Player Matchup

Erlang Shen
Erlang Shen
Calloi
Erlang Shen
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
536W - 436L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
DomicanCandys
Sun Wukong
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
125W - 112L
1,845 Elo+
Solo
Chronos
Chronos
GrandmasterDashi
Chronos
Level 160
God Stats
17W - 16L
1,500 SR
Queue Stats
336W - 214L
1,675 Elo+
Party 1
Izanami
Izanami
Rosy
Izanami
Level 160
God Stats
7W - 3L
1,715 SR
Queue Stats
623W - 409L
1,592 Elo+
Party 1
Ares
Ares
ScotterCB
Ares
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
300W - 175L
1,738 Elo+
Party 1
Team Averages
Level 158
1,543 SR
1,686 Elo+

VS

Team Averages
Level 139
1,500 SR
1,262 Elo+
Janus
Janus
KinderBoono
Janus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,199 Elo+
Party 2
Serqet
Serqet
LouisIsTank
Serqet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,206 Elo+
Solo
Cabrakan
Cabrakan
Pirat211
Cabrakan
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 83L
1,168 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmellMyMeatballs
Cu Chulainn
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,199 Elo+
Party 2
Hou Yi
Hou Yi
cyborguin
Hou Yi
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
67W - 94L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Calloi
Erlang Shen
18
4 / 1 / 5
10,729
596
10,000
10,426
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
DomicanCandys
Sun Wukong
17
2 / 0 / 2
10,487
583
9,674
19,849
17,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
3 / 1 / 0
10,608
589
7,657
6,064
3,188
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Rosy
Izanami
18
5 / 4 / 4
11,161
620
9,923
10,305
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
1 / 0 / 7
8,896
494
6,533
11,409
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,884
494
5,335
7,936
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
13
3 / 7 / 1
8,414
467
6,180
14,449
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Pirat211
Cabrakan
13
3 / 2 / 2
8,550
475
7,159
13,376
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
SmellMyMeatballs
Cu Chulainn
16
0 / 3 / 0
9,601
533
15,063
16,782
15,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
cyborguin
Hou Yi
15
0 / 1 / 1
9,323
518
2,405
8,804
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
6
6
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Calloi
Erlang Shen
4
1
5
6.5
W
Sun Wukong
DomicanCandys
Sun Wukong
2
0
2
3
W
3
1
0
3
L
0
2
4
1
L
Serqet
3
7
1
0.5
L
Cabrakan
Pirat211
Cabrakan
3
2
2
2
W
Izanami
Rosy
Izanami
5
4
4
1.75
W
Ares
1
0
7
4.5
L
Cu Chulainn
SmellMyMeatballs
Cu Chulainn
0
3
0
0
L
Hou Yi
cyborguin
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,787
Damage
36,142
58,053
Taken
61,347
41,589
Mitigated
37,764
19,215
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Calloi
Erlang Shen
10,000
3,961
0
1,669
10,426
7,651
0
2,413
7,567
11,209
71,877
W
Sun Wukong
DomicanCandys
Sun Wukong
9,674
2,377
0
10,780
19,849
17,827
32
1,579
18,244
0
70,771
W
7,657
3,493
0
2,387
6,064
3,188
246
1,259
4,499
90,926
0
L
5,335
384
0
986
7,936
2,458
0
1,982
5,954
73,078
0
L
Serqet
6,180
877
0
3,596
14,449
5,060
0
2,516
11,908
0
48,980
L
Cabrakan
Pirat211
Cabrakan
7,159
892
0
4,786
13,376
12,004
0
4,800
8,552
22,501
0
W
Izanami
Rosy
Izanami
9,923
5,789
0
2,068
10,305
4,136
560
3,642
6,409
0
105,346
W
Ares
6,533
294
0
2,311
11,409
8,787
0
4,067
7,068
23,366
0
L
Cu Chulainn
SmellMyMeatballs
Cu Chulainn
15,063
4,241
0
2,981
16,782
15,323
0
384
15,686
3,714
70,274
L
Hou Yi
cyborguin
Hou Yi
2,405
990
0
2,421
8,804
2,919
0
5,565
3,239
0
63,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,881
Gold Earned
44,772
680
Minions Killed
558
0
Camps Cleared
0
1,906,571
Distance Traveled
1,737,253
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,729
596
134
7
0
412,536
7
W
Sun Wukong
10,487
583
155
9
0
399,335
7
W
Chronos
10,608
589
165
9
0
351,559
2
L
Janus
8,884
494
158
9
0
376,604
5
L
Serqet
8,414
467
80
4
0
339,528
2
L
Cabrakan
8,550
475
20
1
0
364,657
7
W
Izanami
11,161
620
196
11
0
352,162
6
W
Ares
8,896
494
30
2
0
390,979
8
L
Cu Chulainn
9,601
533
152
8
0
328,814
2
L
Hou Yi
9,323
518
148
8
0
327,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role