Player Matchup

Ullr
Ullr
BlaqKnite
Ullr
Level 19
God Stats
16W - 13L
1,694 SR
Queue Stats
335W - 312L
1,602 Elo+
Solo
Janus
Janus
GMEstock
Janus
Level 8
God Stats
3W - 3L
1,508 SR
Queue Stats
38W - 24L
1,682 Elo+
Solo
Sylvanus
Sylvanus
GameRater
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,343 Elo+
Solo
Zhong Kui
Zhong Kui
qpaz1492
Zhong Kui
Level 18
God Stats
2W - 2L
1,287 SR
Queue Stats
112W - 123L
1,677 Elo+
Solo
Arachne
Arachne
shadowfighter82
Arachne
Level 28
God Stats
6W - 0L
1,702 SR
Queue Stats
118W - 119L
1,561 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,573 Elo+

VS

Team Averages
Level 11
1,609 SR
1,417 Elo+
Ne Zha
Ne Zha
Ehdri
Ne Zha
Level 7
God Stats
1W - 2L
1,828 SR
Queue Stats
9W - 16L
1,304 Elo+
Solo
Bellona
Bellona
mxh123
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
toyatathon
Danzaburou
Level 24
God Stats
19W - 9L
1,720 SR
Queue Stats
76W - 91L
1,513 Elo+
Solo
Ares
Ares
wilson1024
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,616 Elo+
Solo
Thoth
Thoth
黑龙江甩籽王
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 0 / 5
4,814
481
2,568
5,765
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
GMEstock
Janus
10
9 / 0 / 6
6,744
674
8,174
2,029
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
GameRater
Sylvanus
8
3 / 0 / 3
5,405
541
3,852
4,990
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
qpaz1492
Zhong Kui
11
5 / 0 / 1
6,230
623
6,708
4,982
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 1 / 5
6,024
602
3,433
5,157
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ehdri
Ne Zha
9
1 / 4 / 0
5,297
530
3,240
7,900
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
mxh123
Bellona
7
0 / 3 / 0
4,432
443
2,349
6,007
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
toyatathon
Danzaburou
7
0 / 4 / 0
4,455
446
4,404
5,825
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
4,065
407
1,788
8,158
3,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 7 / 0
4,557
456
1,124
5,425
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
21
Kills
1
1
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
0
5
2.5
L
Ne Zha
Ehdri
Ne Zha
1
4
0
0.25
W
Janus
GMEstock
Janus
9
0
6
12
W
Sylvanus
GameRater
Sylvanus
3
0
3
4.5
L
Bellona
mxh123
Bellona
0
3
0
0
W
Zhong Kui
qpaz1492
Zhong Kui
5
0
1
5.5
W
4
1
5
6.5
L
Danzaburou
toyatathon
Danzaburou
0
4
0
0
L
0
3
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
12,905
22,923
Taken
33,315
11,209
Mitigated
14,254
11,910
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
2,568
1,157
0
1,944
5,765
1,911
829
1,094
4,671
0
15,785
L
Ne Zha
Ehdri
Ne Zha
3,240
794
0
2,612
7,900
2,762
0
2,958
4,838
0
23,665
W
Janus
GMEstock
Janus
8,174
1,138
0
709
2,029
473
0
290
1,739
29,300
0
W
Sylvanus
GameRater
Sylvanus
3,852
960
1,444
3,165
4,990
4,382
0
616
4,374
16,082
0
L
Bellona
mxh123
Bellona
2,349
818
0
400
6,007
4,674
0
4,262
1,745
0
15,036
W
Zhong Kui
qpaz1492
Zhong Kui
6,708
1,181
0
2,814
4,982
2,933
714
531
4,126
28,856
0
W
3,433
1,993
0
1,834
5,157
1,510
0
381
4,776
0
25,269
L
Danzaburou
toyatathon
Danzaburou
4,404
2,114
0
1,274
5,825
1,693
0
2,846
2,897
0
22,329
L
1,788
232
0
407
8,158
3,386
0
4,300
3,708
6,650
0
L
1,124
130
0
0
5,425
1,739
422
3,804
1,393
16,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
22,806
212
Minions Killed
171
0
Camps Cleared
0
872,012
Distance Traveled
908,369
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,814
481
33
3
0
157,730
1
L
Ne Zha
5,297
530
58
6
0
192,300
1
W
Janus
6,744
674
54
5
0
200,552
1
W
Sylvanus
5,405
541
23
2
0
166,650
2
L
Bellona
4,432
443
27
3
0
176,285
0
W
Zhong Kui
6,230
623
49
5
0
142,126
2
W
Arachne
6,024
602
53
5
0
204,954
3
L
Danzaburou
4,455
446
37
4
0
155,843
0
L
Ares
4,065
407
14
1
0
201,485
0
L
Thoth
4,557
456
35
4
0
182,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role