Player Matchup

Danzaburou
Danzaburou
Haroonvsc
Danzaburou
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
NicolasLZ-77
Aphrodite
Level 89
God Stats
15W - 22L
1,543 SR
Queue Stats
178W - 174L
1,561 Elo+
Party 3
Zeus
Zeus
SogekingUsopp-
Zeus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,697 Elo+
Party 2
Fenrir
Fenrir
jordyD96
Fenrir
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 22L
1,697 Elo+
Party 2
Erlang Shen
Erlang Shen
parzival_ZQ
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,256 Elo+
Party 3
Team Averages
Level 106
1,509 SR
1,542 Elo+

VS

Team Averages
Level 125
1,543 SR
1,698 Elo+
Cthulhu
Cthulhu
JoshH_PS
Cthulhu
Level 106
God Stats
6W - 10L
1,500 SR
Queue Stats
83W - 81L
1,765 Elo+
Party 1
Mercury
Mercury
KubeMa1n
Mercury
Level 127
God Stats
8W - 9L
1,500 SR
Queue Stats
207W - 203L
1,765 Elo+
Party 1
Cu Chulainn
Cu Chulainn
frizzy_bluebird
Cu Chulainn
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 225L
1,765 Elo+
Party 1
Izanami
Izanami
l WaRs I
Izanami
Level 130
God Stats
1W - 2L
1,715 SR
Queue Stats
172W - 157L
1,429 Elo+
Solo
The Morrigan
The Morrigan
minimurrs
The Morrigan
Level 136
God Stats
8W - 20L
1,500 SR
Queue Stats
275W - 255L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Haroonvsc
Danzaburou
9
0 / 1 / 2
5,320
532
1,396
4,080
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
NicolasLZ-77
Aphrodite
8
3 / 2 / 2
5,558
556
2,639
5,780
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 2 / 4
6,844
684
4,998
5,514
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
jordyD96
Fenrir
12
4 / 0 / 6
6,600
660
4,581
5,767
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
parzival_ZQ
Erlang Shen
10
0 / 3 / 1
5,590
559
5,943
12,083
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoshH_PS
Cthulhu
9
3 / 4 / 0
6,031
603
2,846
7,281
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
KubeMa1n
Mercury
11
4 / 3 / 1
6,329
633
4,169
7,488
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
frizzy_bluebird
Cu Chulainn
11
1 / 0 / 3
5,917
592
8,348
8,388
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
l WaRs I
Izanami
6
0 / 2 / 1
4,534
453
2,887
3,291
792
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

The Morrigan
minimurrs
The Morrigan
8
0 / 4 / 3
5,319
532
2,418
2,789
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
8
8
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Haroonvsc
Danzaburou
0
1
2
1
L
Cthulhu
JoshH_PS
Cthulhu
3
4
0
0.75
L
Mercury
KubeMa1n
Mercury
4
3
1
1.5
W
Aphrodite
NicolasLZ-77
Aphrodite
3
2
2
2
W
6
2
4
4
L
Cu Chulainn
frizzy_bluebird
Cu Chulainn
1
0
3
2.5
W
Fenrir
jordyD96
Fenrir
4
0
6
7
L
Izanami
l WaRs I
Izanami
0
2
1
0.25
L
The Morrigan
minimurrs
The Morrigan
0
4
3
0.38
W
Erlang Shen
parzival_ZQ
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,557
Damage
20,668
33,224
Taken
29,237
13,341
Mitigated
14,156
16,703
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Haroonvsc
Danzaburou
1,396
575
0
716
4,080
2,102
0
485
3,595
3,722
21,278
L
Cthulhu
JoshH_PS
Cthulhu
2,846
153
43
468
7,281
3,762
0
2,825
4,368
13,003
0
L
Mercury
KubeMa1n
Mercury
4,169
1,933
0
2,992
7,488
2,437
0
2,112
5,226
0
32,880
W
Aphrodite
NicolasLZ-77
Aphrodite
2,639
200
2,084
3,505
5,780
2,066
618
675
5,105
21,544
0
W
4,998
787
0
789
5,514
1,619
0
1,800
3,630
36,491
0
L
Cu Chulainn
frizzy_bluebird
Cu Chulainn
8,348
2,215
0
3,365
8,388
6,444
0
857
7,531
3,355
32,212
W
Fenrir
jordyD96
Fenrir
4,581
1,586
0
3,167
5,767
2,348
614
1,099
4,652
0
29,205
L
Izanami
l WaRs I
Izanami
2,887
2,179
0
725
3,291
792
0
670
2,621
0
21,995
L
The Morrigan
minimurrs
The Morrigan
2,418
377
0
194
2,789
721
0
829
1,746
20,661
1,301
W
Erlang Shen
parzival_ZQ
Erlang Shen
5,943
3,128
0
6,442
12,083
5,206
0
861
11,222
0
28,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
28,130
284
Minions Killed
253
0
Camps Cleared
0
972,239
Distance Traveled
911,163
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,320
532
58
6
0
188,901
0
L
Cthulhu
6,031
603
23
2
0
201,906
3
L
Mercury
6,329
633
69
7
0
224,574
3
W
Aphrodite
5,558
556
33
3
0
193,494
3
W
Zeus
6,844
684
76
8
0
188,707
5
L
Cu Chulainn
5,917
592
66
7
0
207,091
1
W
Fenrir
6,600
660
57
6
0
210,342
5
L
Izanami
4,534
453
44
4
0
94,287
1
L
The Morrigan
5,319
532
51
5
0
183,305
0
W
Erlang Shen
5,590
559
60
6
0
190,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role