Player Matchup

Mulan
Mulan
NullNovaNull
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,213 Elo+
Party 1
Anhur
Anhur
blackmagic5
Anhur
Level 25
God Stats
14W - 11L
1,511 SR
Queue Stats
56W - 57L
1,492 Elo+
Solo
Rama
Rama
iTwiisted
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
kingpogha
Hun Batz
Level 13
God Stats
2W - 5L
1,715 SR
Queue Stats
112W - 92L
1,707 Elo+
Solo
Ymir
Ymir
tunder45
Ymir
Level 13
God Stats
9W - 8L
1,500 SR
Queue Stats
107W - 126L
1,500 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,478 Elo+

VS

Team Averages
Level 23
1,400 SR
1,521 Elo+
Izanami
Izanami
DoubledMint
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 65L
1,564 Elo+
Solo
Nemesis
Nemesis
GiveToMeBaby
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 103L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Waltpitt
Kuzenbo
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Janus
Janus
pitlord
Janus
Level 28
God Stats
6W - 6L
1,158 SR
Queue Stats
28W - 19L
1,456 Elo+
Solo
Ravana
Ravana
unc54
Ravana
Level 18
God Stats
2W - 1L
1,341 SR
Queue Stats
362W - 348L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,560
437
6,606
9,298
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 5 / 1
7,879
525
8,413
9,523
3,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
12
1 / 2 / 1
6,999
467
5,609
7,390
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
kingpogha
Hun Batz
4
0 / 0 / 0
4,682
312
63
3,976
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
0 / 4 / 2
6,427
428
3,090
11,084
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoubledMint
Izanami
14
2 / 0 / 5
8,716
581
9,296
6,604
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GiveToMeBaby
Nemesis
13
1 / 1 / 3
7,741
516
3,483
8,306
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Waltpitt
Kuzenbo
10
2 / 1 / 5
7,343
490
3,242
9,197
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
pitlord
Janus
13
3 / 2 / 0
8,229
549
3,710
7,358
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
unc54
Ravana
16
8 / 1 / 1
9,264
618
6,393
7,702
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
DoubledMint
Izanami
2
0
5
4.5
W
Nemesis
GiveToMeBaby
Nemesis
1
1
3
2.5
L
1
5
0
0.2
W
Kuzenbo
Waltpitt
Kuzenbo
2
1
5
4.5
L
3
5
1
0.7
L
Rama
1
2
1
0.75
L
Hun Batz
kingpogha
Hun Batz
0
0
0
0
W
Janus
pitlord
Janus
3
2
0
1.5
L
Ymir
0
4
2
0.25
W
Ravana
unc54
Ravana
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
26,124
41,271
Taken
39,167
19,983
Mitigated
16,970
6,528
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DoubledMint
Izanami
9,296
6,504
0
2,915
6,604
2,201
1,245
982
5,622
0
68,199
W
Nemesis
GiveToMeBaby
Nemesis
3,483
1,789
0
2,506
8,306
3,649
102
172
7,759
0
29,831
L
6,606
1,429
0
1,938
9,298
6,971
191
1,109
8,189
386
22,753
W
Kuzenbo
Waltpitt
Kuzenbo
3,242
1,163
0
681
9,197
6,837
615
1,231
7,966
12,417
0
L
8,413
3,467
0
500
9,523
3,182
0
1,744
7,779
0
39,467
L
Rama
5,609
4,498
0
2,221
7,390
2,173
957
1,404
5,986
0
40,914
L
Hun Batz
kingpogha
Hun Batz
63
0
0
601
3,976
883
0
1,010
2,966
0
7,413
W
Janus
pitlord
Janus
3,710
302
0
558
7,358
1,542
853
412
6,921
48,274
0
L
Ymir
3,090
786
0
1,268
11,084
6,774
0
1,685
9,399
21,040
0
W
Ravana
unc54
Ravana
6,393
2,903
0
3,548
7,702
2,741
517
621
7,038
0
58,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
41,293
252
Minions Killed
445
0
Camps Cleared
0
1,037,428
Distance Traveled
1,444,549
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,716
581
124
8
0
281,388
5
W
Nemesis
7,741
516
65
4
0
280,475
3
L
Mulan
6,560
437
41
3
0
211,553
2
W
Kuzenbo
7,343
490
21
1
0
322,647
6
L
Anhur
7,879
525
77
5
0
231,780
0
L
Rama
6,999
467
91
6
0
239,576
1
L
Hun Batz
4,682
312
12
1
0
93,381
1
W
Janus
8,229
549
108
7
0
271,553
1
L
Ymir
6,427
428
31
2
0
261,138
1
W
Ravana
9,264
618
127
8
0
288,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role