Player Matchup

Pele
Pele
CSOCSI69
Pele
Level 26
God Stats
21W - 26L
1,123 SR
Queue Stats
93W - 156L
1,108 Elo+
Party 1
Apollo
Apollo
Kacsablo
Apollo
Level 45
God Stats
15W - 16L
1,193 SR
Queue Stats
57W - 84L
1,200 Elo+
Party 1
Mercury
Mercury
SZISINHO
Mercury
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
184W - 213L
1,500 Elo+
Party 3
Merlin
Merlin
YaViMil
Merlin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 56L
1,445 Elo+
Party 3
Khepri
Khepri
Yombefrt
Khepri
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 82L
1,243 Elo+
Party 1
Team Averages
Level 43
1,363 SR
1,299 Elo+

VS

Team Averages
Level 99
1,504 SR
1,372 Elo+
Tyr
Tyr
CyriXs
Tyr
Level 115
God Stats
38W - 21L
1,113 SR
Queue Stats
211W - 208L
1,304 Elo+
Party 2
Sylvanus
Sylvanus
OoSkippaoO
Sylvanus
Level 49
God Stats
5W - 4L
1,476 SR
Queue Stats
10W - 9L
1,391 Elo+
Party 2
Jing Wei
Jing Wei
Strohhut_Oo
Jing Wei
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 5L
1,478 Elo+
Party 2
Scylla
Scylla
lnoxline
Scylla
Level 115
God Stats
4W - 3L
1,715 SR
Queue Stats
157W - 140L
1,283 Elo+
Party 2
Erlang Shen
Erlang Shen
papah91
Erlang Shen
Level 146
God Stats
9W - 3L
1,717 SR
Queue Stats
388W - 362L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
1 / 9 / 2
10,502
420
9,748
21,347
18,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Kacsablo
Apollo
20
8 / 6 / 4
13,860
554
18,049
21,866
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
SZISINHO
Mercury
15
0 / 9 / 3
9,451
378
4,626
19,972
9,314
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
YaViMil
Merlin
14
2 / 8 / 3
9,839
394
11,144
12,247
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Yombefrt
Khepri
15
1 / 7 / 7
10,623
425
7,588
21,969
19,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CyriXs
Tyr
20
7 / 1 / 14
14,240
570
13,686
30,561
30,477
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
OoSkippaoO
Sylvanus
16
1 / 2 / 18
11,808
472
7,680
17,377
18,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Strohhut_Oo
Jing Wei
18
4 / 6 / 12
12,176
487
10,708
18,645
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
lnoxline
Scylla
19
17 / 3 / 8
14,279
571
21,342
16,950
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
papah91
Erlang Shen
20
9 / 1 / 12
15,559
622
23,094
21,496
20,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
12
Kills
38
39
Deaths
13
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Pele
1
9
2
0.22
W
Tyr
CyriXs
Tyr
7
1
14
14
L
Apollo
Kacsablo
Apollo
8
6
4
1.67
W
Sylvanus
OoSkippaoO
Sylvanus
1
2
18
5
L
Mercury
SZISINHO
Mercury
0
9
3
0.17
W
Jing Wei
Strohhut_Oo
Jing Wei
4
6
12
1.67
L
Merlin
YaViMil
Merlin
2
8
3
0.44
L
Khepri
Yombefrt
Khepri
1
7
7
0.64
W
Scylla
lnoxline
Scylla
17
3
8
7
W
Erlang Shen
papah91
Erlang Shen
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,155
Damage
76,510
97,401
Taken
105,029
61,359
Mitigated
84,976
17,802
Healing
53,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,748
1,714
0
4,118
21,347
18,470
456
5,102
16,245
0
58,611
W
Tyr
CyriXs
Tyr
13,686
2,851
0
15,054
30,561
30,477
1,917
2,435
27,626
0
75,476
L
Apollo
Kacsablo
Apollo
18,049
13,691
0
10,309
21,866
9,416
1,028
6,836
15,030
0
101,542
W
Sylvanus
OoSkippaoO
Sylvanus
7,680
1,223
7,718
7,497
17,377
18,534
540
3,722
13,550
32,583
0
L
Mercury
SZISINHO
Mercury
4,626
1,874
0
570
19,972
9,314
0
4,837
15,135
0
60,548
W
Jing Wei
Strohhut_Oo
Jing Wei
10,708
7,764
0
6,737
18,645
7,786
1,554
3,431
15,189
0
77,333
L
Merlin
YaViMil
Merlin
11,144
1,006
0
632
12,247
4,583
666
5,818
6,429
56,409
0
L
Khepri
Yombefrt
Khepri
7,588
515
0
2,173
21,969
19,576
0
7,852
14,117
27,401
0
W
Scylla
lnoxline
Scylla
21,342
2,562
0
7,073
16,950
7,332
1,015
4,455
12,445
86,417
0
W
Erlang Shen
papah91
Erlang Shen
23,094
11,900
0
9,103
21,496
20,847
5,911
4,689
16,741
15,971
136,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,275
Gold Earned
68,062
506
Minions Killed
606
0
Camps Cleared
0
2,013,923
Distance Traveled
2,265,820
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,502
420
110
4
0
394,648
4
W
Tyr
14,240
570
146
6
0
483,920
2
L
Apollo
13,860
554
156
6
0
450,874
7
W
Sylvanus
11,808
472
47
2
0
441,366
1
L
Mercury
9,451
378
92
4
0
445,388
2
W
Jing Wei
12,176
487
98
4
0
407,156
2
L
Merlin
9,839
394
104
4
0
294,549
5
L
Khepri
10,623
425
44
2
0
428,464
0
W
Scylla
14,279
571
110
4
0
441,919
2
W
Erlang Shen
15,559
622
205
8
0
491,459
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role