Player Matchup

Neith
Neith
Chellymon
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lostariel-
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Sinistra_0
Sylvanus
Level 87
God Stats
6W - 5L
1,500 SR
Queue Stats
36W - 34L
1,500 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,500 Elo+

VS

Team Averages
Level 78
1,500 SR
1,346 Elo+
Skadi
Skadi
CogniCal724
Skadi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 33L
1,039 Elo+
Solo
Zeus
Zeus
Eikich1_Onizuka
Zeus
Level 61
God Stats
27W - 30L
1,500 SR
Queue Stats
186W - 258L
1,500 Elo+
Party 1
Odin
Odin
kalashhhlestick
Odin
Level 69
God Stats
14W - 17L
1,500 SR
Queue Stats
368W - 483L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chellymon
Neith
9
0 / 4 / 3
6,837
622
3,619
8,321
4,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
10
2 / 4 / 2
8,003
728
3,796
8,274
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
Sinistra_0
Sylvanus
10
2 / 2 / 2
7,383
671
4,392
12,757
9,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,805
710
7,003
6,449
2,093
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 1 / 5
8,611
783
13,676
4,760
1,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 7
8,614
783
4,743
8,536
3,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
10
10
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Chellymon
Neith
0
4
3
0.38
W
2
1
7
5.5
W
5
1
5
7.5
L
Nu Wa
2
4
2
0.75
L
Sylvanus
Sinistra_0
Sylvanus
2
2
2
1.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,807
Damage
25,422
29,352
Taken
19,745
19,247
Mitigated
7,372
10,219
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chellymon
Neith
3,619
308
429
1,126
8,321
4,131
0
5,621
2,700
0
18,666
W
7,003
2,989
0
794
6,449
2,093
1,705
2,959
3,490
0
35,102
W
13,676
853
1,101
1,091
4,760
1,485
765
1,752
3,008
39,156
0
L
Nu Wa
3,796
638
588
1,240
8,274
6,055
0
4,058
4,216
18,708
0
L
Sylvanus
Sinistra_0
Sylvanus
4,392
640
2,903
3,933
12,757
9,061
0
4,063
8,694
24,973
0
W
4,743
1,363
565
481
8,536
3,794
0
3,517
5,019
0
14,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,223
Gold Earned
25,030
98
Minions Killed
128
0
Camps Cleared
0
518,521
Distance Traveled
562,842
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,837
622
35
3
0
177,044
0
W
Skadi
7,805
710
49
4
0
177,385
4
W
Zeus
8,611
783
48
4
0
183,516
1
L
Nu Wa
8,003
728
30
3
0
167,801
0
L
Sylvanus
7,383
671
33
3
0
173,676
2
W
Odin
8,614
783
31
3
0
201,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role