Player Matchup

Ganesha
Ganesha
Silver II
Carn0901
Ganesha
Silver II
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,500 MMR
Party 2
Skadi
Skadi
Silver II
Greetings Dawg
Skadi
Silver II
Level 108
God Stats
18W - 9L
1,900 SR
Queue Stats
27W - 28L
1,504 MMR
Solo
Osiris
Osiris
Bronze III
ObiLongHani--_--
Osiris
Bronze III
Level 157
God Stats
3W - 2L
1,705 SR
Queue Stats
56W - 50L
1,504 MMR
Solo
Nu Wa
Nu Wa
Silver I
eh CT
Nu Wa
Silver I
Level 128
God Stats
4W - 1L
1,893 SR
Queue Stats
71W - 55L
1,502 MMR
Party 2
Bellona
Bellona
Bronze III
trevorpeace
Bellona
Bronze III
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,504 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,700 SR
1,503 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,503 SR
1,502 MMR
Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Bronze III
IP x Cyanide
Nike
Bronze III
Level 128
God Stats
4W - 4L
1,516 SR
Queue Stats
41W - 42L
1,503 MMR
Solo
Merlin
Merlin
Bronze III
PenWakeBr
Merlin
Bronze III
Level 96
God Stats
8W - 5L
1,500 SR
Queue Stats
150W - 158L
1,503 MMR
Party 1
Awilix
Awilix
Bronze III
jlowe555
Awilix
Bronze III
Level 125
God Stats
3W - 4L
1,715 SR
Queue Stats
22W - 26L
1,503 MMR
Solo
Apollo
Apollo
Bronze III
mgbenites
Apollo
Bronze III
Level 56
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Carn0901
Ganesha
13
0 / 0 / 11
8,106
579
5,797
10,724
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 1
9,126
652
5,575
6,603
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 0 / 4
7,948
568
1,911
7,085
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
eh CT
Nu Wa
15
6 / 0 / 3
9,291
664
7,148
3,055
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
trevorpeace
Bellona
12
1 / 3 / 1
7,898
564
7,289
11,183
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiSetHerculesCthulhuAphrodite

VS

Bans
Cu ChulainnYemojaDanzaburouNemesisJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 3 / 0
6,322
452
1,652
10,179
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 2 / 1
7,856
561
8,215
11,955
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
PenWakeBr
Merlin
12
0 / 2 / 0
6,180
441
3,778
6,038
2,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
jlowe555
Awilix
13
1 / 4 / 1
7,092
507
3,577
9,703
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
mgbenites
Apollo
7
0 / 4 / 0
5,037
360
1,853
5,016
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
3
3
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
0
0
W
Ganesha
Carn0901
Ganesha
0
0
11
5.5
W
6
0
1
6.5
L
2
2
1
1.25
W
2
0
4
4
L
Merlin
PenWakeBr
Merlin
0
2
0
0
W
Nu Wa
eh CT
Nu Wa
6
0
3
7.5
L
Awilix
jlowe555
Awilix
1
4
1
0.38
L
Apollo
mgbenites
Apollo
0
4
0
0
W
Bellona
trevorpeace
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,720
Damage
19,075
38,650
Taken
42,891
25,441
Mitigated
23,754
8,881
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,652
344
0
1,640
10,179
6,424
155
4,473
5,571
18,132
0
W
Ganesha
Carn0901
Ganesha
5,797
279
0
1,813
10,724
9,249
674
3,261
7,288
27,480
0
W
5,575
2,930
0
3,133
6,603
2,204
3,482
1,097
5,431
0
65,498
L
8,215
1,365
0
3,875
11,955
9,982
202
1,592
10,284
4,930
45,991
W
1,911
456
0
0
7,085
5,573
0
284
6,779
12,055
42,705
L
Merlin
PenWakeBr
Merlin
3,778
39
0
1,579
6,038
2,131
0
3,017
2,865
35,430
0
W
Nu Wa
eh CT
Nu Wa
7,148
1,367
0
318
3,055
1,189
440
1,344
1,686
52,857
0
L
Awilix
jlowe555
Awilix
3,577
1,145
0
3,102
9,703
2,954
141
1,806
7,813
0
47,817
L
Apollo
mgbenites
Apollo
1,853
1,018
0
628
5,016
2,263
0
1,696
3,289
0
16,058
W
Bellona
trevorpeace
Bellona
7,289
3,399
0
3,617
11,183
7,226
316
1,024
9,584
0
42,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
32,487
448
Minions Killed
341
0
Camps Cleared
0
1,328,465
Distance Traveled
1,204,907
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,322
452
31
2
0
242,961
3
W
Ganesha
8,106
579
8
1
0
283,392
7
W
Skadi
9,126
652
132
9
0
233,188
5
L
Nike
7,856
561
109
8
0
254,567
0
W
Osiris
7,948
568
98
7
0
272,513
5
L
Merlin
6,180
441
70
5
0
252,640
5
W
Nu Wa
9,291
664
122
9
0
265,042
3
L
Awilix
7,092
507
96
7
0
334,194
2
L
Apollo
5,037
360
35
3
0
120,545
2
W
Bellona
7,898
564
88
6
0
274,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role