L
Hera
5,682
379
42
3
0
223,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role