Player Matchup

Cthulhu
Cthulhu
GreenWizzard
Cthulhu
Level 147
God Stats
17W - 12L
1,500 SR
Queue Stats
173W - 169L
1,500 Elo+
Solo
Artemis
Artemis
Kaduceus
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PepeAsesino6
Thor
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 63L
1,791 Elo+
Party 2
Hel
Hel
sebbysonix
Hel
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
182W - 196L
1,396 Elo+
Solo
Nu Wa
Nu Wa
Ëndor
Nu Wa
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 54L
1,585 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,554 Elo+

VS

Team Averages
Level 72
1,478 SR
1,481 Elo+
Nike
Nike
Ahrii0
Nike
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 74L
1,329 Elo+
Party 1
Mercury
Mercury
ApoloTheAce
Mercury
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
435W - 323L
1,578 Elo+
Party 1
Anubis
Anubis
Garex105
Anubis
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 52L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
JugadorTaktiko
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Moneywar
Hou Yi
Level 42
God Stats
2W - 2L
1,392 SR
Queue Stats
19W - 31L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GreenWizzard
Cthulhu
16
2 / 4 / 1
10,025
528
12,657
13,211
17,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Kaduceus
Artemis
18
5 / 2 / 2
10,659
561
11,696
11,076
4,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 3
8,412
443
5,778
13,636
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 4 / 4
8,231
433
8,403
12,678
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Ëndor
Nu Wa
16
6 / 7 / 5
10,564
556
16,911
13,093
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ahrii0
Nike
13
1 / 3 / 4
8,493
447
5,686
18,974
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ApoloTheAce
Mercury
19
8 / 0 / 5
11,470
604
10,418
16,108
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Garex105
Anubis
16
6 / 10 / 9
10,445
550
15,070
17,605
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
JugadorTaktiko
Sun Wukong
19
7 / 1 / 3
11,727
617
13,774
16,080
13,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Moneywar
Hou Yi
16
0 / 3 / 0
9,417
496
3,424
11,279
3,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
17
Kills
22
22
Deaths
17
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
Ahrii0
Nike
1
3
4
1
W
Mercury
ApoloTheAce
Mercury
8
0
5
10.5
W
Anubis
Garex105
Anubis
6
10
9
1.05
L
Cthulhu
GreenWizzard
Cthulhu
2
4
1
0.63
W
Sun Wukong
JugadorTaktiko
Sun Wukong
7
1
3
8.5
L
Artemis
Kaduceus
Artemis
5
2
2
3
W
Hou Yi
Moneywar
Hou Yi
0
3
0
0
L
3
5
3
0.9
L
1
4
4
0.75
L
Nu Wa
Ëndor
Nu Wa
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,445
Damage
48,372
63,694
Taken
80,046
40,184
Mitigated
41,780
17,079
Healing
25,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Ahrii0
Nike
5,686
580
0
3,519
18,974
11,990
335
5,848
12,927
0
33,323
W
Mercury
ApoloTheAce
Mercury
10,418
4,516
0
5,252
16,108
5,634
0
7,573
8,287
0
86,376
W
Anubis
Garex105
Anubis
15,070
454
0
7,497
17,605
6,821
1,605
9,059
8,161
56,513
0
L
Cthulhu
GreenWizzard
Cthulhu
12,657
756
0
2,413
13,211
17,803
147
119
12,514
66,035
0
W
Sun Wukong
JugadorTaktiko
Sun Wukong
13,774
3,931
0
6,742
16,080
13,541
318
10,721
4,417
0
82,028
L
Artemis
Kaduceus
Artemis
11,696
7,162
0
2,662
11,076
4,103
2,775
1,806
9,220
0
82,107
W
Hou Yi
Moneywar
Hou Yi
3,424
1,020
0
2,893
11,279
3,794
1,684
2,926
8,283
0
70,524
L
5,778
577
0
2,941
13,636
3,966
0
5,463
8,123
0
39,141
L
8,403
435
3,219
5,444
12,678
10,196
331
4,767
7,886
37,063
0
L
Nu Wa
Ëndor
Nu Wa
16,911
4,193
0
400
13,093
4,116
332
2,915
10,128
74,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,891
Gold Earned
51,552
530
Minions Killed
574
0
Camps Cleared
0
1,768,367
Distance Traveled
1,864,885
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,493
447
60
3
0
380,446
5
W
Mercury
11,470
604
139
7
0
484,710
3
W
Anubis
10,445
550
91
5
0
310,898
6
L
Cthulhu
10,025
528
139
7
0
353,523
3
W
Sun Wukong
11,727
617
152
8
0
364,621
0
L
Artemis
10,659
561
144
8
0
338,782
2
W
Hou Yi
9,417
496
132
7
0
324,210
2
L
Thor
8,412
443
63
3
0
383,781
2
L
Hel
8,231
433
53
3
0
346,194
3
L
Nu Wa
10,564
556
131
7
0
346,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role