Player Matchup

Nemesis
Nemesis
Bronze III
KevinsBabe
Nemesis
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,500 SR
1,500 MMR
King Arthur
King Arthur
Bronze III
AlbulFanGameON
King Arthur
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KevinsBabe
Nemesis
18
8 / 1 / 0
11,345
945
14,235
10,632
11,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouUllrTsukuyomiSkadiChronos

VS

Bans
MerlinPoseidonHe BoKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlbulFanGameON
King Arthur
15
1 / 8 / 0
9,165
764
6,402
16,474
8,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlbulFanGameON
King Arthur
1
8
0
0.13
W
Nemesis
KevinsBabe
Nemesis
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
6,402
10,632
Taken
16,474
11,223
Mitigated
8,480
1,954
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlbulFanGameON
King Arthur
6,402
1,658
0
1,139
16,474
8,480
0
2,822
13,652
98
47,821
W
Nemesis
KevinsBabe
Nemesis
14,235
6,322
0
1,954
10,632
11,223
944
117
10,515
9,677
67,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,345
Gold Earned
9,165
136
Minions Killed
95
0
Camps Cleared
0
235,989
Distance Traveled
216,969
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,165
764
95
8
0
216,969
1
W
Nemesis
11,345
945
136
11
0
235,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role