Player Matchup

Mercury
Mercury
Ashkaton2
Mercury
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
73W - 60L
1,230 Elo+
Solo
Cerberus
Cerberus
Bluxing
Cerberus
Level 142
God Stats
7W - 4L
1,500 SR
Queue Stats
297W - 155L
1,500 Elo+
Party 2
King Arthur
King Arthur
EviISaga
King Arthur
Level 160
God Stats
87W - 29L
1,500 SR
Queue Stats
636W - 263L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
LeX_w
Xbalanque
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 99L
1,500 Elo+
Solo
Scylla
Scylla
camtheman369
Scylla
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
97W - 79L
1,514 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,449 Elo+

VS

Team Averages
Level 113
1,500 SR
1,422 Elo+
Hel
Hel
TheUnforgiven480
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 1
Kukulkan
Kukulkan
The_Kawaii_Pingu
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,336 Elo+
Party 1
Ravana
Ravana
WARLORDD083
Ravana
Level 148
God Stats
11W - 9L
1,500 SR
Queue Stats
323W - 312L
1,730 Elo+
Solo
Apollo
Apollo
xnoelz13
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,518 Elo+
Solo
Bellona
Bellona
yJocca
Bellona
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
122W - 132L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ashkaton2
Mercury
15
4 / 1 / 8
9,225
577
6,097
12,352
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Bluxing
Cerberus
14
1 / 1 / 12
7,757
485
5,165
12,252
5,903
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
EviISaga
King Arthur
16
8 / 1 / 2
10,051
628
11,860
16,298
11,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
LeX_w
Xbalanque
15
3 / 2 / 3
8,933
558
6,816
12,431
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
7 / 1 / 6
9,601
600
11,239
7,636
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,327
395
6,684
10,498
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 1
9,041
565
6,011
6,423
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
14
3 / 6 / 1
8,818
551
8,669
10,010
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
xnoelz13
Apollo
13
0 / 4 / 1
7,752
485
5,188
13,550
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
yJocca
Bellona
14
1 / 5 / 3
9,198
575
6,955
16,350
11,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
23
Kills
6
6
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ashkaton2
Mercury
4
1
8
8
W
Cerberus
Bluxing
Cerberus
1
1
12
7
W
King Arthur
EviISaga
King Arthur
8
1
2
9
W
Xbalanque
LeX_w
Xbalanque
3
2
3
2.25
L
1
5
1
0.3
L
1
3
1
0.5
L
Ravana
3
6
1
0.58
W
Scylla
7
1
6
10
L
Apollo
xnoelz13
Apollo
0
4
1
0.13
L
Bellona
yJocca
Bellona
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
33,507
60,969
Taken
56,831
27,851
Mitigated
26,222
25,511
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ashkaton2
Mercury
6,097
2,793
0
4,246
12,352
4,227
0
2,934
9,418
0
62,736
W
Cerberus
Bluxing
Cerberus
5,165
283
610
4,906
12,252
5,903
202
2,803
9,449
33,439
0
W
King Arthur
EviISaga
King Arthur
11,860
1,781
0
5,978
16,298
11,236
274
2,263
14,035
0
58,736
W
Xbalanque
LeX_w
Xbalanque
6,816
2,432
0
7,352
12,431
3,843
1,390
2,355
10,076
0
65,804
L
6,684
274
2,202
3,179
10,498
4,075
0
3,976
6,472
31,268
0
L
6,011
171
0
277
6,423
2,232
0
3,169
3,162
68,484
0
L
Ravana
8,669
1,659
0
2,130
10,010
4,129
0
1,419
8,590
0
60,381
W
Scylla
11,239
555
0
2,419
7,636
2,642
99
2,340
5,296
66,156
0
L
Apollo
xnoelz13
Apollo
5,188
3,616
0
5,163
13,550
4,593
161
3,353
10,105
0
54,149
L
Bellona
yJocca
Bellona
6,955
3,771
0
7,356
16,350
11,193
0
4,084
12,011
0
50,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
41,136
562
Minions Killed
522
0
Camps Cleared
0
1,565,371
Distance Traveled
1,463,447
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,225
577
104
7
0
372,173
2
W
Cerberus
7,757
485
71
4
0
302,888
0
W
King Arthur
10,051
628
127
8
0
312,653
2
W
Xbalanque
8,933
558
130
8
0
282,598
3
L
Hel
6,327
395
31
2
0
278,414
2
L
Kukulkan
9,041
565
149
9
0
283,915
3
L
Ravana
8,818
551
101
6
0
335,287
2
W
Scylla
9,601
600
130
8
0
295,059
3
L
Apollo
7,752
485
126
8
0
270,887
4
L
Bellona
9,198
575
115
7
0
294,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role