Player Matchup

Anhur
Anhur
Blippyy
Anhur
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 16L
1,448 Elo+
Party 1
Ymir
Ymir
Cetrion1
Ymir
Level 28
God Stats
3W - 3L
1,285 SR
Queue Stats
22W - 24L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
HRXC
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,052 Elo+
Solo
Fenrir
Fenrir
Hummer389
Fenrir
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 35L
1,557 Elo+
Solo
Kukulkan
Kukulkan
PowBigman
Kukulkan
Level 28
God Stats
22W - 15L
1,599 SR
Queue Stats
44W - 44L
1,504 Elo+
Solo
Team Averages
Level 25
1,477 SR
1,424 Elo+

VS

Team Averages
Level 20
1,449 SR
1,565 Elo+
Kukulkan
Kukulkan
Alberto2143
Kukulkan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 87L
1,490 Elo+
Solo
Anhur
Anhur
Gibronious
Anhur
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 30L
1,409 Elo+
Solo
Serqet
Serqet
JDIESEL
Serqet
Level 10
God Stats
7W - 7L
1,244 SR
Queue Stats
97W - 85L
1,472 Elo+
Solo
Cerberus
Cerberus
Jscribz
Cerberus
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 8L
1,955 Elo+
Solo
Cu Chulainn
Cu Chulainn
dshvobo
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blippyy
Anhur
16
12 / 2 / 7
11,067
615
14,695
16,417
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
14
4 / 2 / 14
9,484
527
6,833
12,698
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
HRXC
Guan Yu
15
1 / 2 / 2
9,053
503
2,212
12,514
9,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Hummer389
Fenrir
16
6 / 2 / 8
10,098
561
8,731
13,533
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
PowBigman
Kukulkan
14
4 / 2 / 4
8,658
481
6,639
7,834
2,635
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alberto2143
Kukulkan
16
4 / 3 / 0
10,074
560
13,309
8,265
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
12
0 / 8 / 0
7,562
420
4,066
12,231
2,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
JDIESEL
Serqet
14
6 / 6 / 3
9,254
514
8,351
13,638
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Jscribz
Cerberus
12
0 / 7 / 4
7,679
427
5,940
16,258
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
dshvobo
Cu Chulainn
13
0 / 3 / 2
8,228
457
6,539
8,050
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
27
Kills
10
10
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alberto2143
Kukulkan
4
3
0
1.33
W
Anhur
Blippyy
Anhur
12
2
7
7.75
W
Ymir
4
2
14
5.5
L
Anhur
0
8
0
0
W
Guan Yu
HRXC
Guan Yu
1
2
2
1
W
Fenrir
Hummer389
Fenrir
6
2
8
5
L
Serqet
JDIESEL
Serqet
6
6
3
1.25
L
Cerberus
Jscribz
Cerberus
0
7
4
0.29
W
Kukulkan
PowBigman
Kukulkan
4
2
4
3
L
Cu Chulainn
dshvobo
Cu Chulainn
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,110
Damage
38,205
62,996
Taken
58,442
31,526
Mitigated
26,669
22,095
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alberto2143
Kukulkan
13,309
1,336
0
750
8,265
3,260
0
3,183
5,082
75,118
0
W
Anhur
Blippyy
Anhur
14,695
9,104
0
6,829
16,417
4,541
1,210
5,442
10,096
0
57,369
W
Ymir
6,833
1,663
554
3,115
12,698
8,663
135
6,615
5,830
30,760
0
L
Anhur
4,066
1,611
210
3,214
12,231
2,474
1,052
1,638
10,593
0
37,741
W
Guan Yu
HRXC
Guan Yu
2,212
1,038
252
4,682
12,514
9,710
1,116
56
12,030
0
50,329
W
Fenrir
Hummer389
Fenrir
8,731
2,738
0
6,197
13,533
5,977
43
1,266
11,975
0
65,803
L
Serqet
JDIESEL
Serqet
8,351
1,678
0
4,146
13,638
4,210
0
2,436
11,202
0
49,761
L
Cerberus
Jscribz
Cerberus
5,940
173
0
3,300
16,258
9,835
0
6,215
10,043
22,835
0
W
Kukulkan
PowBigman
Kukulkan
6,639
565
0
466
7,834
2,635
0
5,215
2,169
48,709
0
L
Cu Chulainn
dshvobo
Cu Chulainn
6,539
1,759
0
465
8,050
6,890
598
0
8,050
56
42,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,360
Gold Earned
42,797
447
Minions Killed
448
0
Camps Cleared
0
1,617,021
Distance Traveled
1,511,024
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,074
560
140
8
0
334,166
7
W
Anhur
11,067
615
106
6
0
318,362
6
W
Ymir
9,484
527
41
2
0
320,136
0
L
Anhur
7,562
420
76
4
0
259,334
1
W
Guan Yu
9,053
503
103
6
0
298,477
3
W
Fenrir
10,098
561
113
6
0
344,440
1
L
Serqet
9,254
514
94
5
0
319,897
1
L
Cerberus
7,679
427
48
3
0
330,869
7
W
Kukulkan
8,658
481
84
5
0
335,606
4
L
Cu Chulainn
8,228
457
90
5
0
266,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role