Player Matchup

Arachne
Arachne
CheesyJimmy24
Arachne
Level 48
God Stats
9W - 1L
1,733 SR
Queue Stats
36W - 30L
1,782 Elo+
Party 2
Neith
Neith
Heyyeahh
Neith
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Hel
Hel
Stars18
Hel
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
117W - 141L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Supreme_glo43
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 1
King Arthur
King Arthur
aidenweber7
King Arthur
Level 56
God Stats
30W - 18L
1,733 SR
Queue Stats
255W - 213L
1,543 Elo+
Party 2
Team Averages
Level 64
1,593 SR
1,562 Elo+

VS

Team Averages
Level 49
1,563 SR
1,505 Elo+
Ra
Ra
AshyCACTUS
Ra
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 196L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BlkTenno
Sun Wukong
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
IsThatKris
Cernunnos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,223 Elo+
Party 4
Jormungandr
Jormungandr
XQC_IS_MY_PAPI
Jormungandr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 143L
1,500 Elo+
Party 3
Kali
Kali
proshot147
Kali
Level 48
God Stats
2W - 2L
1,814 SR
Queue Stats
30W - 40L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
8 / 2 / 10
11,408
543
13,159
13,795
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Heyyeahh
Neith
17
7 / 1 / 7
11,530
549
11,575
17,324
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
17
4 / 2 / 11
11,495
547
18,806
14,606
8,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
15
5 / 0 / 17
10,389
495
9,351
22,169
20,051
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
aidenweber7
King Arthur
20
12 / 0 / 6
13,064
622
13,693
17,623
17,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
8,319
396
7,540
13,967
4,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
BlkTenno
Sun Wukong
13
0 / 7 / 2
7,915
377
4,716
16,336
11,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
IsThatKris
Cernunnos
15
2 / 7 / 2
9,164
436
17,989
22,245
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
XQC_IS_MY_PAPI
Jormungandr
12
2 / 6 / 1
7,976
380
7,634
23,180
13,159
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 1
7,413
353
5,281
16,166
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
36
Kills
4
5
Deaths
36
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Sun Wukong
BlkTenno
Sun Wukong
0
7
2
0.14
W
Arachne
8
2
10
6.5
W
Neith
Heyyeahh
Neith
7
1
7
10.5
L
Cernunnos
IsThatKris
Cernunnos
2
7
2
0.43
W
Hel
4
2
11
4.75
W
Cthulhu
5
0
17
13.5
L
Jormungandr
XQC_IS_MY_PAPI
Jormungandr
2
6
1
0.42
W
King Arthur
aidenweber7
King Arthur
12
0
6
15
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,584
Damage
43,160
85,517
Taken
91,894
61,305
Mitigated
43,894
44,301
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,540
691
238
1,287
13,967
4,972
0
6,460
7,081
63,302
0
L
Sun Wukong
BlkTenno
Sun Wukong
4,716
1,623
0
2,437
16,336
11,508
0
4,854
11,230
0
43,188
W
Arachne
13,159
9,472
0
3,887
13,795
8,974
2,128
2,443
11,264
7,355
49,807
W
Neith
Heyyeahh
Neith
11,575
4,411
527
10,098
17,324
6,478
7,506
2,693
14,631
0
76,679
L
Cernunnos
IsThatKris
Cernunnos
17,989
8,831
0
9,207
22,245
8,605
193
5,137
16,915
95
75,245
W
Hel
18,806
1,860
4,199
8,598
14,606
8,424
2,972
5,764
8,717
69,562
0
W
Cthulhu
9,351
437
776
8,935
22,169
20,051
1,548
2,474
19,670
31,181
0
L
Jormungandr
XQC_IS_MY_PAPI
Jormungandr
7,634
1,884
164
3,203
23,180
13,159
0
8,228
14,804
32,578
0
W
King Arthur
aidenweber7
King Arthur
13,693
1,347
0
7,281
17,623
17,378
299
1,895
15,436
597
91,553
L
5,281
1,990
0
3,865
16,166
5,650
0
3,685
12,317
0
35,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,886
Gold Earned
40,787
538
Minions Killed
368
0
Camps Cleared
0
2,046,001
Distance Traveled
1,587,358
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,319
396
116
6
0
298,212
0
L
Sun Wukong
7,915
377
59
3
0
352,050
0
W
Arachne
11,408
543
75
4
0
491,192
0
W
Neith
11,530
549
115
5
0
317,899
2
L
Cernunnos
9,164
436
90
4
0
329,516
0
W
Hel
11,495
547
104
5
0
373,431
1
W
Cthulhu
10,389
495
57
3
0
451,015
1
L
Jormungandr
7,976
380
38
2
0
308,900
1
W
King Arthur
13,064
622
187
9
0
412,464
1
L
Kali
7,413
353
65
3
0
298,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role