Player Matchup

Bellona
Bellona
Botanist
Bellona
Level 126
God Stats
3W - 0L
1,717 SR
Queue Stats
12W - 13L
1,593 Elo+
Solo
Terra
Terra
Vixualiva
Terra
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
199W - 217L
1,326 Elo+
Solo
Heimdallr
Heimdallr
darkEzzo
Heimdallr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
mettimus
Erlang Shen
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 87L
1,608 Elo+
Solo
Nu Wa
Nu Wa
motherwitcheyes
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,543 SR
1,504 Elo+

VS

Team Averages
Level 134
1,503 SR
1,320 Elo+
Rama
Rama
Dadnaya
Rama
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 61L
1,219 Elo+
Party 1
Ne Zha
Ne Zha
Itaybrn
Ne Zha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,273 Elo+
Party 1
Janus
Janus
Kevinlon
Janus
Level 155
God Stats
16W - 18L
1,298 SR
Queue Stats
411W - 366L
1,291 Elo+
Party 1
Bellona
Bellona
Kunoros
Bellona
Level 69
God Stats
2W - 2L
1,715 SR
Queue Stats
66W - 53L
1,528 Elo+
Solo
Kukulkan
Kukulkan
RealSlimhadY
Kukulkan
Level 155
God Stats
82W - 63L
1,500 SR
Queue Stats
423W - 419L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Botanist
Bellona
12
2 / 1 / 3
7,117
593
3,720
7,567
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Vixualiva
Terra
10
1 / 3 / 6
5,585
465
3,876
8,961
3,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
darkEzzo
Heimdallr
12
4 / 0 / 5
7,299
608
6,677
5,315
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
mettimus
Erlang Shen
13
10 / 1 / 5
8,440
703
9,177
7,057
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 5
7,931
661
4,971
2,774
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dadnaya
Rama
10
3 / 3 / 1
5,957
496
6,631
7,389
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Itaybrn
Ne Zha
9
0 / 5 / 1
5,484
457
2,081
10,059
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Kevinlon
Janus
11
2 / 4 / 0
6,317
526
2,183
5,276
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Kunoros
Bellona
8
0 / 5 / 4
5,078
423
3,737
8,941
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
RealSlimhadY
Kukulkan
10
0 / 4 / 1
5,962
497
5,172
5,884
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
5
5
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Botanist
Bellona
2
1
3
3.5
L
Rama
Dadnaya
Rama
3
3
1
1.17
L
Ne Zha
Itaybrn
Ne Zha
0
5
1
0.1
L
Janus
Kevinlon
Janus
2
4
0
0.5
L
Bellona
Kunoros
Bellona
0
5
4
0.4
L
Kukulkan
RealSlimhadY
Kukulkan
0
4
1
0.13
W
Terra
Vixualiva
Terra
1
3
6
1.33
W
Heimdallr
darkEzzo
Heimdallr
4
0
5
6.5
W
Erlang Shen
mettimus
Erlang Shen
10
1
5
12.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
19,804
31,674
Taken
37,549
16,280
Mitigated
15,073
10,093
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Botanist
Bellona
3,720
1,016
0
2,414
7,567
6,201
468
3,546
3,622
3,635
33,694
L
Rama
Dadnaya
Rama
6,631
4,915
0
1,888
7,389
3,548
0
2,158
5,121
3,886
28,776
L
Ne Zha
Itaybrn
Ne Zha
2,081
889
0
3,307
10,059
2,909
0
1,398
8,555
0
26,556
L
Janus
Kevinlon
Janus
2,183
305
0
250
5,276
1,454
0
1,893
3,227
42,521
0
L
Bellona
Kunoros
Bellona
3,737
1,288
0
2,364
8,941
5,054
0
3,345
5,517
0
10,087
L
Kukulkan
RealSlimhadY
Kukulkan
5,172
485
0
500
5,884
2,108
0
713
5,051
35,332
0
W
Terra
Vixualiva
Terra
3,876
700
997
2,085
8,961
3,185
0
658
8,273
21,922
0
W
Heimdallr
darkEzzo
Heimdallr
6,677
3,886
0
2,459
5,315
1,855
0
454
4,831
0
37,205
W
Erlang Shen
mettimus
Erlang Shen
9,177
4,186
0
1,456
7,057
4,183
0
2,939
4,045
7,644
41,758
W
4,971
493
0
682
2,774
856
1,214
141
2,629
50,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
28,798
387
Minions Killed
315
0
Camps Cleared
0
1,177,918
Distance Traveled
1,118,277
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,117
593
93
8
0
237,132
1
L
Rama
5,957
496
69
6
0
205,869
4
L
Ne Zha
5,484
457
76
6
0
224,940
0
L
Janus
6,317
526
87
7
0
221,319
3
L
Bellona
5,078
423
8
1
0
267,583
5
L
Kukulkan
5,962
497
75
6
0
198,566
5
W
Terra
5,585
465
29
2
0
241,991
4
W
Heimdallr
7,299
608
77
6
0
205,285
2
W
Erlang Shen
8,440
703
96
8
0
260,159
0
W
Nu Wa
7,931
661
92
8
0
233,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role