Player Matchup

Nu Wa
Nu Wa
CalixtoHenrique
Nu Wa
Level 117
God Stats
9W - 6L
1,495 SR
Queue Stats
301W - 264L
1,475 Elo+
Party 1
Ymir
Ymir
Nagasis3321
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Solo
Nemesis
Nemesis
Willbr28
Nemesis
Level 27
God Stats
3W - 0L
1,842 SR
Queue Stats
6W - 6L
1,613 Elo+
Solo
Guan Yu
Guan Yu
alerszs
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,947 Elo+
Solo
Neith
Neith
arcanjowilliz
Neith
Level 7
God Stats
6W - 3L
1,806 SR
Queue Stats
85W - 83L
1,853 Elo+
Party 1
Team Averages
Level 33
1,629 SR
1,678 Elo+

VS

Team Averages
Level 23
1,573 SR
1,598 Elo+
Danzaburou
Danzaburou
Guedes21
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,472 Elo+
Solo
Kukulkan
Kukulkan
IldoJr1
Kukulkan
Level 16
God Stats
5W - 4L
1,715 SR
Queue Stats
32W - 38L
1,695 Elo+
Solo
Yemoja
Yemoja
IoveIace
Yemoja
Level 26
God Stats
21W - 16L
1,280 SR
Queue Stats
294W - 341L
1,178 Elo+
Solo
Athena
Athena
SilentScream 56
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,940 Elo+
Solo
Awilix
Awilix
ovelhapura1701
Awilix
Level 19
God Stats
4W - 4L
1,869 SR
Queue Stats
23W - 16L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 9
12,236
644
19,489
6,985
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 9
10,145
534
8,485
14,772
15,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Willbr28
Nemesis
17
6 / 1 / 5
10,757
566
6,417
11,797
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
alerszs
Guan Yu
16
6 / 3 / 8
10,693
563
12,079
12,101
9,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 5
7,731
407
3,610
4,755
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guedes21
Danzaburou
10
2 / 5 / 0
7,119
375
4,414
10,724
2,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
IldoJr1
Kukulkan
15
1 / 5 / 2
8,565
451
4,958
9,614
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
IoveIace
Yemoja
13
0 / 6 / 1
7,470
393
3,812
14,668
7,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 2
8,573
451
3,010
14,908
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 9 / 2
8,655
456
8,855
19,582
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
29
Kills
7
7
Deaths
29
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
0
9
15.5
L
Danzaburou
Guedes21
Danzaburou
2
5
0
0.4
L
Kukulkan
IldoJr1
Kukulkan
1
5
2
0.4
L
Yemoja
IoveIace
Yemoja
0
6
1
0.08
W
5
1
9
9.5
L
1
4
2
0.5
W
Nemesis
Willbr28
Nemesis
6
1
5
8.5
W
Guan Yu
alerszs
Guan Yu
6
3
8
3.33
W
1
2
5
1.75
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,080
Damage
25,049
50,410
Taken
69,496
33,524
Mitigated
28,610
16,676
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,489
3,144
0
3,070
6,985
3,050
2,308
578
6,407
97,860
0
L
Danzaburou
Guedes21
Danzaburou
4,414
2,038
0
2,312
10,724
2,628
411
4,922
5,632
0
25,781
L
Kukulkan
IldoJr1
Kukulkan
4,958
574
0
573
9,614
3,308
0
3,958
5,232
58,116
0
L
Yemoja
IoveIace
Yemoja
3,812
941
813
3,347
14,668
7,384
140
5,291
8,895
38,435
0
W
8,485
1,838
0
1,825
14,772
15,089
161
4,297
10,475
46,411
0
L
3,010
949
0
292
14,908
8,931
490
5,631
8,580
26,139
0
W
Nemesis
Willbr28
Nemesis
6,417
2,963
0
6,581
11,797
4,346
0
1,196
10,601
0
82,909
W
Guan Yu
alerszs
Guan Yu
12,079
3,774
185
3,133
12,101
9,869
830
4,909
7,192
0
47,215
W
3,610
1,403
0
1,882
4,755
1,170
0
800
3,955
0
19,200
L
8,855
4,378
0
5,753
19,582
6,359
0
7,041
12,177
0
51,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,562
Gold Earned
40,382
466
Minions Killed
349
0
Camps Cleared
0
1,686,067
Distance Traveled
1,492,975
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,236
644
166
9
0
349,230
6
L
Danzaburou
7,119
375
44
2
0
224,535
0
L
Kukulkan
8,565
451
112
6
0
305,633
3
L
Yemoja
7,470
393
54
3
0
264,002
4
W
Ymir
10,145
534
60
3
0
349,939
5
L
Athena
8,573
451
53
3
0
356,584
0
W
Nemesis
10,757
566
118
6
0
420,041
0
W
Guan Yu
10,693
563
86
5
0
395,892
0
W
Neith
7,731
407
36
2
0
170,965
0
L
Awilix
8,655
456
86
5
0
342,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role