Player Matchup

Fenrir
Fenrir
AntraXxX123
Fenrir
Level 7
God Stats
7W - 10L
1,500 SR
Queue Stats
174W - 149L
1,558 Elo+
Party 1
Ratatoskr
Ratatoskr
DannyB523
Ratatoskr
Level 28
God Stats
4W - 3L
1,486 SR
Queue Stats
41W - 38L
1,548 Elo+
Party 2
Nox
Nox
Tritenicks
Nox
Level 28
God Stats
4W - 5L
1,504 SR
Queue Stats
234W - 254L
1,716 Elo+
Party 2
Hachiman
Hachiman
jankulosqui
Hachiman
Level 89
God Stats
5W - 7L
1,500 SR
Queue Stats
256W - 257L
1,868 Elo+
Party 1
Cthulhu
Cthulhu
shirushie
Cthulhu
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 39L
1,397 Elo+
Solo
Team Averages
Level 34
1,455 SR
1,617 Elo+

VS

Team Averages
Level 9
1,500 SR
1,492 Elo+
Hercules
Hercules
Bravelilepstein
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ra
Ra
Croissantdenoob
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,574 Elo+
Solo
Ymir
Ymir
L3g3nd777
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Ares
Ares
TTVolliepanic69
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
zewildyoshi
Thanatos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
10 / 1 / 2
6,951
695
7,126
7,300
2,953
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ratatoskr
DannyB523
Ratatoskr
10
3 / 1 / 6
5,969
597
4,206
6,159
1,710
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 0 / 3
5,738
574
2,395
2,319
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
jankulosqui
Hachiman
8
2 / 1 / 3
5,320
532
2,710
4,051
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
shirushie
Cthulhu
10
1 / 1 / 0
5,881
588
1,114
3,574
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
5
0 / 5 / 0
4,115
412
2,395
5,961
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,812
481
728
3,039
854
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
7
0 / 5 / 1
4,812
481
1,214
5,019
2,689
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 3 / 0
4,507
451
964
6,568
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
zewildyoshi
Thanatos
9
4 / 3 / 0
6,092
609
5,556
7,658
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
4
4
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
2
11
L
Hercules
0
5
0
0
L
0
3
0
0
W
Ratatoskr
DannyB523
Ratatoskr
3
1
6
6
L
Ymir
0
5
1
0.1
L
0
3
0
0
W
2
0
3
3.5
W
Hachiman
jankulosqui
Hachiman
2
1
3
3.5
W
Cthulhu
shirushie
Cthulhu
1
1
0
1
L
Thanatos
zewildyoshi
Thanatos
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,551
Damage
10,857
23,403
Taken
28,245
8,124
Mitigated
12,405
8,940
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,126
2,024
0
1,309
7,300
2,953
462
1,378
5,822
0
31,531
L
Hercules
2,395
1,290
0
530
5,961
3,200
78
560
5,401
0
10,975
L
728
90
52
84
3,039
854
0
699
2,340
16,524
0
W
Ratatoskr
DannyB523
Ratatoskr
4,206
1,580
0
3,244
6,159
1,710
0
540
5,544
0
21,234
L
Ymir
1,214
577
0
0
5,019
2,689
0
0
5,019
11,042
0
L
964
188
0
486
6,568
3,115
151
1,771
4,797
8,338
0
W
2,395
502
54
1,029
2,319
659
352
832
1,462
16,711
0
W
Hachiman
jankulosqui
Hachiman
2,710
1,460
0
2,037
4,051
780
430
28
3,998
0
17,857
W
Cthulhu
shirushie
Cthulhu
1,114
104
123
1,144
3,574
2,022
583
128
3,396
20,727
0
L
Thanatos
zewildyoshi
Thanatos
5,556
2,579
0
4,438
7,658
2,547
0
479
7,179
0
29,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
24,338
221
Minions Killed
164
0
Camps Cleared
0
881,875
Distance Traveled
849,482
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,951
695
61
6
0
164,319
2
L
Hercules
4,115
412
22
2
0
188,471
0
L
Ra
4,812
481
43
4
0
155,578
0
W
Ratatoskr
5,969
597
53
5
0
212,267
0
L
Ymir
4,812
481
31
3
0
126,368
1
L
Ares
4,507
451
18
2
0
192,135
1
W
Nox
5,738
574
41
4
0
164,675
1
W
Hachiman
5,320
532
27
3
0
163,089
2
W
Cthulhu
5,881
588
39
4
0
177,525
5
L
Thanatos
6,092
609
50
5
0
186,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role