Player Matchup

Nemesis
Nemesis
LockeStark
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Raijin
Raijin
oYeah_Clutch
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 253L
1,500 Elo+
Party 2
Izanami
Izanami
y_u_sad_and_bad
Izanami
Level 80
God Stats
10W - 13L
1,500 SR
Queue Stats
396W - 437L
1,819 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,606 Elo+

VS

Team Averages
Level 63
1,500 SR
1,457 Elo+
Achilles
Achilles
Delabroseph
Achilles
Level 53
God Stats
10W - 13L
1,500 SR
Queue Stats
294W - 338L
1,500 Elo+
Party 1
Anubis
Anubis
OG_CASANOVA24
Anubis
Level 109
God Stats
16W - 5L
1,500 SR
Queue Stats
340W - 333L
1,353 Elo+
Party 1
Neith
Neith
lcold-bloodl
Neith
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 22L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LockeStark
Nemesis
6
1 / 9 / 0
5,662
629
2,139
9,953
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
8
0 / 7 / 1
5,414
602
2,727
9,104
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 8 / 1
5,389
599
2,541
8,076
1,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Delabroseph
Achilles
9
2 / 1 / 11
6,724
747
2,398
6,126
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
12 / 0 / 6
8,697
966
10,028
5,560
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
10 / 0 / 11
8,727
970
10,892
5,645
1,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
24
24
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
Delabroseph
Achilles
2
1
11
7.5
L
Nemesis
LockeStark
Nemesis
1
9
0
0.11
W
12
0
6
15
W
10
0
11
15.5
L
Raijin
0
7
1
0.07
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,407
Damage
23,318
27,133
Taken
17,331
7,448
Mitigated
8,285
1,368
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Delabroseph
Achilles
2,398
1,126
0
1,717
6,126
4,019
265
557
5,375
0
10,216
L
Nemesis
LockeStark
Nemesis
2,139
764
0
796
9,953
3,696
0
3,612
5,960
139
3,836
W
10,028
226
218
2,137
5,560
2,330
294
1,099
4,225
33,264
0
W
10,892
4,762
0
1,474
5,645
1,936
2,067
830
4,636
0
40,749
L
Raijin
2,727
218
0
504
9,104
1,978
0
4,038
4,805
12,862
0
L
2,541
1,439
0
68
8,076
1,774
0
1,740
6,143
0
11,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,465
Gold Earned
24,148
51
Minions Killed
125
0
Camps Cleared
0
308,309
Distance Traveled
438,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,724
747
15
2
0
138,670
0
L
Nemesis
5,662
629
5
1
0
109,118
1
W
Anubis
8,697
966
55
6
0
142,170
0
W
Neith
8,727
970
55
6
0
157,813
0
L
Raijin
5,414
602
21
2
0
93,702
0
L
Izanami
5,389
599
25
3
0
105,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role