Player Matchup

Pele
Pele
AzOrXahAiSnoW
Pele
Level 105
God Stats
1W - 1L
1,291 SR
Queue Stats
128W - 167L
1,551 Elo+
Solo
Sylvanus
Sylvanus
Hiddentail
Sylvanus
Level 86
God Stats
3W - 1L
1,285 SR
Queue Stats
4W - 3L
1,553 Elo+
Solo
Chang'e
Chang'e
cherrybyte
Chang'e
Level 85
God Stats
4W - 7L
1,500 SR
Queue Stats
34W - 41L
1,162 Elo+
Solo
Neith
Neith
lotus13
Neith
Level 107
God Stats
10W - 6L
1,500 SR
Queue Stats
261W - 253L
1,684 Elo+
Party 2
Amaterasu
Amaterasu
maidtech
Amaterasu
Level 76
God Stats
31W - 30L
1,500 SR
Queue Stats
73W - 82L
1,500 Elo+
Party 2
Team Averages
Level 92
1,415 SR
1,490 Elo+

VS

Team Averages
Level 89
1,548 SR
1,531 Elo+
Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ItsToxicBleach
Amaterasu
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 290L
1,633 Elo+
Solo
Danzaburou
Danzaburou
Retain Subs
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
SwitchSkil
Nemesis
Level 92
God Stats
6W - 4L
1,740 SR
Queue Stats
546W - 511L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
9,476
557
9,483
14,092
5,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Hiddentail
Sylvanus
14
2 / 1 / 5
7,947
467
3,141
9,469
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
cherrybyte
Chang'e
14
2 / 2 / 1
8,513
501
7,105
9,990
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
lotus13
Neith
13
6 / 1 / 5
8,497
500
11,189
8,508
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
maidtech
Amaterasu
15
4 / 4 / 1
9,511
559
8,194
12,568
9,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 1
8,735
514
7,215
8,685
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
 
Athena
10
0 / 7 / 1
6,460
380
2,323
13,800
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
ItsToxicBleach
Amaterasu
15
3 / 4 / 4
8,447
497
9,018
15,379
11,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Retain Subs
Danzaburou
12
0 / 7 / 3
7,724
454
7,027
10,217
3,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SwitchSkil
Nemesis
16
6 / 0 / 1
9,258
545
6,435
10,899
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
11
12
Deaths
20
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
1
1.25
L
Athena
 
Athena
0
7
1
0.07
W
6
4
3
1.88
W
Sylvanus
Hiddentail
Sylvanus
2
1
5
4.5
L
Amaterasu
ItsToxicBleach
Amaterasu
3
4
4
1.25
L
Danzaburou
Retain Subs
Danzaburou
0
7
3
0.21
L
Nemesis
SwitchSkil
Nemesis
6
0
1
6.5
W
Chang'e
cherrybyte
Chang'e
2
2
1
1.25
W
Neith
lotus13
Neith
6
1
5
8.5
W
Amaterasu
maidtech
Amaterasu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,112
Damage
32,018
54,627
Taken
58,980
28,971
Mitigated
28,583
21,920
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,215
508
0
1,481
8,685
2,946
0
4,250
4,195
55,098
0
L
Athena
 
Athena
2,323
781
270
1,664
13,800
6,221
0
3,514
10,186
11,231
0
W
9,483
2,495
222
4,993
14,092
5,101
0
877
13,088
0
68,110
W
Sylvanus
Hiddentail
Sylvanus
3,141
1,135
713
1,022
9,469
7,810
822
1,413
7,991
38,338
0
L
Amaterasu
ItsToxicBleach
Amaterasu
9,018
3,433
0
6,971
15,379
11,831
784
469
14,868
0
43,392
L
Danzaburou
Retain Subs
Danzaburou
7,027
2,920
0
1,301
10,217
3,273
1,234
928
9,289
0
44,323
L
Nemesis
SwitchSkil
Nemesis
6,435
2,720
0
3,704
10,899
4,312
76
655
10,196
0
59,434
W
Chang'e
cherrybyte
Chang'e
7,105
438
866
4,721
9,990
3,120
650
4,171
5,569
56,194
0
W
Neith
lotus13
Neith
11,189
4,325
0
4,554
8,508
2,967
1,905
1,889
6,619
0
46,091
W
Amaterasu
maidtech
Amaterasu
8,194
4,270
0
4,829
12,568
9,973
272
773
11,250
0
53,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,944
Gold Earned
40,624
484
Minions Killed
393
0
Camps Cleared
0
1,515,052
Distance Traveled
1,437,618
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,735
514
112
7
0
284,337
0
L
Athena
6,460
380
15
1
0
229,829
0
W
Pele
9,476
557
118
7
0
342,953
1
W
Sylvanus
7,947
467
64
4
0
243,155
3
L
Amaterasu
8,447
497
77
5
0
306,976
3
L
Danzaburou
7,724
454
78
5
0
234,397
2
L
Nemesis
9,258
545
111
7
0
382,079
2
W
Chang'e
8,513
501
104
6
0
312,522
9
W
Neith
8,497
500
73
4
0
301,574
1
W
Amaterasu
9,511
559
125
7
0
314,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role