Player Matchup

Apollo
Apollo
Blippyy
Apollo
Level 28
God Stats
1W - 1L
1,276 SR
Queue Stats
18W - 16L
1,488 Elo+
Party 1
Ymir
Ymir
Cetrion1
Ymir
Level 28
God Stats
3W - 3L
1,495 SR
Queue Stats
22W - 24L
1,657 Elo+
Party 1
Mercury
Mercury
Quietime
Mercury
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
39W - 17L
1,500 Elo+
Party 2
Chang'e
Chang'e
SupportMainOnly
Chang'e
Level 25
God Stats
10W - 4L
1,511 SR
Queue Stats
77W - 48L
1,970 Elo+
Party 2
Mulan
Mulan
krilito13
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,456 SR
1,623 Elo+

VS

Team Averages
Level 20
1,465 SR
1,516 Elo+
Ares
Ares
Crazypinnapple
Ares
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
404W - 360L
1,403 Elo+
Solo
Hun Batz
Hun Batz
NFBeta
Hun Batz
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,401 Elo+
Solo
Bellona
Bellona
nodnarbllikeht
Bellona
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 109L
1,669 Elo+
Solo
Danzaburou
Danzaburou
teto787
Danzaburou
Level 6
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 4L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
xRixo
Baron Samedi
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blippyy
Apollo
10
6 / 0 / 5
6,101
610
5,745
6,402
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
4 / 0 / 7
6,087
609
3,105
6,167
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
Quietime
Mercury
10
3 / 1 / 5
5,954
595
3,426
4,695
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 6
5,875
588
5,389
6,903
1,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
krilito13
Mulan
10
1 / 1 / 1
5,545
555
3,401
6,652
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,415
442
3,350
7,581
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
NFBeta
Hun Batz
8
0 / 4 / 0
4,890
489
3,679
6,620
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
5,910
591
4,256
8,414
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
teto787
Danzaburou
7
0 / 6 / 0
4,119
412
3,340
6,258
1,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xRixo
Baron Samedi
8
1 / 2 / 0
4,942
494
2,585
3,443
1,444
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
18
Kills
2
2
Deaths
18
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
Blippyy
Apollo
6
0
5
8.5
W
Ymir
4
0
7
7.5
L
0
5
0
0
L
Hun Batz
NFBeta
Hun Batz
0
4
0
0
W
Mercury
Quietime
Mercury
3
1
5
5.5
W
4
0
6
7
W
Mulan
krilito13
Mulan
1
1
1
1.5
L
1
1
0
1
L
Danzaburou
teto787
Danzaburou
0
6
0
0
L
Baron Samedi
xRixo
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
17,210
30,819
Taken
32,316
14,679
Mitigated
12,988
16,688
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Blippyy
Apollo
5,745
3,500
0
4,262
6,402
1,918
1,852
1,431
4,971
0
34,541
W
Ymir
3,105
864
495
2,368
6,167
4,199
604
1,347
4,820
17,446
0
L
3,350
119
0
1,115
7,581
3,104
0
2,950
4,631
13,084
0
L
Hun Batz
NFBeta
Hun Batz
3,679
1,373
0
1,802
6,620
2,156
0
2,269
4,351
0
26,428
W
Mercury
Quietime
Mercury
3,426
2,050
0
609
4,695
2,631
181
1,361
3,334
5,615
21,277
W
5,389
513
685
4,178
6,903
1,987
348
1,796
5,107
24,016
0
W
Mulan
krilito13
Mulan
3,401
752
0
4,091
6,652
3,944
0
0
6,652
0
26,737
L
4,256
1,703
0
4,989
8,414
4,428
0
29
7,935
0
34,172
L
Danzaburou
teto787
Danzaburou
3,340
1,721
0
393
6,258
1,856
0
1,787
4,446
0
15,495
L
Baron Samedi
xRixo
Baron Samedi
2,585
285
0
772
3,443
1,444
130
1,776
1,667
18,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
24,276
260
Minions Killed
203
0
Camps Cleared
0
983,729
Distance Traveled
860,851
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,101
610
69
7
0
177,422
3
W
Ymir
6,087
609
38
4
0
198,266
0
L
Ares
4,415
442
18
2
0
183,311
3
L
Hun Batz
4,890
489
57
6
0
190,199
0
W
Mercury
5,954
595
50
5
0
210,949
1
W
Chang'e
5,875
588
44
4
0
207,669
0
W
Mulan
5,545
555
59
6
0
189,423
1
L
Bellona
5,910
591
73
7
0
188,658
1
L
Danzaburou
4,119
412
24
2
0
167,787
0
L
Baron Samedi
4,942
494
31
3
0
130,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role